Player Matchup

Hun Batz
Hun Batz
Blitz Mustang
Hun Batz
Level 118
God Stats
0W - 1L
1,433 SR
Queue Stats
21W - 14L
1,571 Elo+
Party 3
Kukulkan
Kukulkan
CaptainFuse3759
Kukulkan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
542W - 536L
1,442 Elo+
Party 4
King Arthur
King Arthur
IceybeIcey
King Arthur
Level 28
God Stats
0W - 1L
1,286 SR
Queue Stats
8W - 5L
1,547 Elo+
Party 3
Nox
Nox
Sxmmor
Nox
Level 39
God Stats
9W - 23L
1,290 SR
Queue Stats
85W - 97L
1,411 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
darkeagle52
Ah Muzen Cab
Level 109
God Stats
1W - 4L
1,323 SR
Queue Stats
420W - 443L
1,414 Elo+
Party 4
Team Averages
Level 83
1,367 SR
1,477 Elo+

VS

Team Averages
Level 82
1,514 SR
1,474 Elo+
Chaac
Chaac
BTWDomin
Chaac
Level 18
God Stats
8W - 20L
1,453 SR
Queue Stats
11W - 26L
1,377 Elo+
Party 2
Izanami
Izanami
ICubsI
Izanami
Level 102
God Stats
2W - 3L
1,654 SR
Queue Stats
5W - 7L
1,571 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Javkyser
Maman Brigitte
Level 158
God Stats
6W - 5L
1,465 SR
Queue Stats
75W - 123L
1,423 Elo+
Party 1
Osiris
Osiris
Tchopper69
Osiris
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 116L
1,467 Elo+
Party 1
Ra
Ra
vayanamisa25
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blitz Mustang
Hun Batz
17
8 / 6 / 2
10,192
566
11,123
18,981
8,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
3 / 6 / 3
8,863
492
10,218
11,495
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
IceybeIcey
King Arthur
14
1 / 2 / 2
8,617
479
6,426
13,320
13,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
Sxmmor
Nox
13
0 / 3 / 6
8,469
471
3,059
11,669
10,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
darkeagle52
Ah Muzen Cab
14
0 / 5 / 0
8,349
464
6,217
14,201
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BTWDomin
Chaac
17
0 / 0 / 2
10,856
603
6,788
11,711
11,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ICubsI
Izanami
18
5 / 1 / 4
11,062
615
10,356
10,035
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Javkyser
Maman Brigitte
17
12 / 5 / 6
11,459
637
15,108
16,048
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Tchopper69
Osiris
13
3 / 2 / 3
8,348
464
6,887
18,707
20,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
2 / 5 / 5
9,302
517
10,164
10,438
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
22
22
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
BTWDomin
Chaac
0
0
2
1
L
Hun Batz
Blitz Mustang
Hun Batz
8
6
2
1.5
L
Kukulkan
3
6
3
0.75
W
Izanami
ICubsI
Izanami
5
1
4
7
L
King Arthur
IceybeIcey
King Arthur
1
2
2
1
W
Maman Brigitte
Javkyser
Maman Brigitte
12
5
6
3
L
Nox
Sxmmor
Nox
0
3
6
1
W
Osiris
Tchopper69
Osiris
3
2
3
2.25
L
Ah Muzen Cab
darkeagle52
Ah Muzen Cab
0
5
0
0
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,043
Damage
49,303
69,666
Taken
66,939
44,365
Mitigated
46,428
5,213
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BTWDomin
Chaac
6,788
492
0
2,414
11,711
11,671
219
175
11,536
0
85,545
L
Hun Batz
Blitz Mustang
Hun Batz
11,123
2,596
0
660
18,981
8,747
0
8,108
10,873
0
85,162
L
Kukulkan
10,218
1,641
0
956
11,495
4,979
0
7,906
3,461
67,173
0
W
Izanami
ICubsI
Izanami
10,356
6,609
0
2,545
10,035
4,301
1,195
793
9,242
0
100,294
L
King Arthur
IceybeIcey
King Arthur
6,426
346
0
0
13,320
13,885
0
3,103
10,217
1,010
57,640
W
Maman Brigitte
Javkyser
Maman Brigitte
15,108
974
0
4,013
16,048
6,120
343
3,694
12,354
61,281
0
L
Nox
Sxmmor
Nox
3,059
1,285
652
1,942
11,669
10,792
93
4,672
6,997
31,593
0
W
Osiris
Tchopper69
Osiris
6,887
1,825
0
5,391
18,707
20,506
207
6,144
12,563
0
34,400
L
Ah Muzen Cab
darkeagle52
Ah Muzen Cab
6,217
2,065
0
1,003
14,201
5,962
930
1,355
12,846
0
64,320
W
10,164
1,066
156
2,206
10,438
3,830
288
3,790
6,648
65,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,490
Gold Earned
51,027
487
Minions Killed
540
0
Camps Cleared
0
1,758,707
Distance Traveled
1,807,299
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,856
603
154
9
0
392,187
0
L
Hun Batz
10,192
566
130
7
0
387,354
0
L
Kukulkan
8,863
492
108
6
0
353,379
1
W
Izanami
11,062
615
174
10
0
334,784
3
L
King Arthur
8,617
479
98
5
0
365,504
0
W
Maman Brigitte
11,459
637
76
4
0
365,355
2
L
Nox
8,469
471
36
2
0
335,445
9
W
Osiris
8,348
464
34
2
0
391,015
4
L
Ah Muzen Cab
8,349
464
115
6
0
317,025
3
W
Ra
9,302
517
102
6
0
323,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role