Player Matchup

Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BoxStateKae
Sol
Level 123
God Stats
2W - 4L
1,424 SR
Queue Stats
3W - 10L
1,273 Elo+
Party 1
Chaac
Chaac
Whitewolf00122
Chaac
Level 88
God Stats
29W - 19L
1,596 SR
Queue Stats
500W - 488L
1,416 Elo+
Solo
Atlas
Atlas
XxNecro_FlamexX
Atlas
Level 22
God Stats
2W - 1L
1,705 SR
Queue Stats
5W - 5L
1,512 Elo+
Party 1
Awilix
Awilix
xXeCkOXx Al3XB
Awilix
Level 89
God Stats
4W - 6L
1,477 SR
Queue Stats
435W - 436L
1,397 Elo+
Solo
Team Averages
Level 86
1,540 SR
1,420 Elo+

VS

Team Averages
Level 79
1,381 SR
1,468 Elo+
Ra
Ra
D0S 0f L0S
Ra
Level 96
God Stats
5W - 3L
1,675 SR
Queue Stats
37W - 30L
1,482 Elo+
Solo
King Arthur
King Arthur
Nexusss51
King Arthur
Level 60
God Stats
3W - 7L
1,068 SR
Queue Stats
83W - 133L
1,330 Elo+
Solo
Athena
Athena
SharttyWaffles
Athena
Level 101
God Stats
1W - 3L
1,234 SR
Queue Stats
94W - 87L
1,478 Elo+
Party 2
Da Ji
Da Ji
Tooquh
Da Ji
Level 100
God Stats
7W - 6L
1,608 SR
Queue Stats
109W - 87L
1,528 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zCablez
Morgan Le Fay
Level 37
God Stats
0W - 4L
1,319 SR
Queue Stats
34W - 26L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 0 / 3
5,881
588
3,033
4,127
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
5,615
562
2,918
4,919
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,680
668
7,666
6,995
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
4 / 2 / 3
5,955
596
4,403
7,395
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 3
6,315
632
4,229
7,371
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,706
471
1,937
4,643
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Nexusss51
King Arthur
9
0 / 1 / 0
4,908
491
3,060
11,306
8,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 2
4,228
423
1,812
6,349
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Tooquh
Da Ji
10
5 / 2 / 1
6,356
636
3,643
8,597
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
zCablez
Morgan Le Fay
10
1 / 2 / 3
5,879
588
3,132
5,147
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
6
6
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
3
2.5
W
1
1
2
2
L
0
3
0
0
L
King Arthur
Nexusss51
King Arthur
0
1
0
0
L
0
2
2
0.5
L
Da Ji
Tooquh
Da Ji
5
2
1
2.75
W
1
0
0
1
W
4
2
3
2.75
W
3
3
3
1.5
L
Morgan Le Fay
zCablez
Morgan Le Fay
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,249
Damage
13,584
30,807
Taken
36,042
13,139
Mitigated
19,909
9,770
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,033
745
0
590
4,127
1,317
10
1,818
2,243
0
40,051
W
2,918
378
0
1,939
4,919
1,367
148
1,471
3,448
33,833
0
L
1,937
119
48
1,135
4,643
1,888
0
804
3,839
26,360
0
L
King Arthur
Nexusss51
King Arthur
3,060
135
0
3,000
11,306
8,205
0
0
11,306
0
30,275
L
1,812
487
232
2,153
6,349
4,207
0
2,221
4,128
7,664
0
L
Da Ji
Tooquh
Da Ji
3,643
1,422
0
750
8,597
3,494
0
1,489
7,108
0
39,191
W
7,666
1,612
0
3,528
6,995
3,743
292
726
6,269
0
50,807
W
4,403
1,602
0
490
7,395
4,236
295
1,453
5,942
22,440
0
W
4,229
1,619
0
3,223
7,371
2,476
0
1,347
6,024
0
40,549
L
Morgan Le Fay
zCablez
Morgan Le Fay
3,132
514
0
566
5,147
2,115
0
2,807
2,340
31,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
26,077
310
Minions Killed
218
0
Camps Cleared
0
1,040,338
Distance Traveled
979,670
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,881
588
60
6
0
191,429
0
W
Sol
5,615
562
61
6
0
210,916
3
L
Ra
4,706
471
45
5
0
163,538
0
L
King Arthur
4,908
491
39
4
0
194,004
2
L
Athena
4,228
423
11
1
0
196,322
0
L
Da Ji
6,356
636
48
5
0
221,097
0
W
Chaac
6,680
668
86
9
0
205,221
0
W
Atlas
5,955
596
37
4
0
198,207
6
W
Awilix
6,315
632
66
7
0
234,565
0
L
Morgan Le Fay
5,879
588
75
8
0
204,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role