Player Matchup

Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Tunjevina
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,274 Elo+
Party 2
Amaterasu
Amaterasu
algis116
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,415 Elo+
Solo
Hera
Hera
digbickselcho
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,080 Elo+
Party 2
Guan Yu
Guan Yu
toka_saurus27
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,138 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,281 Elo+

VS

Team Averages
Level 111
1,471 SR
1,455 Elo+
Izanami
Izanami
KILL_FARMER91
Izanami
Level 119
God Stats
3W - 1L
1,616 SR
Queue Stats
126W - 129L
1,452 Elo+
Party 3
Terra
Terra
Miragist
Terra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Patrick_H89
Nu Wa
Level 127
God Stats
1W - 1L
1,305 SR
Queue Stats
131W - 129L
1,467 Elo+
Party 3
Anhur
Anhur
ghooooostrida
Anhur
Level 104
God Stats
3W - 5L
1,256 SR
Queue Stats
222W - 209L
1,450 Elo+
Party 3
Sol
Sol
satahippy
Sol
Level 121
God Stats
5W - 2L
1,677 SR
Queue Stats
89W - 100L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 5 / 3
6,802
972
7,390
10,936
11,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
13
1 / 5 / 4
6,606
944
6,652
11,819
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
algis116
Amaterasu
5
0 / 1 / 0
4,984
712
299
2,413
1,474
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
2 / 7 / 2
6,863
980
9,397
9,282
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
11
1 / 5 / 4
6,962
995
4,134
12,237
7,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
6 / 1 / 12
8,060
1,151
10,796
8,294
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Miragist
Terra
12
2 / 2 / 13
7,188
1,027
3,583
8,537
9,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 14
8,079
1,154
10,324
6,068
2,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 17
8,424
1,203
8,224
7,129
3,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 13
8,134
1,162
7,898
7,185
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
6
Kills
23
23
Deaths
9
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
3
0.7
W
Izanami
6
1
12
12
W
Terra
Miragist
Terra
2
2
13
4.25
W
5
2
14
6
L
Nike
1
5
4
0.6
L
Amaterasu
algis116
Amaterasu
0
1
0
0
L
2
7
2
0.43
W
5
1
17
13.5
W
5
3
13
3.83
L
Guan Yu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,872
Damage
40,825
46,687
Taken
37,213
30,887
Mitigated
21,435
4,704
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,390
878
154
597
10,936
11,379
0
5,520
5,416
0
12,368
W
Izanami
10,796
7,367
251
2,644
8,294
3,519
2,127
2,316
5,978
0
24,769
W
Terra
Miragist
Terra
3,583
1,471
1,630
1,526
8,537
9,293
730
1,269
7,268
4,707
0
W
10,324
2,856
453
840
6,068
2,635
1,167
1,468
4,600
21,602
0
L
Nike
6,652
823
0
238
11,819
7,653
0
7,104
4,715
0
16,986
L
Amaterasu
algis116
Amaterasu
299
0
0
250
2,413
1,474
0
1,603
810
0
261
L
9,397
2,141
0
40
9,282
2,858
39
1,603
7,679
24,469
0
W
8,224
6,290
1,585
2,224
7,129
3,272
2,134
1,401
5,728
0
17,233
W
7,898
2,368
1,080
1,231
7,185
2,716
1,387
2,943
4,204
19,657
0
L
Guan Yu
4,134
540
1,440
1,985
12,237
7,523
0
5,975
6,262
0
7,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
39,885
60
Minions Killed
83
0
Camps Cleared
0
562,831
Distance Traveled
719,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,802
972
12
2
0
126,070
0
W
Izanami
8,060
1,151
22
3
0
137,240
0
W
Terra
7,188
1,027
4
1
0
149,797
0
W
Nu Wa
8,079
1,154
21
3
0
131,543
0
L
Nike
6,606
944
19
3
0
125,628
0
L
Amaterasu
4,984
712
0
0
0
34,830
0
L
Hera
6,863
980
27
4
0
125,845
0
W
Anhur
8,424
1,203
20
3
0
139,304
0
W
Sol
8,134
1,162
16
2
0
162,018
0
L
Guan Yu
6,962
995
2
0
0
150,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role