Player Matchup

Agni
Agni
BABY_HUEY213
Agni
Level 101
God Stats
12W - 16L
1,470 SR
Queue Stats
244W - 255L
1,359 Elo+
Party 3
Pele
Pele
Monstrousbug64
Pele
Level 105
God Stats
0W - 5L
1,140 SR
Queue Stats
281W - 270L
1,380 Elo+
Party 3
Gilgamesh
Gilgamesh
SleazySalesman83
Gilgamesh
Level 93
God Stats
20W - 24L
1,319 SR
Queue Stats
194W - 188L
1,411 Elo+
Party 3
Izanami
Izanami
temmie_da_boss
Izanami
Level 28
God Stats
4W - 8L
1,259 SR
Queue Stats
46W - 58L
1,329 Elo+
Party 3
Kuzenbo
Kuzenbo
wartaco924
Kuzenbo
Level 178
God Stats
49W - 41L
1,541 SR
Queue Stats
456W - 466L
1,516 Elo+
Solo
Team Averages
Level 101
1,346 SR
1,399 Elo+

VS

Team Averages
Level 111
1,487 SR
1,452 Elo+
Raijin
Raijin
Awalks
Raijin
Level 64
God Stats
2W - 3L
1,316 SR
Queue Stats
69W - 60L
1,510 Elo+
Party 1
Erlang Shen
Erlang Shen
KeN Da SaMuRaii
Erlang Shen
Level 168
God Stats
3W - 0L
1,455 SR
Queue Stats
211W - 248L
1,415 Elo+
Party 2
Bakasura
Bakasura
Tictastik
Bakasura
Level 229
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 362L
1,436 Elo+
Party 2
Xing Tian
Xing Tian
Warhawk24
Xing Tian
Level 49
God Stats
3W - 1L
1,551 SR
Queue Stats
39W - 43L
1,479 Elo+
Party 1
Izanami
Izanami
kingalien52
Izanami
Level 44
God Stats
3W - 1L
1,612 SR
Queue Stats
7W - 9L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,859
586
4,033
3,179
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 0
5,886
589
6,159
7,780
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
10
0 / 0 / 0
5,391
539
3,726
9,537
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 3
4,406
441
2,887
4,171
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
wartaco924
Kuzenbo
7
0 / 0 / 0
4,162
416
473
4,869
3,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Awalks
Raijin
12
0 / 0 / 1
6,515
652
2,069
6,125
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
KeN Da SaMuRaii
Erlang Shen
10
0 / 0 / 0
5,485
549
4,109
6,974
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Tictastik
Bakasura
9
1 / 2 / 0
5,388
539
2,251
7,983
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xing Tian
Warhawk24
Xing Tian
8
1 / 1 / 0
5,768
577
2,069
7,806
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
kingalien52
Izanami
8
0 / 1 / 1
4,948
495
4,903
4,334
1,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
Awalks
Raijin
0
0
1
0.5
L
1
1
0
1
W
Erlang Shen
KeN Da SaMuRaii
Erlang Shen
0
0
0
0
L
3
1
0
3
L
Gilgamesh
0
0
0
0
W
Bakasura
Tictastik
Bakasura
1
2
0
0.5
W
Xing Tian
Warhawk24
Xing Tian
1
1
0
1
W
Izanami
kingalien52
Izanami
0
1
1
0.5
L
0
0
3
1.5
L
Kuzenbo
wartaco924
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,278
Damage
15,401
29,536
Taken
33,222
12,609
Mitigated
17,495
7,729
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Awalks
Raijin
2,069
307
0
500
6,125
2,383
0
3,064
3,061
56,644
0
L
4,033
534
0
993
3,179
1,009
0
779
2,400
49,813
0
W
Erlang Shen
KeN Da SaMuRaii
Erlang Shen
4,109
1,619
0
1,364
6,974
5,792
0
293
6,681
0
29,066
L
6,159
1,899
0
3,313
7,780
2,880
0
1,187
6,593
0
41,713
L
Gilgamesh
3,726
1,112
0
1,986
9,537
4,181
0
0
9,022
0
35,808
W
Bakasura
Tictastik
Bakasura
2,251
1,909
0
1,340
7,983
2,605
0
783
7,200
0
24,852
W
Xing Tian
Warhawk24
Xing Tian
2,069
489
140
1,915
7,806
5,615
0
220
7,586
18,091
0
W
Izanami
kingalien52
Izanami
4,903
3,414
0
1,061
4,334
1,100
0
146
4,188
0
35,207
L
2,887
2,288
0
1,430
4,171
1,078
0
390
3,781
0
16,764
L
Kuzenbo
wartaco924
Kuzenbo
473
139
0
7
4,869
3,461
0
1,782
3,079
12,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
28,104
253
Minions Killed
315
0
Camps Cleared
0
980,485
Distance Traveled
1,006,325
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,515
652
116
12
0
213,804
0
L
Agni
5,859
586
87
9
0
216,355
2
W
Erlang Shen
5,485
549
50
5
0
177,876
3
L
Pele
5,886
589
67
7
0
254,049
0
L
Gilgamesh
5,391
539
54
5
0
192,222
0
W
Bakasura
5,388
539
55
6
0
226,426
4
W
Xing Tian
5,768
577
29
3
0
204,020
0
W
Izanami
4,948
495
65
7
0
184,199
0
L
Izanami
4,406
441
22
2
0
159,110
0
L
Kuzenbo
4,162
416
23
2
0
158,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role