Player Matchup

Ymir
Ymir
Jhostefema
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,607 Elo+
Party 2
King Arthur
King Arthur
Kanlze
King Arthur
Level 69
God Stats
1W - 3L
1,364 SR
Queue Stats
75W - 66L
1,521 Elo+
Solo
Ullr
Ullr
MrAgusIV
Ullr
Level 158
God Stats
2W - 6L
1,323 SR
Queue Stats
211W - 170L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
ansagar
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 170L
1,515 Elo+
Party 2
Scylla
Scylla
sadsouichi
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,565 Elo+
Party 2
Team Averages
Level 91
1,437 SR
1,548 Elo+

VS

Team Averages
Level 72
1,741 SR
1,572 Elo+
Thanatos
Thanatos
Doroll157
Thanatos
Level 89
God Stats
13W - 9L
1,659 SR
Queue Stats
306W - 255L
1,510 Elo+
Party 1
Hachiman
Hachiman
Licke06
Hachiman
Level 69
God Stats
28W - 11L
1,695 SR
Queue Stats
117W - 64L
1,612 Elo+
Party 1
Poseidon
Poseidon
TurtleSenpai4
Poseidon
Level 25
God Stats
8W - 0L
1,827 SR
Queue Stats
70W - 49L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
vaso0
Sun Wukong
Level 152
God Stats
1W - 0L
1,836 SR
Queue Stats
41W - 31L
1,557 Elo+
Solo
Aphrodite
Aphrodite
yuna21
Aphrodite
Level 24
God Stats
18W - 12L
1,689 SR
Queue Stats
29W - 28L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 6
7,190
423
2,876
19,895
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Kanlze
King Arthur
13
0 / 5 / 0
7,837
461
8,913
21,128
20,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
14
4 / 3 / 3
8,322
490
12,609
16,262
6,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ansagar
Hun Batz
13
3 / 5 / 4
8,135
479
11,300
17,390
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
sadsouichi
Scylla
15
4 / 5 / 2
9,275
546
13,238
10,056
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doroll157
Thanatos
17
7 / 4 / 6
10,616
624
12,827
21,353
9,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Licke06
Hachiman
17
5 / 3 / 5
11,775
693
14,812
17,019
7,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
TurtleSenpai4
Poseidon
15
5 / 3 / 9
9,948
585
14,629
13,101
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
vaso0
Sun Wukong
18
4 / 0 / 3
12,011
707
12,560
17,753
16,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
yuna21
Aphrodite
13
4 / 1 / 10
9,959
586
9,572
12,322
11,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
11
Kills
25
25
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Doroll157
Thanatos
7
4
6
2.5
L
0
7
6
0.43
L
King Arthur
Kanlze
King Arthur
0
5
0
0
W
Hachiman
Licke06
Hachiman
5
3
5
2.5
L
Ullr
4
3
3
1.83
W
Poseidon
TurtleSenpai4
Poseidon
5
3
9
3.17
L
Hun Batz
ansagar
Hun Batz
3
5
4
1
L
Scylla
sadsouichi
Scylla
4
5
2
1
W
Sun Wukong
vaso0
Sun Wukong
4
0
3
5.5
W
Aphrodite
yuna21
Aphrodite
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,936
Damage
64,400
84,731
Taken
81,548
55,299
Mitigated
50,908
3,493
Healing
48,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Doroll157
Thanatos
12,827
4,498
0
13,760
21,353
9,653
445
2,643
18,710
0
87,242
L
2,876
342
0
1,263
19,895
17,442
0
9,890
10,005
10,080
0
L
King Arthur
Kanlze
King Arthur
8,913
1,669
0
680
21,128
20,983
0
1,340
19,788
0
54,581
W
Hachiman
Licke06
Hachiman
14,812
10,991
0
7,605
17,019
7,979
6,110
5,938
11,081
0
112,604
L
Ullr
12,609
4,010
0
541
16,262
6,412
0
4,585
11,677
0
64,568
W
Poseidon
TurtleSenpai4
Poseidon
14,629
3,819
0
3,969
13,101
5,335
1,800
2,346
10,755
78,500
0
L
Hun Batz
ansagar
Hun Batz
11,300
3,693
0
660
17,390
7,245
0
6,310
11,080
0
65,410
L
Scylla
sadsouichi
Scylla
13,238
2,362
0
349
10,056
3,217
51
2,076
7,980
81,730
0
W
Sun Wukong
vaso0
Sun Wukong
12,560
3,658
0
8,798
17,753
16,102
742
867
16,886
0
101,243
W
Aphrodite
yuna21
Aphrodite
9,572
1,310
7,015
7,658
12,322
11,839
659
5,139
7,183
30,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
54,309
433
Minions Killed
612
0
Camps Cleared
0
1,697,239
Distance Traveled
1,674,944
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,616
624
111
7
0
365,180
0
L
Ymir
7,190
423
17
1
0
352,122
1
L
King Arthur
7,837
461
89
5
0
313,709
1
W
Hachiman
11,775
693
168
10
0
298,520
4
L
Ullr
8,322
490
98
6
0
325,900
4
W
Poseidon
9,948
585
106
6
0
353,174
0
L
Hun Batz
8,135
479
85
5
0
377,755
3
L
Scylla
9,275
546
144
8
0
327,753
1
W
Sun Wukong
12,011
707
183
11
0
327,476
2
W
Aphrodite
9,959
586
44
3
0
330,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role