Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
CurseFox
Da Ji
Level 30
God Stats
1W - 1L
1,283 SR
Queue Stats
67W - 75L
1,451 Elo+
Party 2
Hades
Hades
Leocsch
Hades
Level 29
God Stats
8W - 8L
1,474 SR
Queue Stats
77W - 83L
1,449 Elo+
Party 2
Medusa
Medusa
Snowmanlp0517
Medusa
Level 54
God Stats
22W - 13L
1,344 SR
Queue Stats
120W - 122L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
smythly
Kuzenbo
Level 102
God Stats
11W - 9L
1,541 SR
Queue Stats
107W - 104L
1,453 Elo+
Party 3
Team Averages
Level 65
1,428 SR
1,464 Elo+

VS

Team Averages
Level 62
1,493 SR
1,492 Elo+
Xbalanque
Xbalanque
JonyTest24
Xbalanque
Level 47
God Stats
16W - 13L
1,550 SR
Queue Stats
78W - 74L
1,499 Elo+
Party 1
Ymir
Ymir
ShayKray33
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheCollector971
Morgan Le Fay
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 58L
1,485 Elo+
Solo
Lancelot
Lancelot
danpr0l0l1098
Lancelot
Level 77
God Stats
7W - 13L
1,417 SR
Queue Stats
244W - 263L
1,489 Elo+
Party 1
Chaac
Chaac
zlClap
Chaac
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 2 / 8
9,373
521
8,926
7,075
3,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
CurseFox
Da Ji
17
6 / 0 / 6
10,237
569
8,953
15,736
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Leocsch
Hades
15
3 / 2 / 0
9,389
522
7,149
13,737
7,213
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
10 / 1 / 3
11,242
625
21,669
14,647
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
smythly
Kuzenbo
13
4 / 2 / 5
9,046
503
4,821
13,960
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JonyTest24
Xbalanque
13
0 / 8 / 3
8,183
455
6,168
14,748
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 7 / 5
7,092
394
4,484
18,120
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
TheCollector971
Morgan Le Fay
19
3 / 0 / 1
10,852
603
7,255
6,062
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
danpr0l0l1098
Lancelot
14
3 / 8 / 4
9,284
516
12,068
16,432
6,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
zlClap
Chaac
14
1 / 3 / 2
9,058
503
8,249
15,118
10,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
26
Kills
7
7
Deaths
26
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
8
3.5
W
Da Ji
CurseFox
Da Ji
6
0
6
9
L
Xbalanque
JonyTest24
Xbalanque
0
8
3
0.19
W
Hades
Leocsch
Hades
3
2
0
1.5
L
0
7
5
0.36
W
10
1
3
11.5
L
Morgan Le Fay
TheCollector971
Morgan Le Fay
3
0
1
3.5
L
Lancelot
danpr0l0l1098
Lancelot
3
8
4
0.63
W
Kuzenbo
smythly
Kuzenbo
4
2
5
3.25
L
Chaac
zlClap
Chaac
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,518
Damage
38,224
65,155
Taken
70,480
40,187
Mitigated
36,506
22,532
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,926
202
0
2,864
7,075
3,333
707
2,647
4,258
79,356
0
W
Da Ji
CurseFox
Da Ji
8,953
1,956
0
2,713
15,736
6,971
0
3,610
12,018
0
101,237
L
Xbalanque
JonyTest24
Xbalanque
6,168
4,101
0
1,498
14,748
4,471
0
1,592
13,156
0
48,869
W
Hades
Leocsch
Hades
7,149
833
480
7,807
13,737
7,213
185
114
13,623
62,398
0
L
4,484
692
0
1,221
18,120
13,016
0
3,647
14,473
17,230
0
W
21,669
12,496
0
7,176
14,647
6,346
1,134
2,429
12,208
0
104,106
L
Morgan Le Fay
TheCollector971
Morgan Le Fay
7,255
781
0
1,456
6,062
2,597
0
1,096
4,966
104,388
0
L
Lancelot
danpr0l0l1098
Lancelot
12,068
2,805
0
527
16,432
6,285
707
6,818
9,614
0
70,094
W
Kuzenbo
smythly
Kuzenbo
4,821
2,061
0
1,492
13,960
16,324
216
2,572
11,309
30,732
0
L
Chaac
zlClap
Chaac
8,249
1,244
97
5,591
15,118
10,137
1,152
7,743
7,375
0
52,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,287
Gold Earned
44,469
573
Minions Killed
476
0
Camps Cleared
0
1,771,558
Distance Traveled
1,803,854
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,373
521
130
7
0
345,518
3
W
Da Ji
10,237
569
128
7
0
386,877
4
L
Xbalanque
8,183
455
82
5
0
313,048
0
W
Hades
9,389
522
119
7
0
337,349
0
L
Ymir
7,092
394
28
2
0
366,923
2
W
Medusa
11,242
625
162
9
0
341,197
3
L
Morgan Le Fay
10,852
603
184
10
0
363,591
4
L
Lancelot
9,284
516
87
5
0
395,474
0
W
Kuzenbo
9,046
503
34
2
0
360,617
3
L
Chaac
9,058
503
95
5
0
364,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role