Player Matchup

Tiamat
Tiamat
Abyssal_Blade_99
Tiamat
Level 71
God Stats
0W - 3L
1,165 SR
Queue Stats
35W - 30L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
demonfirelord66
Danzaburou
Level 69
God Stats
1W - 1L
1,721 SR
Queue Stats
34W - 30L
1,443 Elo+
Party 1
Surtr
Surtr
marinmocho15
Surtr
Level 87
God Stats
1W - 3L
1,377 SR
Queue Stats
23W - 39L
1,332 Elo+
Solo
Team Averages
Level 76
1,421 SR
1,407 Elo+

VS

Team Averages
Level 84
1,425 SR
1,351 Elo+
Ullr
Ullr
BioMxss
Ullr
Level 103
God Stats
2W - 4L
1,512 SR
Queue Stats
56W - 62L
1,354 Elo+
Party 2
Ix Chel
Ix Chel
Gothoney
Ix Chel
Level 28
God Stats
3W - 2L
1,253 SR
Queue Stats
58W - 66L
1,357 Elo+
Party 2
Xing Tian
Xing Tian
SuxorYoda
Xing Tian
Level 121
God Stats
7W - 3L
1,510 SR
Queue Stats
118W - 125L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
10,651
666
11,525
15,770
11,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
demonfirelord66
Danzaburou
14
2 / 5 / 2
11,501
719
12,821
14,449
6,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 1
11,127
695
9,246
18,425
18,504
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BioMxss
Ullr
17
12 / 1 / 4
14,224
889
21,310
14,552
7,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Gothoney
Ix Chel
16
4 / 1 / 9
12,486
780
14,807
9,586
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
SuxorYoda
Xing Tian
14
0 / 2 / 11
11,543
721
6,582
15,652
18,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
16
16
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Ullr
BioMxss
Ullr
12
1
4
14
W
Ix Chel
Gothoney
Ix Chel
4
1
9
8.5
W
Xing Tian
SuxorYoda
Xing Tian
0
2
11
2.75
L
Danzaburou
demonfirelord66
Danzaburou
2
5
2
0.6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
42,699
48,644
Taken
39,790
36,678
Mitigated
30,092
5,004
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,525
414
0
903
15,770
11,584
0
6,955
8,391
47,050
0
W
Ullr
BioMxss
Ullr
21,310
9,240
0
5,900
14,552
7,230
2,605
4,057
10,278
0
71,599
W
Ix Chel
Gothoney
Ix Chel
14,807
1,468
1,569
2,750
9,586
4,707
280
2,785
6,515
55,961
0
W
Xing Tian
SuxorYoda
Xing Tian
6,582
447
0
642
15,652
18,155
156
4,358
10,784
26,286
0
L
Danzaburou
demonfirelord66
Danzaburou
12,821
5,570
0
1,285
14,449
6,590
0
4,546
9,647
0
40,771
L
9,246
2,829
0
2,816
18,425
18,504
0
9,287
8,590
1,350
41,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
38,253
168
Minions Killed
201
0
Camps Cleared
0
783,301
Distance Traveled
948,029
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,651
666
61
4
0
245,387
0
W
Ullr
14,224
889
105
7
0
303,994
0
W
Ix Chel
12,486
780
68
4
0
324,757
1
W
Xing Tian
11,543
721
28
2
0
319,278
7
L
Danzaburou
11,501
719
53
3
0
256,171
0
L
Surtr
11,127
695
54
3
0
281,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role