Player Matchup

Gilgamesh
Gilgamesh
DeCapitator6922
Gilgamesh
Level 81
God Stats
2W - 2L
1,470 SR
Queue Stats
79W - 94L
1,421 Elo+
Solo
Raijin
Raijin
Kvothe2012
Raijin
Level 144
God Stats
3W - 2L
1,524 SR
Queue Stats
83W - 88L
1,544 Elo+
Solo
Ravana
Ravana
Shield Maiden03
Ravana
Level 136
God Stats
2W - 7L
1,129 SR
Queue Stats
875W - 850L
1,488 Elo+
Party 1
Hera
Hera
WeirdCloud1960
Hera
Level 106
God Stats
5W - 6L
1,399 SR
Queue Stats
462W - 465L
1,469 Elo+
Party 1
Sol
Sol
ashfrontt
Sol
Level 64
God Stats
1W - 1L
1,274 SR
Queue Stats
23W - 20L
1,527 Elo+
Solo
Team Averages
Level 106
1,359 SR
1,490 Elo+

VS

Team Averages
Level 121
1,616 SR
1,472 Elo+
Da Ji
Da Ji
BIGG_Boss_Dog_DJ
Da Ji
Level 130
God Stats
2W - 2L
1,603 SR
Queue Stats
239W - 235L
1,458 Elo+
Solo
Hachiman
Hachiman
EpicWithFail
Hachiman
Level 108
God Stats
1W - 2L
1,475 SR
Queue Stats
339W - 340L
1,469 Elo+
Solo
Raijin
Raijin
TweakerOnThe360
Raijin
Level 159
God Stats
3W - 5L
1,570 SR
Queue Stats
133W - 148L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
UN dead121
Danzaburou
Level 82
God Stats
3W - 2L
1,642 SR
Queue Stats
108W - 107L
1,447 Elo+
Party 2
Atlas
Atlas
bs1_mann
Atlas
Level 126
God Stats
1W - 1L
1,789 SR
Queue Stats
160W - 172L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeCapitator6922
Gilgamesh
18
5 / 1 / 11
10,248
788
5,772
18,654
12,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Kvothe2012
Raijin
17
5 / 3 / 16
10,122
779
12,445
11,812
5,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 1 / 9
10,610
816
9,601
12,543
7,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
8 / 3 / 15
11,136
857
20,720
12,884
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 18
10,039
772
18,709
12,192
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
7,808
601
7,819
11,658
6,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
EpicWithFail
Hachiman
15
2 / 5 / 4
8,677
667
12,317
12,244
5,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 6 / 2
9,407
724
14,521
13,251
5,680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
UN dead121
Danzaburou
17
5 / 7 / 4
10,572
813
12,252
17,687
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
bs1_mann
Atlas
13
1 / 5 / 8
8,574
660
8,928
16,605
13,093
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
28
Kills
11
11
Deaths
28
69
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Gilgamesh
DeCapitator6922
Gilgamesh
5
1
11
10.5
L
Hachiman
EpicWithFail
Hachiman
2
5
4
0.8
W
Raijin
Kvothe2012
Raijin
5
3
16
4.33
W
8
1
9
12.5
L
3
6
2
0.67
L
Danzaburou
UN dead121
Danzaburou
5
7
4
1
W
8
3
15
5.17
W
2
3
18
3.67
L
Atlas
bs1_mann
Atlas
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,247
Damage
55,837
68,085
Taken
71,445
36,798
Mitigated
38,210
28,065
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,819
386
2,464
1,740
11,658
6,064
0
8,377
3,281
0
12,160
W
Gilgamesh
DeCapitator6922
Gilgamesh
5,772
861
3,122
7,143
18,654
12,787
945
7,257
11,397
0
13,872
L
Hachiman
EpicWithFail
Hachiman
12,317
5,118
534
2,293
12,244
5,141
0
9,275
2,969
0
29,100
W
Raijin
Kvothe2012
Raijin
12,445
912
629
1,924
11,812
5,396
1,269
2,881
8,931
31,781
0
W
9,601
948
1,228
4,012
12,543
7,579
1,867
5,499
7,044
465
20,619
L
14,521
957
151
293
13,251
5,680
0
10,348
2,903
35,383
0
L
Danzaburou
UN dead121
Danzaburou
12,252
4,644
705
3,168
17,687
8,232
0
14,031
3,656
0
26,221
W
20,720
4,998
382
4,757
12,884
5,739
971
4,427
8,457
38,533
0
W
18,709
4,553
503
4,365
12,192
5,297
3,082
3,385
8,807
31,902
0
L
Atlas
bs1_mann
Atlas
8,928
2,696
256
3,709
16,605
13,093
0
10,165
6,440
16,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
45,038
144
Minions Killed
125
0
Camps Cleared
0
1,216,368
Distance Traveled
961,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,808
601
14
1
0
202,009
0
W
Gilgamesh
10,248
788
16
1
0
256,289
0
L
Hachiman
8,677
667
34
3
0
202,064
0
W
Raijin
10,122
779
44
3
0
205,398
0
W
Ravana
10,610
816
14
1
0
256,146
0
L
Raijin
9,407
724
39
3
0
196,507
0
L
Danzaburou
10,572
813
29
2
0
184,213
0
W
Hera
11,136
857
36
3
0
238,832
0
W
Sol
10,039
772
34
3
0
259,703
0
L
Atlas
8,574
660
9
1
0
176,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role