Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BeaterOfTheMeat
Merlin
Level 138
God Stats
2W - 1L
1,634 SR
Queue Stats
62W - 40L
1,702 Elo+
Party 2
Hou Yi
Hou Yi
McSloopz
Hou Yi
Level 103
God Stats
3W - 5L
1,543 SR
Queue Stats
968W - 934L
1,514 Elo+
Solo
Fenrir
Fenrir
MediocreSkillset
Fenrir
Level 96
God Stats
1W - 3L
1,306 SR
Queue Stats
222W - 195L
1,610 Elo+
Party 2
Yemoja
Yemoja
Shrll
Yemoja
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 113L
1,606 Elo+
Solo
Team Averages
Level 130
1,497 SR
1,587 Elo+

VS

Team Averages
Level 94
1,563 SR
1,577 Elo+
Ullr
Ullr
EdgeBBall22
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,584 Elo+
Solo
Chaac
Chaac
Sumerlyn
Chaac
Level 34
God Stats
2W - 0L
1,838 SR
Queue Stats
85W - 61L
1,614 Elo+
Party 1
Tiamat
Tiamat
TempusPeregrin
Tiamat
Level 122
God Stats
2W - 5L
1,238 SR
Queue Stats
230W - 200L
1,572 Elo+
Party 1
Nike
Nike
neithjoust2013
Nike
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 151L
1,553 Elo+
Party 1
Hel
Hel
pitotee
Hel
Level 126
God Stats
2W - 0L
1,741 SR
Queue Stats
209W - 198L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 2 / 3
7,657
766
9,628
8,908
4,134
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 2
7,555
756
13,334
7,771
5,134
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
McSloopz
Hou Yi
13
2 / 3 / 2
7,403
740
10,311
7,568
3,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 2
6,659
666
5,202
12,072
9,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Yemoja
Shrll
Yemoja
12
1 / 1 / 2
7,161
716
3,488
8,296
7,612
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
8,273
827
5,659
8,050
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Sumerlyn
Chaac
12
2 / 3 / 7
7,851
785
10,726
10,970
12,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 0 / 8
8,971
897
13,117
11,775
8,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

14
2 / 1 / 8
8,291
829
8,501
17,010
10,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hel
14
3 / 1 / 6
8,377
838
3,538
10,099
5,009
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
5
Kills
12
12
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
3
0.75
L
2
2
2
1.5
W
1
1
8
5
L
Hou Yi
McSloopz
Hou Yi
2
3
2
1
L
0
4
2
0.25
L
Yemoja
Shrll
Yemoja
1
1
2
2
W
Chaac
Sumerlyn
Chaac
2
3
7
1.83
W
4
0
8
8
W
2
1
8
6
W
Hel
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,963
Damage
41,541
44,615
Taken
57,904
30,507
Mitigated
40,025
14,732
Healing
32,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,628
2,781
603
2,220
8,908
4,134
0
4,263
4,521
0
29,077
L
13,334
383
692
1,633
7,771
5,134
0
2,137
5,609
24,912
0
W
5,659
1,169
1,153
765
8,050
4,016
1,524
2,176
5,874
0
16,352
L
Hou Yi
McSloopz
Hou Yi
10,311
3,190
530
450
7,568
3,662
0
2,886
4,682
0
18,919
L
5,202
614
2,133
1,044
12,072
9,965
0
4,510
7,524
0
6,605
L
Yemoja
Shrll
Yemoja
3,488
258
3,507
1,920
8,296
7,612
0
2,859
5,437
7,498
0
W
Chaac
Sumerlyn
Chaac
10,726
608
672
1,271
10,970
12,038
13
2,365
8,605
0
17,693
W
13,117
786
687
2,226
11,775
8,655
1,076
3,993
7,782
28,536
0
W
8,501
361
1,453
5,266
17,010
10,307
853
4,002
13,008
0
16,293
W
Hel
3,538
225
11,991
6,699
10,099
5,009
788
4,286
5,813
6,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
41,763
120
Minions Killed
103
0
Camps Cleared
0
867,528
Distance Traveled
1,096,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,657
766
54
5
0
190,663
0
L
Merlin
7,555
756
28
3
0
183,296
0
W
Ullr
8,273
827
21
2
0
197,357
0
L
Hou Yi
7,403
740
27
3
0
160,867
0
L
Fenrir
6,659
666
7
1
0
198,450
0
L
Yemoja
7,161
716
4
0
0
134,252
0
W
Chaac
7,851
785
17
2
0
198,233
0
W
Tiamat
8,971
897
33
3
0
243,204
0
W
Nike
8,291
829
20
2
0
268,515
0
W
Hel
8,377
838
12
1
0
188,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role