Player Matchup

He Bo
He Bo
JumpingJello26
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Susano
Susano
MrKingbosh18
Susano
Level 108
God Stats
3W - 1L
1,858 SR
Queue Stats
545W - 191L
1,726 Elo+
Party 2
Jormungandr
Jormungandr
WalmartElLeon
Jormungandr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
hunning
Kumbhakarna
Level 22
God Stats
0W - 2L
1,323 SR
Queue Stats
26W - 34L
1,421 Elo+
Solo
Guan Yu
Guan Yu
slapbricks
Guan Yu
Level 108
God Stats
5W - 2L
1,811 SR
Queue Stats
294W - 123L
1,709 Elo+
Party 2
Team Averages
Level 59
1,598 SR
1,492 Elo+

VS

Team Averages
Level 94
1,474 SR
1,591 Elo+
Guan Yu
Guan Yu
Bestfisher1368
Guan Yu
Level 93
God Stats
2W - 2L
1,491 SR
Queue Stats
327W - 343L
1,456 Elo+
Solo
Apollo
Apollo
ImSarthy09
Apollo
Level 123
God Stats
1W - 0L
1,404 SR
Queue Stats
46W - 13L
1,703 Elo+
Party 1
Chernobog
Chernobog
Master_CLlT
Chernobog
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,653 Elo+
Party 1
Janus
Janus
hazbear
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Persephone
Persephone
megablow
Persephone
Level 118
God Stats
1W - 0L
1,474 SR
Queue Stats
16W - 5L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,274
896
4,533
7,067
3,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
11
4 / 3 / 4
6,578
940
9,857
6,491
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
WalmartElLeon
Jormungandr
5
0 / 5 / 1
4,809
687
2,019
7,420
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
hunning
Kumbhakarna
11
0 / 2 / 7
6,389
913
2,929
11,872
9,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
slapbricks
Guan Yu
12
2 / 2 / 6
6,357
908
4,991
9,939
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 10
6,138
877
1,145
9,158
4,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Apollo
ImSarthy09
Apollo
12
4 / 2 / 9
7,289
1,041
11,608
6,509
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Master_CLlT
Chernobog
12
4 / 0 / 8
6,819
974
4,885
4,109
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
hazbear
Janus
13
6 / 1 / 7
7,680
1,097
9,423
4,511
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
megablow
Persephone
11
1 / 3 / 9
6,685
955
9,794
5,887
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
8
Kills
15
15
Deaths
8
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
Apollo
ImSarthy09
Apollo
4
2
9
4.25
L
2
3
2
1
W
Chernobog
Master_CLlT
Chernobog
4
0
8
8
L
Susano
4
3
4
2
L
Jormungandr
WalmartElLeon
Jormungandr
0
5
1
0.1
W
Janus
hazbear
Janus
6
1
7
9.5
L
Kumbhakarna
hunning
Kumbhakarna
0
2
7
1.75
W
Persephone
megablow
Persephone
1
3
9
1.83
L
Guan Yu
slapbricks
Guan Yu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
36,855
42,789
Taken
30,174
27,670
Mitigated
11,546
12,247
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,145
351
2,570
3,947
9,158
4,818
0
2,525
6,316
0
4,501
W
Apollo
ImSarthy09
Apollo
11,608
7,931
0
1,616
6,509
2,392
1,566
2,664
3,765
0
16,245
L
4,533
939
0
0
7,067
3,331
0
3,724
3,233
9,042
0
W
Chernobog
Master_CLlT
Chernobog
4,885
3,601
301
653
4,109
1,357
40
769
3,201
0
11,264
L
Susano
9,857
1,247
185
483
6,491
2,885
0
3,376
3,015
0
16,537
L
Jormungandr
WalmartElLeon
Jormungandr
2,019
359
0
210
7,420
5,426
0
3,302
3,978
3,721
0
W
Janus
hazbear
Janus
9,423
1,295
103
747
4,511
1,399
642
1,241
3,183
19,930
0
L
Kumbhakarna
hunning
Kumbhakarna
2,929
33
1,388
2,655
11,872
9,080
0
5,360
6,298
11,548
0
W
Persephone
megablow
Persephone
9,794
581
426
1,919
5,887
1,580
615
2,277
3,560
12,795
0
L
Guan Yu
slapbricks
Guan Yu
4,991
419
3,157
4,169
9,939
6,948
0
2,813
7,048
0
6,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
34,611
44
Minions Killed
62
0
Camps Cleared
0
640,792
Distance Traveled
694,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,138
877
5
1
0
141,254
0
W
Apollo
7,289
1,041
8
1
0
123,954
0
L
He Bo
6,274
896
7
1
0
144,882
0
W
Chernobog
6,819
974
11
2
0
136,821
0
L
Susano
6,578
940
16
2
0
115,936
0
L
Jormungandr
4,809
687
0
0
0
75,432
0
W
Janus
7,680
1,097
34
5
0
150,041
0
L
Kumbhakarna
6,389
913
10
1
0
147,596
0
W
Persephone
6,685
955
4
1
0
142,305
0
L
Guan Yu
6,357
908
11
2
0
156,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role