Player Matchup

Hachiman
Hachiman
Mokr
Hachiman
Level 25
God Stats
45W - 35L
1,592 SR
Queue Stats
88W - 80L
1,476 Elo+
Party 2
Thor
Thor
Ry4nSmith
Thor
Level 83
God Stats
3W - 8L
1,498 SR
Queue Stats
408W - 404L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Snakeypie98
Morgan Le Fay
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 40L
1,376 Elo+
Solo
Team Averages
Level 50
1,530 SR
1,442 Elo+

VS

Team Averages
Level 88
1,609 SR
1,499 Elo+
Sol
Sol
Laww101
Sol
Level 145
God Stats
20W - 7L
1,638 SR
Queue Stats
270W - 266L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr_D1000
Gilgamesh
Level 95
God Stats
15W - 9L
1,572 SR
Queue Stats
272W - 268L
1,551 Elo+
Party 1
Charon
Charon
The_GrinReaper12
Charon
Level 24
God Stats
14W - 2L
1,617 SR
Queue Stats
30W - 29L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mokr
Hachiman
11
1 / 1 / 0
8,275
752
8,602
12,112
4,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
10
1 / 4 / 1
8,138
740
5,691
15,972
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Snakeypie98
Morgan Le Fay
10
0 / 6 / 0
7,472
679
6,293
10,710
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
9 / 0 / 2
10,720
975
25,174
10,513
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Mr_D1000
Gilgamesh
12
2 / 2 / 8
9,157
832
6,450
11,365
9,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 0 / 11
8,743
795
3,303
7,842
8,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
11
11
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
9
0
2
10
L
Hachiman
Mokr
Hachiman
1
1
0
1
W
Gilgamesh
Mr_D1000
Gilgamesh
2
2
8
3
L
Thor
1
4
1
0.38
L
Morgan Le Fay
Snakeypie98
Morgan Le Fay
0
6
0
0
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,586
Damage
34,927
38,794
Taken
29,720
19,797
Mitigated
21,886
5,393
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
25,174
10,176
0
6,662
10,513
4,125
2,567
3,100
7,184
82,269
5,820
L
Hachiman
Mokr
Hachiman
8,602
6,483
0
3,589
12,112
4,616
0
8,023
3,717
0
35,550
W
Gilgamesh
Mr_D1000
Gilgamesh
6,450
1,224
0
1,210
11,365
9,241
182
1,345
9,642
0
18,361
L
Thor
5,691
689
0
1,034
15,972
10,951
0
11,247
4,513
0
18,245
L
Morgan Le Fay
Snakeypie98
Morgan Le Fay
6,293
1,005
0
770
10,710
4,230
0
8,496
2,131
21,960
0
W
3,303
542
0
442
7,842
8,520
328
2,168
5,436
15,357
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
28,620
102
Minions Killed
157
0
Camps Cleared
0
598,698
Distance Traveled
680,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,720
975
118
11
0
208,919
0
L
Hachiman
8,275
752
45
4
0
217,525
0
W
Gilgamesh
9,157
832
22
2
0
241,050
0
L
Thor
8,138
740
19
2
0
200,134
0
L
Morgan Le Fay
7,472
679
38
3
0
181,039
0
W
Charon
8,743
795
17
2
0
230,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role