Player Matchup

Skadi
Skadi
 
Skadi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DbGar
Gilgamesh
Level 46
God Stats
0W - 4L
1,117 SR
Queue Stats
13W - 13L
1,517 Elo+
Party 2
Chronos
Chronos
Joveagent
Chronos
Level 68
God Stats
0W - 1L
1,226 SR
Queue Stats
13W - 10L
1,552 Elo+
Party 2
Team Averages
Level 58
1,281 SR
1,523 Elo+

VS

Team Averages
Level 63
1,559 SR
1,462 Elo+
Ne Zha
Ne Zha
Camu155
Ne Zha
Level 63
God Stats
3W - 3L
1,423 SR
Queue Stats
226W - 226L
1,364 Elo+
Solo
Awilix
Awilix
Slickybie
Awilix
Level 68
God Stats
6W - 1L
1,803 SR
Queue Stats
166W - 150L
1,464 Elo+
Party 1
Scylla
Scylla
Smokesheep
Scylla
Level 59
God Stats
3W - 5L
1,450 SR
Queue Stats
118W - 109L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 6 / 2
8,799
733
6,508
12,328
3,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DbGar
Gilgamesh
12
2 / 4 / 2
9,540
795
7,512
18,333
11,944
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Joveagent
Chronos
11
1 / 7 / 1
8,532
711
7,824
13,575
3,929
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Camu155
Ne Zha
13
2 / 2 / 14
9,646
804
11,637
12,916
11,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Slickybie
Awilix
14
9 / 2 / 7
10,961
913
12,656
9,480
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Smokesheep
Scylla
14
6 / 0 / 9
10,644
887
15,059
7,123
2,698
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
17
17
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
2
0.33
W
Ne Zha
Camu155
Ne Zha
2
2
14
4.5
L
Gilgamesh
DbGar
Gilgamesh
2
4
2
0.75
L
Chronos
Joveagent
Chronos
1
7
1
0.21
W
Awilix
Slickybie
Awilix
9
2
7
6.25
W
Scylla
Smokesheep
Scylla
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
39,352
44,236
Taken
29,519
19,589
Mitigated
19,770
2,620
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,508
2,314
0
632
12,328
3,716
0
4,960
6,897
0
31,923
W
Ne Zha
Camu155
Ne Zha
11,637
3,316
0
3,578
12,916
11,805
599
4,152
8,764
0
29,543
L
Gilgamesh
DbGar
Gilgamesh
7,512
1,612
164
1,338
18,333
11,944
0
5,477
11,991
0
18,632
L
Chronos
Joveagent
Chronos
7,824
1,084
0
486
13,575
3,929
104
5,461
7,530
33,118
0
W
Awilix
Slickybie
Awilix
12,656
5,299
0
651
9,480
5,267
881
1,900
7,580
0
33,088
W
Scylla
Smokesheep
Scylla
15,059
1,675
0
2,432
7,123
2,698
1,441
2,175
4,948
51,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
31,251
100
Minions Killed
138
0
Camps Cleared
0
579,142
Distance Traveled
639,006
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,799
733
37
3
0
173,506
0
W
Ne Zha
9,646
804
30
3
0
213,162
0
L
Gilgamesh
9,540
795
19
2
0
210,890
0
L
Chronos
8,532
711
44
4
0
194,746
0
W
Awilix
10,961
913
38
3
0
217,884
0
W
Scylla
10,644
887
70
6
0
207,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role