Player Matchup

Vamana
Vamana
Arazafas
Vamana
Level 152
God Stats
1W - 2L
1,331 SR
Queue Stats
158W - 251L
1,328 Elo+
Solo
Xbalanque
Xbalanque
HotLineXing
Xbalanque
Level 180
God Stats
3W - 2L
1,658 SR
Queue Stats
151W - 123L
1,521 Elo+
Solo
Jing Wei
Jing Wei
OpTicNidoking
Jing Wei
Level 155
God Stats
1W - 4L
1,367 SR
Queue Stats
39W - 56L
1,391 Elo+
Solo
Danzaburou
Danzaburou
cLuTch homeboy
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iCornman
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,286 Elo+
Party 2
Team Averages
Level 144
1,471 SR
1,395 Elo+

VS

Team Averages
Level 124
1,435 SR
1,451 Elo+
Odin
Odin
FattyintheTree
Odin
Level 114
God Stats
3W - 2L
1,468 SR
Queue Stats
181W - 200L
1,428 Elo+
Solo
Ishtar
Ishtar
Shield Maiden03
Ishtar
Level 136
God Stats
7W - 9L
1,439 SR
Queue Stats
875W - 850L
1,498 Elo+
Party 1
King Arthur
King Arthur
SpiniestJam7041
King Arthur
Level 149
God Stats
2W - 3L
1,181 SR
Queue Stats
378W - 386L
1,470 Elo+
Solo
Agni
Agni
WeirdCloud1960
Agni
Level 106
God Stats
9W - 5L
1,587 SR
Queue Stats
462W - 465L
1,480 Elo+
Party 1
Bacchus
Bacchus
deathNote278
Bacchus
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 91L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arazafas
Vamana
10
0 / 3 / 2
6,930
578
3,412
8,241
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
HotLineXing
Xbalanque
16
4 / 3 / 2
8,821
735
9,559
9,154
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
OpTicNidoking
Jing Wei
15
2 / 5 / 2
8,425
702
11,516
11,080
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
cLuTch homeboy
Danzaburou
16
0 / 3 / 5
8,161
680
7,924
11,141
5,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
iCornman
Morgan Le Fay
14
0 / 5 / 3
7,670
639
7,642
9,801
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
9,076
756
6,807
14,077
17,696
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 0 / 11
10,044
837
8,312
8,401
5,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
SpiniestJam7041
King Arthur
16
4 / 2 / 8
9,129
761
9,207
11,475
11,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 3 / 10
9,958
830
16,444
11,123
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
deathNote278
Bacchus
16
2 / 0 / 12
9,768
814
6,396
11,705
11,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
6
Kills
19
19
Deaths
8
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vamana
Arazafas
Vamana
0
3
2
0.33
W
4
3
11
3.17
L
Xbalanque
HotLineXing
Xbalanque
4
3
2
1.67
L
Jing Wei
OpTicNidoking
Jing Wei
2
5
2
0.6
W
3
0
11
8.5
W
King Arthur
SpiniestJam7041
King Arthur
4
2
8
4
W
6
3
10
3.67
L
Danzaburou
cLuTch homeboy
Danzaburou
0
3
5
0.83
W
Bacchus
deathNote278
Bacchus
2
0
12
8
L
Morgan Le Fay
iCornman
Morgan Le Fay
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,053
Damage
47,166
49,417
Taken
56,781
26,721
Mitigated
51,124
11,652
Healing
20,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Arazafas
Vamana
3,412
1,175
638
838
8,241
6,678
0
3,332
4,909
115
6,304
W
6,807
821
1,095
1,255
14,077
17,696
0
2,260
11,817
0
9,515
L
Xbalanque
HotLineXing
Xbalanque
9,559
3,771
611
1,647
9,154
4,202
0
3,512
5,642
0
17,569
L
Jing Wei
OpTicNidoking
Jing Wei
11,516
6,263
0
980
11,080
5,299
0
5,284
5,796
0
25,368
W
8,312
3,783
1,592
1,696
8,401
5,000
2,191
1,080
7,321
0
35,185
W
King Arthur
SpiniestJam7041
King Arthur
9,207
906
912
946
11,475
11,025
0
2,175
9,300
0
15,280
W
16,444
1,010
295
2,332
11,123
5,856
337
1,210
9,913
28,252
0
L
Danzaburou
cLuTch homeboy
Danzaburou
7,924
3,690
1,637
4,025
11,141
5,623
0
5,230
5,911
0
19,514
W
Bacchus
deathNote278
Bacchus
6,396
70
5,011
5,540
11,705
11,547
0
1,032
10,673
14,284
0
L
Morgan Le Fay
iCornman
Morgan Le Fay
7,642
631
777
499
9,801
4,919
0
5,482
4,319
21,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
47,975
121
Minions Killed
134
0
Camps Cleared
0
973,805
Distance Traveled
1,213,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,930
578
9
1
0
142,148
0
W
Odin
9,076
756
5
0
0
228,764
0
L
Xbalanque
8,821
735
23
2
0
224,510
0
L
Jing Wei
8,425
702
40
3
0
202,623
0
W
Ishtar
10,044
837
55
5
0
236,773
0
W
King Arthur
9,129
761
14
1
0
231,950
0
W
Agni
9,958
830
31
3
0
237,721
0
L
Danzaburou
8,161
680
20
2
0
217,738
0
W
Bacchus
9,768
814
29
2
0
278,302
0
L
Morgan Le Fay
7,670
639
29
2
0
186,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role