Player Matchup

Geb
Geb
Andyace1
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,619 Elo+
Party 2
Jing Wei
Jing Wei
Nibz
Jing Wei
Level 44
God Stats
1W - 1L
1,780 SR
Queue Stats
25W - 18L
1,556 Elo+
Party 2
Arachne
Arachne
Rethax
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,619 Elo+
Party 2
Zeus
Zeus
SteveyVe
Zeus
Level 14
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 3L
1,619 Elo+
Party 2
Skadi
Skadi
kentaferret
Skadi
Level 38
God Stats
0W - 3L
1,566 SR
Queue Stats
0W - 5L
1,128 Elo+
Solo
Team Averages
Level 28
1,602 SR
1,508 Elo+

VS

Team Averages
Level 55
1,572 SR
1,473 Elo+
King Arthur
King Arthur
Assassinate567
King Arthur
Level 87
God Stats
32W - 28L
1,522 SR
Queue Stats
196W - 174L
1,460 Elo+
Party 1
Arachne
Arachne
DarkzShadowz92
Arachne
Level 66
God Stats
30W - 30L
1,597 SR
Queue Stats
229W - 211L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
Dreamghoul-
Kukulkan
Level 86
God Stats
2W - 3L
1,739 SR
Queue Stats
47W - 38L
1,473 Elo+
Party 3
Neith
Neith
VampireQueen0515
Neith
Level 35
God Stats
58W - 64L
1,520 SR
Queue Stats
74W - 84L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
yeltf
Sun Wukong
Level 3
God Stats
1W - 1L
1,483 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,420
442
1,460
5,023
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Jing Wei
Nibz
Jing Wei
7
1 / 0 / 0
4,480
448
2,625
4,884
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Rethax
Arachne
6
0 / 3 / 0
4,351
435
2,559
8,308
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zeus
10
0 / 2 / 0
5,392
539
2,334
4,659
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,685
469
2,802
7,457
2,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Assassinate567
King Arthur
11
1 / 1 / 0
6,333
633
6,270
6,957
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
5 / 0 / 2
6,064
606
5,244
8,173
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Dreamghoul-
Kukulkan
10
1 / 0 / 1
5,927
593
3,001
3,009
1,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 0 / 0
5,521
552
3,137
2,497
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
yeltf
Sun Wukong
8
0 / 0 / 1
4,667
467
1,434
5,198
4,034
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
8
8
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
King Arthur
Assassinate567
King Arthur
1
1
0
1
W
5
0
2
6
W
Kukulkan
Dreamghoul-
Kukulkan
1
0
1
1.5
L
Jing Wei
Nibz
Jing Wei
1
0
0
1
L
Arachne
Rethax
Arachne
0
3
0
0
L
Zeus
0
2
0
0
W
1
0
0
1
L
0
2
0
0
W
Sun Wukong
yeltf
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,780
Damage
19,086
30,331
Taken
25,834
11,292
Mitigated
13,497
8,782
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,460
330
0
1,714
5,023
2,681
0
0
5,023
7,633
0
W
King Arthur
Assassinate567
King Arthur
6,270
505
0
1,152
6,957
4,773
0
1,069
5,888
0
48,970
W
5,244
4,319
0
1,828
8,173
2,749
0
496
7,677
0
27,359
W
Kukulkan
Dreamghoul-
Kukulkan
3,001
103
0
258
3,009
1,180
321
2,229
780
35,593
0
L
Jing Wei
Nibz
Jing Wei
2,625
2,625
0
1,732
4,884
1,375
0
0
4,884
0
21,708
L
Arachne
Rethax
Arachne
2,559
1,830
0
3,228
8,308
3,359
0
246
8,062
0
23,755
L
Zeus
2,334
392
0
500
4,659
1,634
0
2,755
1,904
34,429
0
W
3,137
1,005
0
2,035
2,497
761
503
0
2,497
0
38,148
L
2,802
1,011
0
1,608
7,457
2,243
0
0
7,457
0
28,028
W
Sun Wukong
yeltf
Sun Wukong
1,434
163
0
0
5,198
4,034
0
0
5,198
0
12,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,328
Gold Earned
28,512
190
Minions Killed
262
0
Camps Cleared
0
914,009
Distance Traveled
982,919
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,420
442
5
1
0
190,810
4
W
King Arthur
6,333
633
69
7
0
216,852
2
W
Arachne
6,064
606
44
4
0
194,108
2
W
Kukulkan
5,927
593
74
7
0
212,194
0
L
Jing Wei
4,480
448
38
4
0
183,856
0
L
Arachne
4,351
435
42
4
0
159,751
0
L
Zeus
5,392
539
69
7
0
205,984
0
W
Neith
5,521
552
63
6
0
156,104
3
L
Skadi
4,685
469
36
4
0
173,608
0
W
Sun Wukong
4,667
467
12
1
0
203,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role