Player Matchup

Fenrir
Fenrir
Gold II
Gholden
Fenrir
Gold II
Level 126
God Stats
5W - 5L
1,558 SR
Queue Stats
365W - 356L
1,525 MMR
Solo
Agni
Agni
Gold I
Gorgon309
Agni
Gold I
Level 135
God Stats
2W - 0L
1,709 SR
Queue Stats
263W - 262L
1,542 MMR
Solo
Ishtar
Ishtar
Gold II
PikaWhoo
Ishtar
Gold II
Level 161
God Stats
6W - 0L
1,688 SR
Queue Stats
76W - 74L
1,507 MMR
Solo
Cerberus
Cerberus
Gold III
uKAUNTER
Cerberus
Gold III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,383 MMR
Party 2
Lancelot
Lancelot
Gold I
zPraQNoMe
Lancelot
Gold I
Level 131
God Stats
4W - 4L
1,661 SR
Queue Stats
132W - 119L
1,568 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,623 SR
1,505 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,515 SR
1,505 MMR
Surtr
Surtr
Silver II
ArcticYeti73
Surtr
Silver II
Level 81
God Stats
1W - 1L
1,506 SR
Queue Stats
12W - 11L
1,530 MMR
Party 1
Hades
Hades
Bronze III
FrankZappato
Hades
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 MMR
Solo
Tiamat
Tiamat
Silver II
NoNoNolan87
Tiamat
Silver II
Level 128
God Stats
1W - 1L
1,636 SR
Queue Stats
15W - 15L
1,523 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
R1CANPR1NCE
Danzaburou
Bronze III
Level 42
God Stats
0W - 2L
1,429 SR
Queue Stats
9W - 17L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
iiSamurai
Ganesha
Gold V
Level 155
God Stats
10W - 13L
1,501 SR
Queue Stats
345W - 355L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gholden
Fenrir
6
0 / 0 / 1
3,553
711
1,327
3,625
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
7
0 / 0 / 0
3,821
764
1,394
2,476
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
PikaWhoo
Ishtar
6
3 / 0 / 0
3,978
796
2,312
2,561
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
uKAUNTER
Cerberus
5
0 / 0 / 3
3,670
734
1,425
3,184
1,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
zPraQNoMe
Lancelot
8
2 / 0 / 0
4,657
931
2,671
3,375
1,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
AnubisThorAchillesNe Zha

VS

Bans
Maman BrigitteNeithAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,186
637
1,716
3,294
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
2,979
596
743
3,041
1,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
6
0 / 0 / 0
3,617
723
1,509
1,735
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
R1CANPR1NCE
Danzaburou
5
0 / 2 / 0
2,872
574
1,316
2,886
795
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
iiSamurai
Ganesha
5
0 / 1 / 0
3,342
668
692
4,342
2,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
0
0
W
Fenrir
Gholden
Fenrir
0
0
1
0.5
W
Agni
0
0
0
0
L
Tiamat
0
0
0
0
W
Ishtar
PikaWhoo
Ishtar
3
0
0
3
L
Danzaburou
R1CANPR1NCE
Danzaburou
0
2
0
0
L
Ganesha
iiSamurai
Ganesha
0
1
0
0
W
Cerberus
uKAUNTER
Cerberus
0
0
3
1.5
W
Lancelot
zPraQNoMe
Lancelot
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,129
Damage
5,976
15,221
Taken
15,298
6,075
Mitigated
6,152
5,443
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,716
429
0
1,102
3,294
1,153
0
805
2,407
64
11,715
L
743
372
40
1,139
3,041
1,280
0
0
2,868
9,323
0
W
Fenrir
Gholden
Fenrir
1,327
218
0
885
3,625
1,228
0
635
2,990
0
17,776
W
Agni
1,394
204
0
500
2,476
725
0
874
1,602
26,447
0
L
Tiamat
1,509
142
0
782
1,735
907
0
675
1,060
19,292
0
W
Ishtar
PikaWhoo
Ishtar
2,312
1,490
0
1,164
2,561
780
0
359
2,202
0
20,091
L
Danzaburou
R1CANPR1NCE
Danzaburou
1,316
618
0
716
2,886
795
0
665
2,221
0
10,588
L
Ganesha
iiSamurai
Ganesha
692
175
0
1,201
4,342
2,017
0
674
3,668
7,788
0
W
Cerberus
uKAUNTER
Cerberus
1,425
165
0
1,521
3,184
1,780
0
333
2,851
9,964
0
W
Lancelot
zPraQNoMe
Lancelot
2,671
864
0
1,373
3,375
1,562
0
766
2,609
0
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,679
Gold Earned
15,996
184
Minions Killed
117
0
Camps Cleared
0
576,780
Distance Traveled
490,840
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,186
637
24
5
0
119,806
0
L
Hades
2,979
596
20
4
0
51,832
0
W
Fenrir
3,553
711
38
8
0
125,092
0
W
Agni
3,821
764
57
11
0
118,387
0
L
Tiamat
3,617
723
41
8
0
97,859
0
W
Ishtar
3,978
796
32
6
0
105,864
2
L
Danzaburou
2,872
574
29
6
0
105,720
0
L
Ganesha
3,342
668
3
1
0
115,623
2
W
Cerberus
3,670
734
20
4
0
112,672
0
W
Lancelot
4,657
931
37
7
0
114,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role