Player Matchup

King Arthur
King Arthur
Datadyret
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,365 Elo+
Party 1
Chang'e
Chang'e
Emdzik
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 3
Anhur
Anhur
Piterakii
Anhur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,365 Elo+
Party 3
Olorun
Olorun
ThordenM
Olorun
Level 5
God Stats
7W - 8L
1,496 SR
Queue Stats
30W - 27L
1,346 Elo+
Party 1
Xbalanque
Xbalanque
erimghul
Xbalanque
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo
Team Averages
Level 29
1,499 SR
1,367 Elo+

VS

Team Averages
Level 66
1,650 SR
1,451 Elo+
Cthulhu
Cthulhu
FilBulca
Cthulhu
Level 26
God Stats
10W - 4L
1,664 SR
Queue Stats
33W - 47L
1,400 Elo+
Party 4
Artemis
Artemis
L1L_M4NURU5
Artemis
Level 18
God Stats
5W - 3L
1,841 SR
Queue Stats
33W - 36L
1,388 Elo+
Party 2
Thor
Thor
Pablecho72
Thor
Level 92
God Stats
3W - 1L
1,285 SR
Queue Stats
291W - 303L
1,508 Elo+
Party 2
Amaterasu
Amaterasu
Sumrak17
Amaterasu
Level 84
God Stats
2W - 0L
1,752 SR
Queue Stats
59W - 55L
1,457 Elo+
Party 4
Ah Puch
Ah Puch
alvaronix44
Ah Puch
Level 111
God Stats
3W - 1L
1,711 SR
Queue Stats
291W - 290L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Datadyret
King Arthur
12
0 / 1 / 2
6,959
994
4,829
12,235
10,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Emdzik
Chang'e
12
0 / 6 / 3
7,086
1,012
4,547
12,060
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Piterakii
Anhur
12
2 / 5 / 2
7,576
1,082
9,846
16,709
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ThordenM
Olorun
13
1 / 3 / 1
7,508
1,073
4,346
7,420
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
erimghul
Xbalanque
12
1 / 2 / 2
7,475
1,068
5,005
5,876
2,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

236

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FilBulca
Cthulhu
14
2 / 1 / 12
8,072
1,153
9,502
9,348
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
L1L_M4NURU5
Artemis
13
0 / 2 / 8
7,513
1,073
4,625
4,645
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 9
8,600
1,229
7,586
6,199
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Sumrak17
Amaterasu
13
4 / 1 / 6
8,111
1,159
9,250
9,065
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
alvaronix44
Ah Puch
14
6 / 0 / 10
9,628
1,375
20,323
3,306
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
4
Kills
17
17
Deaths
4
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Datadyret
King Arthur
0
1
2
1
L
Chang'e
Emdzik
Chang'e
0
6
3
0.25
W
Cthulhu
FilBulca
Cthulhu
2
1
12
8
W
Artemis
L1L_M4NURU5
Artemis
0
2
8
2
W
5
0
9
9.5
L
Anhur
Piterakii
Anhur
2
5
2
0.6
W
Amaterasu
Sumrak17
Amaterasu
4
1
6
7
L
Olorun
ThordenM
Olorun
1
3
1
0.5
W
Ah Puch
alvaronix44
Ah Puch
6
0
10
11
L
Xbalanque
erimghul
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
51,286
54,300
Taken
32,563
27,512
Mitigated
24,458
4,782
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Datadyret
King Arthur
4,829
723
0
50
12,235
10,516
0
4,705
7,117
0
11,075
L
Chang'e
Emdzik
Chang'e
4,547
749
844
810
12,060
4,632
0
6,302
5,350
13,101
0
W
Cthulhu
FilBulca
Cthulhu
9,502
611
1,058
636
9,348
9,616
0
2,192
7,156
21,152
583
W
Artemis
L1L_M4NURU5
Artemis
4,625
649
0
852
4,645
1,613
0
1,137
3,508
0
13,679
W
7,586
1,551
0
437
6,199
2,961
0
1,507
4,692
0
16,871
L
Anhur
Piterakii
Anhur
9,846
5,382
0
1,391
16,709
6,720
0
9,367
6,766
0
18,875
W
Amaterasu
Sumrak17
Amaterasu
9,250
3,791
0
1,670
9,065
8,774
0
3,357
5,708
0
13,260
L
Olorun
ThordenM
Olorun
4,346
2,699
456
999
7,420
3,309
0
4,073
3,306
19,852
0
W
Ah Puch
alvaronix44
Ah Puch
20,323
897
0
576
3,306
1,494
0
700
2,606
35,059
0
L
Xbalanque
erimghul
Xbalanque
5,005
2,677
0
232
5,876
2,335
0
3,968
1,778
0
15,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
41,924
129
Minions Killed
128
6
Camps Cleared
3
613,101
Distance Traveled
731,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,959
994
11
2
1
154,197
0
L
Chang'e
7,086
1,012
16
2
1
118,996
0
W
Cthulhu
8,072
1,153
28
4
0
156,534
0
W
Artemis
7,513
1,073
21
3
2
131,600
0
W
Thor
8,600
1,229
15
2
0
144,522
0
L
Anhur
7,576
1,082
19
3
0
131,413
0
W
Amaterasu
8,111
1,159
9
1
0
151,242
0
L
Olorun
7,508
1,073
45
6
1
114,612
0
W
Ah Puch
9,628
1,375
55
8
1
148,071
0
L
Xbalanque
7,475
1,068
38
5
3
93,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role