Player Matchup

Khepri
Khepri
 
Khepri
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Cloudyoblivion
Nike
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FoxKnock
Izanami
Level 53
God Stats
51W - 51L
1,543 SR
Queue Stats
51W - 56L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trenlow
Tsukuyomi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,581 Elo+
Solo
Janus
Janus
iTsMeRafes
Janus
Level 41
God Stats
18W - 11L
1,580 SR
Queue Stats
60W - 55L
1,539 Elo+
Solo
Team Averages
Level 48
1,525 SR
1,520 Elo+

VS

Team Averages
Level 73
1,487 SR
1,499 Elo+
Ganesha
Ganesha
AboutSleepyy_
Ganesha
Level 96
God Stats
0W - 1L
1,205 SR
Queue Stats
55W - 59L
1,502 Elo+
Solo
Thor
Thor
Quannttiumm
Thor
Level 63
God Stats
10W - 6L
1,503 SR
Queue Stats
39W - 38L
1,525 Elo+
Solo
Persephone
Persephone
Rustyroo
Persephone
Level 96
God Stats
0W - 1L
1,554 SR
Queue Stats
30W - 17L
1,438 Elo+
Solo
Hercules
Hercules
WilliamCosby
Hercules
Level 63
God Stats
37W - 20L
1,671 SR
Queue Stats
63W - 45L
1,590 Elo+
Solo
Danzaburou
Danzaburou
chxrlyssj
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 3
5,824
1,165
2,233
3,714
2,214
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 0
5,929
1,186
3,057
6,045
2,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
FoxKnock
Izanami
11
3 / 0 / 2
6,754
1,351
4,152
1,537
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Trenlow
Tsukuyomi
11
2 / 1 / 4
6,387
1,277
8,877
6,262
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
11
0 / 0 / 3
5,910
1,182
8,002
2,016
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

373

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 1 / 4
6,963
1,393
3,082
8,480
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 0 / 1
5,316
1,063
752
979
310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
Rustyroo
Persephone
10
0 / 1 / 3
6,257
1,251
4,624
4,562
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
WilliamCosby
Hercules
11
3 / 2 / 1
6,599
1,320
5,160
9,101
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
chxrlyssj
Danzaburou
10
1 / 2 / 2
5,982
1,196
3,242
5,547
2,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
6
Kills
4
4
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
3
1.5
L
Ganesha
0
1
4
2
W
1
2
0
0.5
W
Izanami
FoxKnock
Izanami
3
0
2
4
L
0
0
1
0.5
L
Persephone
Rustyroo
Persephone
0
1
3
1.5
W
Tsukuyomi
Trenlow
Tsukuyomi
2
1
4
4
L
Hercules
WilliamCosby
Hercules
3
2
1
1.75
L
Danzaburou
chxrlyssj
Danzaburou
1
2
2
1
W
Janus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,321
Damage
16,860
19,574
Taken
28,669
9,532
Mitigated
18,828
2,486
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,233
137
541
436
3,714
2,214
0
1,140
2,502
3,502
0
L
Ganesha
3,082
178
0
2,035
8,480
7,353
0
2,815
5,467
14,629
0
W
3,057
553
0
830
6,045
2,745
0
2,994
2,818
0
13,588
W
Izanami
FoxKnock
Izanami
4,152
2,985
0
232
1,537
649
0
620
917
0
10,357
L
752
373
0
0
979
310
0
134
823
0
3,787
L
Persephone
Rustyroo
Persephone
4,624
944
0
1,585
4,562
1,583
0
1,856
2,566
22,893
0
W
Tsukuyomi
Trenlow
Tsukuyomi
8,877
1,965
0
197
6,262
3,171
0
1,954
4,182
0
16,369
L
Hercules
WilliamCosby
Hercules
5,160
1,978
0
2,122
9,101
7,325
0
3,505
5,404
0
7,526
L
Danzaburou
chxrlyssj
Danzaburou
3,242
1,173
0
641
5,547
2,257
0
1,303
4,170
0
9,759
W
Janus
8,002
288
0
250
2,016
753
0
998
1,018
19,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
31,117
91
Minions Killed
97
5
Camps Cleared
6
528,619
Distance Traveled
453,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,824
1,165
1
0
0
112,301
0
L
Ganesha
6,963
1,393
0
0
0
104,205
0
W
Nike
5,929
1,186
22
4
1
98,687
0
W
Izanami
6,754
1,351
14
3
0
82,403
0
L
Thor
5,316
1,063
5
1
1
44,706
0
L
Persephone
6,257
1,251
67
13
2
99,142
0
W
Tsukuyomi
6,387
1,277
19
4
2
125,403
0
L
Hercules
6,599
1,320
12
2
1
109,190
0
L
Danzaburou
5,982
1,196
13
3
2
95,859
0
W
Janus
5,910
1,182
35
7
2
109,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role