Player Matchup

Discordia
Discordia
BuffaloBro5587
Discordia
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,151 Elo+
Party 2
Baron Samedi
Baron Samedi
SpanKJr2003
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,151 Elo+
Party 2
Achilles
Achilles
sirfoxalo
Achilles
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,151 Elo+

VS

Team Averages
Level 53
1,515 SR
1,465 Elo+
Ah Puch
Ah Puch
Cg4i
Ah Puch
Level 17
God Stats
2W - 1L
1,446 SR
Queue Stats
13W - 6L
1,565 Elo+
Party 1
Kali
Kali
Iyutk
Kali
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 79L
1,300 Elo+
Solo
Hercules
Hercules
PadrinoJay
Hercules
Level 101
God Stats
9W - 9L
1,599 SR
Queue Stats
83W - 86L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BuffaloBro5587
Discordia
15
4 / 4 / 7
12,884
805
13,172
12,753
5,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
SpanKJr2003
Baron Samedi
13
1 / 4 / 7
10,855
678
8,979
8,634
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
sirfoxalo
Achilles
14
7 / 3 / 4
12,257
766
16,911
21,914
31,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cg4i
Ah Puch
16
2 / 4 / 8
12,544
784
14,340
15,804
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
Iyutk
Kali
8
1 / 5 / 2
10,174
636
2,782
8,790
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
PadrinoJay
Hercules
17
8 / 3 / 3
13,656
854
19,408
24,731
27,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
12
Kills
11
11
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
BuffaloBro5587
Discordia
4
4
7
1.88
W
Ah Puch
Cg4i
Ah Puch
2
4
8
1.5
W
Kali
Iyutk
Kali
1
5
2
0.4
W
Hercules
PadrinoJay
Hercules
8
3
3
3.17
L
Baron Samedi
SpanKJr2003
Baron Samedi
1
4
7
1.13
L
Achilles
sirfoxalo
Achilles
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
36,530
43,301
Taken
49,325
40,494
Mitigated
37,237
8,696
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BuffaloBro5587
Discordia
13,172
1,524
201
1,391
12,753
5,133
250
3,698
8,560
47,557
0
W
Ah Puch
Cg4i
Ah Puch
14,340
1,097
0
4,245
15,804
6,681
2,099
7,885
7,493
49,978
0
W
Kali
Iyutk
Kali
2,782
1,300
0
1,521
8,790
3,179
0
3,355
5,102
0
11,984
W
Hercules
PadrinoJay
Hercules
19,408
5,201
0
5,616
24,731
27,377
906
11,732
11,526
0
52,438
L
Baron Samedi
SpanKJr2003
Baron Samedi
8,979
674
1,834
1,584
8,634
4,141
0
3,590
4,878
30,525
0
L
Achilles
sirfoxalo
Achilles
16,911
2,983
0
3,686
21,914
31,220
180
7,368
13,521
0
37,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
36,374
133
Minions Killed
140
0
Camps Cleared
0
729,632
Distance Traveled
657,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,884
805
61
4
0
237,149
0
W
Ah Puch
12,544
784
65
4
0
232,912
0
W
Kali
10,174
636
15
1
0
148,590
0
W
Hercules
13,656
854
60
4
0
276,390
0
L
Baron Samedi
10,855
678
52
3
0
195,580
0
L
Achilles
12,257
766
20
1
0
296,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role