Player Matchup

Gilgamesh
Gilgamesh
Tat_13
Gilgamesh
Level 152
God Stats
1W - 0L
1,870 SR
Queue Stats
41W - 39L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
The_0mega_801
Kukulkan
Level 157
God Stats
4W - 3L
1,330 SR
Queue Stats
61W - 61L
1,503 Elo+
Party 1
Ymir
Ymir
static562
Ymir
Level 147
God Stats
2W - 1L
1,559 SR
Queue Stats
39W - 38L
1,493 Elo+
Party 1
Team Averages
Level 152
1,586 SR
1,502 Elo+

VS

Team Averages
Level 136
1,721 SR
1,469 Elo+
Shiva
Shiva
Clutch_Up_Bozo
Shiva
Level 155
God Stats
1W - 1L
1,787 SR
Queue Stats
103W - 107L
1,537 Elo+
Solo
Raijin
Raijin
Order_69_
Raijin
Level 126
God Stats
6W - 8L
1,533 SR
Queue Stats
622W - 640L
1,512 Elo+
Solo
Arachne
Arachne
krozer-nino
Arachne
Level 127
God Stats
2W - 3L
1,844 SR
Queue Stats
34W - 52L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Tat_13
Gilgamesh
11
2 / 0 / 2
7,606
761
7,756
7,108
7,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
The_0mega_801
Kukulkan
10
0 / 1 / 4
7,361
736
4,320
4,826
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
2 / 0 / 2
7,227
723
3,859
6,742
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,452
645
4,774
10,540
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Order_69_
Raijin
11
1 / 0 / 0
7,231
723
7,411
4,166
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
krozer-nino
Arachne
9
0 / 1 / 1
6,557
656
3,166
6,514
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Raijin
Order_69_
Raijin
1
0
0
1
W
Gilgamesh
Tat_13
Gilgamesh
2
0
2
3
W
Kukulkan
The_0mega_801
Kukulkan
0
1
4
2
L
Arachne
krozer-nino
Arachne
0
1
1
0.5
W
Ymir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,935
Damage
15,351
18,676
Taken
21,220
14,414
Mitigated
12,717
4,042
Healing
2,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,774
425
30
664
10,540
8,137
0
4,508
6,032
0
17,311
L
Raijin
Order_69_
Raijin
7,411
328
0
1,059
4,166
1,590
0
2,255
1,911
37,109
0
W
Gilgamesh
Tat_13
Gilgamesh
7,756
1,961
0
2,128
7,108
7,082
0
2,945
3,926
1,562
27,200
W
Kukulkan
The_0mega_801
Kukulkan
4,320
353
0
1,556
4,826
1,835
0
1,746
2,931
46,441
0
L
Arachne
krozer-nino
Arachne
3,166
2,419
0
386
6,514
2,990
18
2,701
3,813
0
9,666
W
Ymir
3,859
807
0
358
6,742
5,497
0
2,864
3,762
9,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,194
Gold Earned
20,240
143
Minions Killed
90
0
Camps Cleared
0
570,072
Distance Traveled
487,475
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,452
645
13
1
0
149,892
0
L
Raijin
7,231
723
61
6
0
170,770
0
W
Gilgamesh
7,606
761
36
4
0
203,720
2
W
Kukulkan
7,361
736
91
9
0
186,066
0
L
Arachne
6,557
656
16
2
0
166,813
0
W
Ymir
7,227
723
16
2
0
180,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role