Player Matchup

Thor
Thor
Balegem2
Thor
Level 123
God Stats
0W - 4L
1,101 SR
Queue Stats
62W - 64L
1,502 Elo+
Party 3
Surtr
Surtr
Legy30
Surtr
Level 106
God Stats
2W - 2L
1,680 SR
Queue Stats
261W - 258L
1,548 Elo+
Party 4
Skadi
Skadi
PokeboyHD
Skadi
Level 102
God Stats
8W - 6L
1,839 SR
Queue Stats
280W - 276L
1,567 Elo+
Party 4
Ymir
Ymir
RCaptain1
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,531 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vellux
Morgan Le Fay
Level 164
God Stats
0W - 3L
1,503 SR
Queue Stats
515W - 299L
1,757 Elo+
Solo
Team Averages
Level 118
1,525 SR
1,581 Elo+

VS

Team Averages
Level 128
1,647 SR
1,568 Elo+
Chronos
Chronos
Fitocorleones
Chronos
Level 85
God Stats
2W - 0L
1,797 SR
Queue Stats
66W - 62L
1,526 Elo+
Party 1
Ra
Ra
SacreMuve115
Ra
Level 149
God Stats
4W - 1L
1,769 SR
Queue Stats
96W - 67L
1,630 Elo+
Party 2
Serqet
Serqet
alexnick
Serqet
Level 124
God Stats
3W - 3L
1,527 SR
Queue Stats
157W - 122L
1,570 Elo+
Party 2
Tyr
Tyr
dmm18-
Tyr
Level 157
God Stats
13W - 11L
1,594 SR
Queue Stats
195W - 209L
1,548 Elo+
Party 2
Susano
Susano
error482notfound
Susano
Level 126
God Stats
16W - 17L
1,550 SR
Queue Stats
157W - 116L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 6 / 2
7,291
486
4,464
17,526
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
Legy30
Surtr
12
0 / 4 / 1
7,079
472
5,113
13,426
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
PokeboyHD
Skadi
13
2 / 5 / 1
7,468
498
9,248
14,249
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
12
1 / 4 / 2
7,515
501
4,442
16,831
15,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Vellux
Morgan Le Fay
16
3 / 5 / 2
9,466
631
8,768
10,479
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
2 / 1 / 7
9,027
602
14,609
13,257
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 7
9,085
606
10,107
8,737
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
alexnick
Serqet
16
7 / 1 / 5
10,218
681
12,318
13,001
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
dmm18-
Tyr
12
2 / 0 / 6
8,116
541
8,465
12,734
11,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
9 / 3 / 5
9,564
638
11,743
14,423
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
24
24
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
1
6
2
0.33
W
Chronos
2
1
7
5.5
L
Surtr
Legy30
Surtr
0
4
1
0.13
L
Skadi
PokeboyHD
Skadi
2
5
1
0.5
L
Ymir
1
4
2
0.5
W
4
2
7
3.75
L
Morgan Le Fay
Vellux
Morgan Le Fay
3
5
2
0.8
W
Serqet
alexnick
Serqet
7
1
5
9.5
W
Tyr
dmm18-
Tyr
2
0
6
5
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,035
Damage
57,242
72,511
Taken
62,152
40,511
Mitigated
37,631
11,640
Healing
26,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,464
1,244
0
694
17,526
6,917
0
3,192
13,985
0
39,620
W
Chronos
14,609
7,090
0
5,273
13,257
5,883
1,227
1,121
12,136
74,069
9,391
L
Surtr
Legy30
Surtr
5,113
1,345
0
4,065
13,426
7,439
0
1,887
10,273
1,384
41,015
L
Skadi
PokeboyHD
Skadi
9,248
3,030
0
1,697
14,249
5,970
0
8,645
5,456
0
58,285
L
Ymir
4,442
1,098
1,421
3,225
16,831
15,665
0
7,656
8,795
20,595
0
W
10,107
838
2,401
4,251
8,737
4,220
57
3,945
4,792
76,422
0
L
Morgan Le Fay
Vellux
Morgan Le Fay
8,768
420
0
538
10,479
4,520
0
2,741
7,618
69,244
684
W
Serqet
alexnick
Serqet
12,318
2,974
0
3,908
13,001
9,788
223
945
11,296
0
76,216
W
Tyr
dmm18-
Tyr
8,465
445
0
4,903
12,734
11,465
111
2,825
9,909
0
22,609
W
11,743
4,077
0
5,313
14,423
6,275
0
4,454
9,969
0
67,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
46,010
390
Minions Killed
505
0
Camps Cleared
0
1,456,937
Distance Traveled
1,629,613
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,291
486
65
4
0
309,927
0
W
Chronos
9,027
602
111
7
0
306,288
5
L
Surtr
7,079
472
70
5
0
294,784
3
L
Skadi
7,468
498
104
7
0
250,997
0
L
Ymir
7,515
501
31
2
0
293,284
0
W
Ra
9,085
606
138
9
0
322,106
0
L
Morgan Le Fay
9,466
631
120
8
0
307,945
0
W
Serqet
10,218
681
139
9
0
305,288
0
W
Tyr
8,116
541
23
2
0
337,957
3
W
Susano
9,564
638
94
6
0
357,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role