Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
LostInMusiC
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,317 Elo+
Solo
Thor
Thor
STAXVIPERZZZ
Thor
Level 28
God Stats
0W - 1L
1,518 SR
Queue Stats
5W - 9L
1,094 Elo+
Party 3
Cabrakan
Cabrakan
SamuraiTwist
Cabrakan
Level 103
God Stats
0W - 1L
1,725 SR
Queue Stats
7W - 10L
1,261 Elo+
Party 3
Team Averages
Level 78
1,549 SR
1,334 Elo+

VS

Team Averages
Level 108
1,559 SR
1,381 Elo+
Erlang Shen
Erlang Shen
Amenhatep
Erlang Shen
Level 93
God Stats
3W - 1L
1,644 SR
Queue Stats
67W - 57L
1,463 Elo+
Party 2
Yemoja
Yemoja
Chibiterasů
Yemoja
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,300 Elo+
Party 1
Ganesha
Ganesha
Grzegrzulka
Ganesha
Level 172
God Stats
7W - 6L
1,653 SR
Queue Stats
164W - 174L
1,407 Elo+
Party 2
Chiron
Chiron
Ulgadan
Chiron
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,300 Elo+
Party 1
Rama
Rama
puddiarecrackBTW
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 2 / 5
8,210
821
14,462
13,245
14,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
 
Osiris
12
1 / 7 / 4
6,989
699
7,605
14,697
12,496
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
13
3 / 2 / 5
7,299
730
4,454
10,097
7,716
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 5
8,514
851
13,322
11,457
6,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
SamuraiTwist
Cabrakan
11
0 / 5 / 5
7,062
706
3,600
14,959
19,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Amenhatep
Erlang Shen
14
6 / 3 / 13
8,943
894
16,397
17,997
15,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
15
4 / 0 / 15
9,064
906
8,665
5,366
2,795
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
Grzegrzulka
Ganesha
15
0 / 3 / 16
8,205
821
7,586
11,338
10,448
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Ulgadan
Chiron
14
2 / 4 / 15
8,583
858
15,582
10,760
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
8 / 2 / 10
10,009
1,001
9,844
9,497
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
12
Kills
20
20
Deaths
12
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
2
5
3.25
L
Osiris
 
Osiris
1
7
4
0.43
W
Erlang Shen
Amenhatep
Erlang Shen
6
3
13
4.17
W
Yemoja
4
0
15
11.5
W
Ganesha
Grzegrzulka
Ganesha
0
3
16
2.67
L
Yemoja
3
2
5
2.75
L
4
4
5
1.63
L
Cabrakan
SamuraiTwist
Cabrakan
0
5
5
0.5
W
Chiron
Ulgadan
Chiron
2
4
15
2.38
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,443
Damage
58,074
64,455
Taken
54,958
60,534
Mitigated
37,217
16,829
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,462
1,607
343
3,401
13,245
14,177
0
2,697
10,270
28,927
0
L
Osiris
 
Osiris
7,605
1,765
457
1,075
14,697
12,496
0
3,957
10,385
0
14,653
W
Erlang Shen
Amenhatep
Erlang Shen
16,397
8,688
890
4,078
17,997
15,452
1,030
8,610
9,387
0
21,105
W
Yemoja
8,665
1,798
6,436
1,341
5,366
2,795
1,128
2,753
2,613
15,060
0
W
Ganesha
Grzegrzulka
Ganesha
7,586
797
2,163
739
11,338
10,448
511
3,807
7,531
17,183
0
L
Yemoja
4,454
1,162
5,617
3,122
10,097
7,716
0
3,435
6,569
12,303
0
L
13,322
1,491
354
689
11,457
6,278
0
2,175
8,965
0
23,657
L
Cabrakan
SamuraiTwist
Cabrakan
3,600
668
659
1,112
14,959
19,867
0
3,987
10,798
5,311
0
W
Chiron
Ulgadan
Chiron
15,582
3,846
981
1,042
10,760
4,225
1,140
3,313
7,447
0
23,449
W
9,844
7,757
1,704
3,399
9,497
4,297
2,641
4,033
5,464
0
28,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,074
Gold Earned
44,804
98
Minions Killed
110
0
Camps Cleared
0
833,598
Distance Traveled
938,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,210
821
44
4
0
157,866
0
L
Osiris
6,989
699
15
2
0
187,754
0
W
Erlang Shen
8,943
894
15
2
0
185,725
0
W
Yemoja
9,064
906
23
2
0
206,689
0
W
Ganesha
8,205
821
0
0
0
187,534
0
L
Yemoja
7,299
730
11
1
0
144,934
0
L
Thor
8,514
851
26
3
0
163,396
0
L
Cabrakan
7,062
706
2
0
0
179,648
0
W
Chiron
8,583
858
28
3
0
164,844
0
W
Rama
10,009
1,001
44
4
0
193,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role