Player Matchup

Jing Wei
Jing Wei
Aa Nagato aA
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,480 Elo+
Solo
Cernunnos
Cernunnos
Cyrobolt
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,577 Elo+
Party 1
Scylla
Scylla
Darksouldragon10
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,543 Elo+
Party 1
Poseidon
Poseidon
Dunkleos
Poseidon
Level 93
God Stats
6W - 4L
1,669 SR
Queue Stats
317W - 292L
1,559 Elo+
Solo
Cerberus
Cerberus
Kronnos_Rap
Cerberus
Level 122
God Stats
1W - 2L
1,340 SR
Queue Stats
29W - 34L
1,446 Elo+
Solo
Team Averages
Level 79
1,502 SR
1,521 Elo+

VS

Team Averages
Level 95
1,477 SR
1,452 Elo+
Nox
Nox
Axfor
Nox
Level 104
God Stats
5W - 7L
1,359 SR
Queue Stats
162W - 159L
1,472 Elo+
Solo
Bellona
Bellona
Bael69
Bellona
Level 89
God Stats
1W - 1L
1,630 SR
Queue Stats
84W - 66L
1,559 Elo+
Solo
Janus
Janus
ChocoCoCo9179
Janus
Level 87
God Stats
1W - 0L
1,528 SR
Queue Stats
2W - 6L
1,154 Elo+
Solo
Ne Zha
Ne Zha
KindFawn
Ne Zha
Level 109
God Stats
3W - 0L
1,699 SR
Queue Stats
53W - 43L
1,552 Elo+
Solo
Izanami
Izanami
YungFlipDaDon
Izanami
Level 88
God Stats
1W - 2L
1,171 SR
Queue Stats
119W - 104L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aa Nagato aA
Jing Wei
16
2 / 5 / 7
8,749
729
6,677
11,818
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Cyrobolt
Cernunnos
15
1 / 4 / 9
8,209
684
8,221
10,264
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 7
8,837
736
7,677
10,937
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Dunkleos
Poseidon
12
1 / 8 / 4
7,365
614
4,815
10,481
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Kronnos_Rap
Cerberus
16
5 / 5 / 5
9,980
832
12,295
20,229
25,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Axfor
Nox
16
6 / 3 / 10
10,169
847
9,201
8,924
5,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Bael69
Bellona
18
8 / 2 / 13
10,409
867
11,378
16,055
21,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 13
10,069
839
10,436
9,117
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
KindFawn
Ne Zha
17
3 / 2 / 19
10,081
840
15,220
10,659
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Izanami
17
7 / 3 / 10
10,687
891
14,088
10,690
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
11
Kills
28
28
Deaths
12
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aa Nagato aA
Jing Wei
2
5
7
1.1
W
Nox
Axfor
Nox
6
3
10
3.67
W
Bellona
Bael69
Bellona
8
2
13
7.25
W
4
2
13
5.25
L
Cernunnos
Cyrobolt
Cernunnos
1
4
9
1.38
L
2
6
7
0.92
L
Poseidon
Dunkleos
Poseidon
1
8
4
0.38
W
Ne Zha
KindFawn
Ne Zha
3
2
19
6.25
L
Cerberus
Kronnos_Rap
Cerberus
5
5
5
1.5
W
Izanami
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
60,323
63,729
Taken
55,445
42,523
Mitigated
46,141
17,330
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aa Nagato aA
Jing Wei
6,677
3,172
867
1,752
11,818
5,200
130
2,703
8,909
0
16,782
W
Nox
Axfor
Nox
9,201
1,182
1,216
1,595
8,924
5,915
728
5,234
3,526
22,017
0
W
Bellona
Bael69
Bellona
11,378
1,499
1,941
4,730
16,055
21,606
305
6,571
9,190
0
14,348
W
10,436
133
229
3,591
9,117
4,506
1,268
4,173
4,928
26,907
0
L
Cernunnos
Cyrobolt
Cernunnos
8,221
1,989
506
1,755
10,264
4,502
58
2,894
7,102
0
18,695
L
7,677
171
1,225
1,696
10,937
4,014
90
3,046
7,684
20,956
0
L
Poseidon
Dunkleos
Poseidon
4,815
148
121
455
10,481
3,542
0
2,229
8,147
8,844
0
W
Ne Zha
KindFawn
Ne Zha
15,220
1,586
875
2,394
10,659
8,330
772
4,641
5,906
76
27,165
L
Cerberus
Kronnos_Rap
Cerberus
12,295
474
1,059
7,894
20,229
25,265
0
8,392
11,000
20,773
0
W
Izanami
14,088
9,469
662
1,874
10,690
5,784
6,937
3,468
7,108
0
36,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,140
Gold Earned
51,415
115
Minions Killed
137
0
Camps Cleared
0
1,065,308
Distance Traveled
1,207,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,749
729
20
2
0
216,728
0
W
Nox
10,169
847
20
2
0
212,481
0
W
Bellona
10,409
867
5
0
0
282,662
0
W
Janus
10,069
839
45
4
0
251,479
0
L
Cernunnos
8,209
684
18
2
0
244,596
0
L
Scylla
8,837
736
47
4
0
199,720
0
L
Poseidon
7,365
614
10
1
0
200,751
0
W
Ne Zha
10,081
840
18
2
0
261,309
0
L
Cerberus
9,980
832
20
2
0
203,513
0
W
Izanami
10,687
891
49
4
0
199,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role