Player Matchup

Geb
Geb
DARASTRA
Geb
Level 46
God Stats
0W - 2L
1,507 SR
Queue Stats
3W - 8L
1,254 Elo+
Party 1
Kukulkan
Kukulkan
Faluma
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,129 Elo+
Party 1
Jing Wei
Jing Wei
ketamineeeee
Jing Wei
Level 5
God Stats
0W - 1L
1,626 SR
Queue Stats
1W - 8L
1,129 Elo+
Party 1
Team Averages
Level 19
1,544 SR
1,171 Elo+

VS

Team Averages
Level 24
1,506 SR
1,188 Elo+
Zeus
Zeus
Abdulooo
Zeus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
991 Elo+
Party 2
Apollo
Apollo
Astr0c0met
Apollo
Level 49
God Stats
2W - 0L
1,696 SR
Queue Stats
21W - 28L
1,280 Elo+
Party 2
Bellona
Bellona
FubuXMiszczu
Bellona
Level 15
God Stats
1W - 2L
1,322 SR
Queue Stats
17W - 26L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
10,648
710
7,957
22,492
30,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Faluma
Kukulkan
14
4 / 8 / 4
11,760
784
12,452
11,818
6,029
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
ketamineeeee
Jing Wei
13
2 / 10 / 6
10,736
716
11,751
15,667
7,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 4 / 9
12,264
818
11,299
10,910
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Astr0c0met
Apollo
15
7 / 4 / 14
13,014
868
21,727
13,295
5,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
FubuXMiszczu
Bellona
15
8 / 1 / 8
12,362
824
12,782
18,068
21,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
8
Kills
22
22
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
4
9
2.88
W
Apollo
Astr0c0met
Apollo
7
4
14
3.5
L
2
4
6
1.25
L
Kukulkan
Faluma
Kukulkan
4
8
4
0.75
W
Bellona
FubuXMiszczu
Bellona
8
1
8
12
L
Jing Wei
ketamineeeee
Jing Wei
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,160
Damage
45,808
49,977
Taken
42,273
43,661
Mitigated
31,369
2,049
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,299
2,338
0
991
10,910
4,016
553
5,734
5,176
37,824
0
W
Apollo
Astr0c0met
Apollo
21,727
13,214
0
2,637
13,295
5,663
1,835
6,567
6,728
0
64,866
L
7,957
859
0
130
22,492
30,567
0
5,027
17,465
15,224
1,120
L
Kukulkan
Faluma
Kukulkan
12,452
1,771
0
250
11,818
6,029
61
2,561
9,257
55,860
0
W
Bellona
FubuXMiszczu
Bellona
12,782
1,844
0
2,541
18,068
21,690
365
7,872
10,196
0
36,402
L
Jing Wei
ketamineeeee
Jing Wei
11,751
10,466
0
1,669
15,667
7,065
505
4,246
11,421
0
36,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
37,640
127
Minions Killed
130
0
Camps Cleared
0
751,208
Distance Traveled
747,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,264
818
33
2
0
232,318
0
W
Apollo
13,014
868
72
5
0
241,194
0
L
Geb
10,648
710
7
0
0
298,772
0
L
Kukulkan
11,760
784
75
5
0
218,888
0
W
Bellona
12,362
824
25
2
0
273,582
0
L
Jing Wei
10,736
716
45
3
0
233,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role