Player Matchup

Geb
Geb
Hazey27
Geb
Level 56
God Stats
1W - 1L
1,491 SR
Queue Stats
58W - 50L
1,485 Elo+
Party 2
Thanatos
Thanatos
HungVeloci
Thanatos
Level 27
God Stats
7W - 7L
1,604 SR
Queue Stats
57W - 44L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
Shortdog21
Baron Samedi
Level 47
God Stats
18W - 11L
1,555 SR
Queue Stats
34W - 26L
1,485 Elo+
Party 2
Izanami
Izanami
WalkerBoii
Izanami
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Bellona
Bellona
daddybrax
Bellona
Level 3
God Stats
1W - 2L
1,524 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 28
1,535 SR
1,492 Elo+

VS

Team Averages
Level 24
1,469 SR
1,478 Elo+
Artemis
Artemis
Forcezaken
Artemis
Level 17
God Stats
0W - 2L
1,279 SR
Queue Stats
58W - 54L
1,546 Elo+
Solo
Jormungandr
Jormungandr
Likawong
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
MRCLEANv3
Susano
Level 27
God Stats
0W - 1L
1,568 SR
Queue Stats
9W - 13L
1,453 Elo+
Party 1
Poseidon
Poseidon
lemonchunch
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
lilgeckoisIrish
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
3 / 0 / 11
9,512
865
6,377
8,450
7,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
HungVeloci
Thanatos
16
5 / 3 / 8
9,312
847
10,235
14,396
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Shortdog21
Baron Samedi
16
4 / 0 / 6
9,235
840
9,846
6,787
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WalkerBoii
Izanami
17
6 / 5 / 9
9,594
872
11,828
11,027
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
daddybrax
Bellona
14
1 / 0 / 6
7,900
718
4,065
5,550
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Forcezaken
Artemis
15
0 / 1 / 4
8,496
772
11,345
6,845
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Likawong
Jormungandr
12
0 / 4 / 2
7,382
671
4,443
11,387
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
MRCLEANv3
Susano
16
4 / 7 / 1
9,000
818
13,371
15,498
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
lemonchunch
Poseidon
12
0 / 7 / 2
7,188
653
1,904
8,380
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
14
4 / 1 / 2
8,603
782
7,394
10,328
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
19
Kills
8
8
Deaths
20
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Forcezaken
Artemis
0
1
4
2
W
Geb
3
0
11
8.5
W
Thanatos
HungVeloci
Thanatos
5
3
8
3
L
Jormungandr
Likawong
Jormungandr
0
4
2
0.25
L
Susano
MRCLEANv3
Susano
4
7
1
0.64
W
Baron Samedi
Shortdog21
Baron Samedi
4
0
6
7
W
Izanami
WalkerBoii
Izanami
6
5
9
2.1
W
Bellona
daddybrax
Bellona
1
0
6
4
L
Poseidon
lemonchunch
Poseidon
0
7
2
0.14
L
Ao Kuang
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,351
Damage
38,457
46,210
Taken
52,438
26,138
Mitigated
29,229
14,770
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Forcezaken
Artemis
11,345
3,594
0
1,421
6,845
2,803
425
2,394
4,413
0
37,342
W
Geb
6,377
938
1,543
2,015
8,450
7,905
107
2,579
5,745
13,830
0
W
Thanatos
HungVeloci
Thanatos
10,235
3,843
0
6,327
14,396
6,110
705
5,166
8,808
0
27,818
L
Jormungandr
Likawong
Jormungandr
4,443
1,005
0
270
11,387
10,546
0
2,479
8,735
10,925
0
L
Susano
MRCLEANv3
Susano
13,371
2,641
0
353
15,498
6,280
0
5,086
10,276
0
34,717
W
Baron Samedi
Shortdog21
Baron Samedi
9,846
365
1,785
951
6,787
3,117
318
799
5,895
34,211
0
W
Izanami
WalkerBoii
Izanami
11,828
9,019
0
1,189
11,027
4,178
1,031
2,979
7,627
0
35,051
W
Bellona
daddybrax
Bellona
4,065
297
0
960
5,550
4,828
0
931
4,394
0
10,790
L
Poseidon
lemonchunch
Poseidon
1,904
191
0
0
8,380
2,136
0
1,717
6,508
4,003
0
L
Ao Kuang
7,394
1,137
0
2,108
10,328
7,464
0
4,547
5,648
14,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,553
Gold Earned
40,669
190
Minions Killed
159
0
Camps Cleared
0
1,186,965
Distance Traveled
1,014,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,496
772
65
6
0
200,966
0
W
Geb
9,512
865
12
1
0
243,540
0
W
Thanatos
9,312
847
34
3
0
247,956
0
L
Jormungandr
7,382
671
7
1
0
194,795
0
L
Susano
9,000
818
56
5
0
227,042
0
W
Baron Samedi
9,235
840
66
6
0
226,897
0
W
Izanami
9,594
872
67
6
0
199,231
0
W
Bellona
7,900
718
11
1
0
269,341
0
L
Poseidon
7,188
653
8
1
0
152,576
0
L
Ao Kuang
8,603
782
23
2
0
239,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role