Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
JAdobinX
Agni
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,296 Elo+
Party 2
Atlas
Atlas
VerysX
Atlas
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,524 Elo+
Party 2
Team Averages
Level 174
1,500 SR
1,464 Elo+

VS

Team Averages
Level 122
1,552 SR
1,593 Elo+
Achilles
Achilles
BeaterOfTheMeat
Achilles
Level 138
God Stats
1W - 2L
1,709 SR
Queue Stats
62W - 40L
1,714 Elo+
Party 1
Anubis
Anubis
CreamedJorts
Anubis
Level 168
God Stats
8W - 7L
1,600 SR
Queue Stats
495W - 482L
1,540 Elo+
Solo
Loki
Loki
DeamonSaDiablo
Loki
Level 127
God Stats
0W - 2L
1,327 SR
Queue Stats
155W - 166L
1,516 Elo+
Solo
Izanami
Izanami
Marzhian
Izanami
Level 82
God Stats
4W - 3L
1,624 SR
Queue Stats
276W - 267L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
MediocreSkillset
Gilgamesh
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 195L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
7 / 3 / 4
6,649
1,330
6,065
5,656
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
 
Xbalanque
10
2 / 1 / 9
5,939
1,188
4,706
4,157
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
 
Thor
10
0 / 2 / 12
5,650
1,130
3,685
6,517
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Agni
10
2 / 1 / 10
5,864
1,173
4,016
2,980
1,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
VerysX
Atlas
10
1 / 1 / 11
6,017
1,203
3,208
4,340
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 2 / 4
6,147
1,229
5,934
7,432
4,087
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
2 / 3 / 3
6,234
1,247
5,934
4,362
1,900
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
2 / 4 / 1
5,516
1,103
3,141
5,063
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Marzhian
Izanami
5
0 / 0 / 0
4,224
845
0
0
0
Gilgamesh
9
1 / 3 / 3
5,442
1,088
3,790
6,562
6,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
12
Kills
8
8
Deaths
12
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
3
4
3
W
Xbalanque
 
Xbalanque
2
1
9
6.5
W
Thor
 
Thor
0
2
12
3
L
Achilles
3
2
4
2.5
L
Anubis
2
3
3
1.17
L
2
4
1
0.63
W
Agni
2
1
10
7
L
Izanami
Marzhian
Izanami
0
0
0
0
L
Gilgamesh
1
3
3
0.83
W
Atlas
VerysX
Atlas
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,680
Damage
18,799
23,650
Taken
23,419
10,724
Mitigated
13,881
7,532
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,065
1,734
393
512
5,656
2,190
0
1,666
3,904
0
10,476
W
Xbalanque
 
Xbalanque
4,706
2,070
854
1,306
4,157
1,554
934
830
3,200
0
11,492
W
Thor
 
Thor
3,685
1,310
612
1,865
6,517
2,503
0
1,951
4,340
0
6,608
L
Achilles
5,934
1,094
200
1,683
7,432
4,087
0
2,628
4,666
0
7,038
L
Anubis
5,934
217
0
65
4,362
1,900
0
1,272
3,003
13,185
0
L
3,141
198
175
250
5,063
1,190
0
1,389
3,635
0
8,139
W
Agni
4,016
466
51
150
2,980
1,022
0
560
2,420
7,783
0
L
Izanami
Marzhian
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
3,790
914
110
638
6,562
6,704
0
1,935
4,442
0
6,725
W
Atlas
VerysX
Atlas
3,208
1,356
550
1,239
4,340
3,455
155
927
3,329
6,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
27,563
54
Minions Killed
37
0
Camps Cleared
0
506,793
Distance Traveled
383,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,649
1,330
15
3
0
103,313
0
W
Xbalanque
5,939
1,188
9
2
0
86,641
0
W
Thor
5,650
1,130
9
2
0
105,983
0
L
Achilles
6,147
1,229
4
1
0
116,572
0
L
Anubis
6,234
1,247
19
4
0
97,795
0
L
Loki
5,516
1,103
4
1
0
82,134
0
W
Agni
5,864
1,173
10
2
0
108,870
0
L
Izanami
4,224
845
0
0
0
0
0
L
Gilgamesh
5,442
1,088
10
2
0
87,028
0
W
Atlas
6,017
1,203
11
2
0
101,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role