Player Matchup

Amaterasu
Amaterasu
Bronze V
Jester3
Amaterasu
Bronze V
Level 95
God Stats
1W - 1L
1,425 SR
Queue Stats
2W - 21L
525 MMR
Party 1
Neith
Neith
Bronze III
KayBob420
Neith
Bronze III
Level 68
God Stats
6W - 19L
1,399 SR
Queue Stats
21W - 56L
354 MMR
Party 1
Merlin
Merlin
Bronze I
hntrbryant
Merlin
Bronze I
Level 64
God Stats
44W - 76L
1,377 SR
Queue Stats
60W - 114L
544 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,400 SR
475 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,443 SR
478 MMR
Chang'e
Chang'e
Bronze I
FatsAndInfo
Chang'e
Bronze I
Level 126
God Stats
4W - 11L
1,311 SR
Queue Stats
49W - 82L
454 MMR
Solo
Medusa
Medusa
Bronze I
Potius
Medusa
Bronze I
Level 96
God Stats
31W - 40L
1,429 SR
Queue Stats
59W - 90L
354 MMR
Solo
Charon
Charon
Silver V
xoqy-_-
Charon
Silver V
Level 73
God Stats
3W - 3L
1,590 SR
Queue Stats
35W - 61L
627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jester3
Amaterasu
14
3 / 7 / 4
11,367
812
8,152
24,562
16,045
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
KayBob420
Neith
13
5 / 9 / 2
11,650
832
10,173
14,777
5,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
hntrbryant
Merlin
15
2 / 6 / 4
11,389
814
13,376
14,527
6,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BacchusAthenaAnubisHeraThoth

VS

Bans
Ah Muzen CabDiscordiaDanzaburouVulcanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FatsAndInfo
Chang'e
14
5 / 3 / 9
11,493
821
13,883
14,581
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Potius
Medusa
15
10 / 4 / 6
13,249
946
17,889
15,365
5,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
xoqy-_-
Charon
14
7 / 3 / 9
12,093
864
12,475
13,940
10,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
22
22
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FatsAndInfo
Chang'e
5
3
9
3.17
L
Amaterasu
Jester3
Amaterasu
3
7
4
0.71
L
Neith
KayBob420
Neith
5
9
2
0.67
W
Medusa
Potius
Medusa
10
4
6
3.25
L
Merlin
hntrbryant
Merlin
2
6
4
0.67
W
Charon
xoqy-_-
Charon
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,701
Damage
44,247
53,866
Taken
43,886
27,869
Mitigated
21,544
4,070
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FatsAndInfo
Chang'e
13,883
812
1,818
6,531
14,581
5,480
1,477
5,241
9,340
44,728
0
L
Amaterasu
Jester3
Amaterasu
8,152
4,746
0
1,968
24,562
16,045
0
9,439
15,123
0
21,005
L
Neith
KayBob420
Neith
10,173
6,340
0
988
14,777
5,769
0
8,047
6,730
0
24,409
W
Medusa
Potius
Medusa
17,889
10,242
292
3,204
15,365
5,728
1,191
4,470
10,895
0
61,110
L
Merlin
hntrbryant
Merlin
13,376
821
0
1,114
14,527
6,055
0
8,086
6,441
67,089
0
W
Charon
xoqy-_-
Charon
12,475
2,164
365
1,835
13,940
10,336
263
4,422
9,518
33,578
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
36,835
127
Minions Killed
145
0
Camps Cleared
0
595,374
Distance Traveled
712,955
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,493
821
46
3
0
240,530
1
L
Amaterasu
11,367
812
21
2
0
223,631
0
L
Neith
11,650
832
24
2
0
161,438
0
W
Medusa
13,249
946
54
4
0
232,809
0
L
Merlin
11,389
814
82
6
0
210,305
0
W
Charon
12,093
864
45
3
0
239,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role