Player Matchup

Horus
Horus
 
Horus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Onstarr34
Jormungandr
Level 109
God Stats
11W - 7L
1,558 SR
Queue Stats
35W - 58L
1,378 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
ZgMA_vRevxnge
Ah Muzen Cab
Level 120
God Stats
2W - 1L
1,407 SR
Queue Stats
242W - 227L
1,493 Elo+
Party 2
Arachne
Arachne
seagate2424
Arachne
Level 101
God Stats
14W - 14L
1,496 SR
Queue Stats
218W - 203L
1,540 Elo+
Party 4
Scylla
Scylla
xEctaaa
Scylla
Level 51
God Stats
14W - 8L
1,621 SR
Queue Stats
116W - 112L
1,540 Elo+
Party 4
Team Averages
Level 89
1,516 SR
1,490 Elo+

VS

Team Averages
Level 79
1,535 SR
1,463 Elo+
Bake Kujira
Bake Kujira
JonyTest24
Bake Kujira
Level 47
God Stats
4W - 2L
1,638 SR
Queue Stats
78W - 74L
1,488 Elo+
Party 3
Kukulkan
Kukulkan
ShayKray33
Kukulkan
Level 117
God Stats
2W - 2L
1,680 SR
Queue Stats
39W - 27L
1,578 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SonOfOdin02
Ah Muzen Cab
Level 26
God Stats
1W - 6L
1,494 SR
Queue Stats
7W - 11L
1,360 Elo+
Party 1
Maui
Maui
Sportfreund479
Maui
Level 100
God Stats
1W - 7L
1,363 SR
Queue Stats
258W - 257L
1,457 Elo+
Party 1
Arachne
Arachne
derdoktorsnens
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 3 / 11
9,041
476
6,195
18,493
16,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Onstarr34
Jormungandr
17
2 / 1 / 5
11,237
591
15,012
17,431
13,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ZgMA_vRevxnge
Ah Muzen Cab
16
2 / 2 / 6
9,954
524
11,517
11,997
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
seagate2424
Arachne
16
5 / 4 / 9
9,786
515
12,682
21,192
8,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
xEctaaa
Scylla
17
9 / 1 / 5
11,370
598
15,781
10,429
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
JonyTest24
Bake Kujira
14
3 / 5 / 3
9,390
494
17,114
21,831
22,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ShayKray33
Kukulkan
16
4 / 4 / 1
9,260
487
14,592
10,131
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
SonOfOdin02
Ah Muzen Cab
14
2 / 3 / 2
8,472
446
6,993
13,478
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 8
8,451
445
4,249
16,191
14,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 2
8,440
444
7,638
19,679
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
19
Kills
11
11
Deaths
19
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
11
2.17
L
Bake Kujira
JonyTest24
Bake Kujira
3
5
3
0.9
W
Jormungandr
Onstarr34
Jormungandr
2
1
5
4.5
L
Kukulkan
ShayKray33
Kukulkan
4
4
1
1.13
L
Ah Muzen Cab
SonOfOdin02
Ah Muzen Cab
2
3
2
1
L
1
3
8
1.67
W
Ah Muzen Cab
ZgMA_vRevxnge
Ah Muzen Cab
2
2
6
2.5
L
1
4
2
0.5
W
Arachne
seagate2424
Arachne
5
4
9
2.38
W
Scylla
xEctaaa
Scylla
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,187
Damage
50,586
79,542
Taken
81,310
48,888
Mitigated
54,589
24,750
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,195
3,228
4,446
6,107
18,493
16,884
25
7,593
10,900
0
22,002
L
Bake Kujira
JonyTest24
Bake Kujira
17,114
9,793
0
588
21,831
22,835
0
14,336
7,495
71,546
0
W
Jormungandr
Onstarr34
Jormungandr
15,012
3,934
0
5,600
17,431
13,531
416
9,622
7,809
101,640
0
L
Kukulkan
ShayKray33
Kukulkan
14,592
999
0
474
10,131
4,483
0
4,514
5,617
84,328
0
L
Ah Muzen Cab
SonOfOdin02
Ah Muzen Cab
6,993
2,207
0
0
13,478
5,257
0
1,871
11,607
0
59,605
L
4,249
834
0
2,380
16,191
14,836
0
3,478
12,713
26,157
0
W
Ah Muzen Cab
ZgMA_vRevxnge
Ah Muzen Cab
11,517
3,611
0
984
11,997
5,269
2,987
4,643
7,354
0
84,168
L
7,638
5,799
0
4,809
19,679
7,178
0
6,594
13,085
0
49,039
W
Arachne
seagate2424
Arachne
12,682
9,312
0
4,773
21,192
8,701
0
8,298
12,894
0
82,884
W
Scylla
xEctaaa
Scylla
15,781
2,046
0
2,840
10,429
4,503
683
5,799
4,630
96,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,388
Gold Earned
44,013
603
Minions Killed
488
0
Camps Cleared
0
1,898,840
Distance Traveled
1,811,081
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,041
476
27
1
0
388,800
5
L
Bake Kujira
9,390
494
120
6
0
350,618
0
W
Jormungandr
11,237
591
167
9
0
360,995
6
L
Kukulkan
9,260
487
137
7
0
357,844
2
L
Ah Muzen Cab
8,472
446
114
6
0
347,333
0
L
Maui
8,451
445
43
2
0
342,611
0
W
Ah Muzen Cab
9,954
524
139
7
0
349,925
0
L
Arachne
8,440
444
74
4
0
412,675
0
W
Arachne
9,786
515
104
5
0
408,500
2
W
Scylla
11,370
598
166
9
0
390,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role