Player Matchup

Hun Batz
Hun Batz
Agent--099
Hun Batz
Level 172
God Stats
2W - 3L
1,632 SR
Queue Stats
258W - 256L
1,595 Elo+
Solo
Mulan
Mulan
Arcaider
Mulan
Level 203
God Stats
0W - 1L
1,563 SR
Queue Stats
66W - 88L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
Excosist
Heimdallr
Level 240
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,759 Elo+
Party 1
Scylla
Scylla
kata2
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 1
Surtr
Surtr
ŜÞyro
Surtr
Level 207
God Stats
11W - 9L
1,409 SR
Queue Stats
50W - 29L
1,666 Elo+
Solo
Team Averages
Level 170
1,521 SR
1,574 Elo+

VS

Team Averages
Level 209
1,576 SR
1,523 Elo+
Yemoja
Yemoja
 
Yemoja
Level 288
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
HeathWonGoofy
Surtr
Level 161
God Stats
25W - 25L
1,586 SR
Queue Stats
201W - 217L
1,608 Elo+
Party 2
Serqet
Serqet
ThisMyGame_MF
Serqet
Level 207
God Stats
1W - 1L
1,560 SR
Queue Stats
23W - 40L
1,456 Elo+
Party 2
Cupid
Cupid
xCombatKidxX
Cupid
Level 160
God Stats
4W - 1L
1,618 SR
Queue Stats
78W - 80L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
yummy2277
Nu Wa
Level 227
God Stats
3W - 3L
1,617 SR
Queue Stats
119W - 158L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Agent--099
Hun Batz
13
0 / 3 / 2
7,216
722
6,149
10,594
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Arcaider
Mulan
13
1 / 4 / 1
7,275
728
7,764
11,637
8,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Excosist
Heimdallr
14
0 / 0 / 1
7,627
763
9,288
6,410
2,767
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
kata2
Scylla
13
0 / 3 / 1
7,106
711
3,651
5,577
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
ŜÞyro
Surtr
14
1 / 0 / 1
7,506
751
6,046
9,865
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 0 / 5
8,280
828
4,337
5,884
4,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 5
8,658
866
8,310
10,187
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
0 / 1 / 6
7,580
758
7,677
8,705
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 0 / 4
8,737
874
5,365
6,286
2,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nu Wa
yummy2277
Nu Wa
15
2 / 1 / 5
8,170
817
10,744
9,481
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
2
Kills
10
10
Deaths
2
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
5
3.5
L
Hun Batz
Agent--099
Hun Batz
0
3
2
0.33
L
Mulan
Arcaider
Mulan
1
4
1
0.38
L
Heimdallr
Excosist
Heimdallr
0
0
1
0.5
W
5
0
5
7.5
W
0
1
6
3
L
Scylla
kata2
Scylla
0
3
1
0.17
W
2
0
4
4
W
Nu Wa
yummy2277
Nu Wa
2
1
5
4.5
L
Surtr
ŜÞyro
Surtr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
36,433
44,083
Taken
40,543
22,405
Mitigated
26,992
5,530
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,337
613
3,222
2,049
5,884
4,137
213
527
5,357
13,405
0
L
Hun Batz
Agent--099
Hun Batz
6,149
917
0
500
10,594
4,434
0
2,531
6,900
0
22,238
L
Mulan
Arcaider
Mulan
7,764
261
0
1,042
11,637
8,729
0
4,447
6,646
0
21,840
L
Heimdallr
Excosist
Heimdallr
9,288
4,806
0
2,783
6,410
2,767
0
2,596
3,482
0
41,719
W
8,310
2,191
0
2,256
10,187
12,138
453
1,390
8,797
1,374
22,844
W
7,677
1,741
0
1,648
8,705
4,567
792
885
7,820
0
19,932
L
Scylla
kata2
Scylla
3,651
179
0
396
5,577
1,905
0
1,452
3,874
19,130
0
W
5,365
2,653
484
2,456
6,286
2,463
611
613
5,673
0
31,448
W
Nu Wa
yummy2277
Nu Wa
10,744
2,484
0
694
9,481
3,687
416
366
9,115
38,636
0
L
Surtr
ŜÞyro
Surtr
6,046
1,808
0
809
9,865
4,570
0
3,795
5,698
644
26,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
41,425
228
Minions Killed
263
0
Camps Cleared
0
1,007,071
Distance Traveled
1,131,208
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,280
828
21
2
0
194,921
1
L
Hun Batz
7,216
722
36
4
0
207,537
0
L
Mulan
7,275
728
24
2
0
202,411
0
L
Heimdallr
7,627
763
77
8
0
213,410
1
W
Surtr
8,658
866
48
5
0
235,195
1
W
Serqet
7,580
758
42
4
0
232,202
0
L
Scylla
7,106
711
47
5
0
172,286
3
W
Cupid
8,737
874
77
8
0
220,427
0
W
Nu Wa
8,170
817
75
8
0
248,463
0
L
Surtr
7,506
751
44
4
0
211,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role