Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BrantCamo
Atlas
Level 62
God Stats
19W - 11L
1,664 SR
Queue Stats
43W - 48L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
SECRETAGENTCOOL
Sun Wukong
Level 36
God Stats
1W - 2L
1,388 SR
Queue Stats
20W - 28L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xV3RTIG0
Tsukuyomi
Level 26
God Stats
7W - 8L
1,453 SR
Queue Stats
23W - 38L
1,340 Elo+
Party 1
Team Averages
Level 65
1,501 SR
1,428 Elo+

VS

Team Averages
Level 43
1,510 SR
1,448 Elo+
Ne Zha
Ne Zha
Cryptic_Attxck
Ne Zha
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 149L
1,486 Elo+
Party 2
Izanami
Izanami
SmokinHotMel
Izanami
Level 35
God Stats
1W - 2L
1,315 SR
Queue Stats
7W - 17L
1,304 Elo+
Solo
Atlas
Atlas
Starflesh12
Atlas
Level 25
God Stats
19W - 14L
1,593 SR
Queue Stats
60W - 60L
1,422 Elo+
Party 2
Persephone
Persephone
T-Slaps
Persephone
Level 68
God Stats
6W - 3L
1,643 SR
Queue Stats
196W - 218L
1,530 Elo+
Party 2
Medusa
Medusa
TokiesWorld
Medusa
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 0 / 3
8,787
628
9,150
9,128
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
13
2 / 1 / 4
8,051
575
8,902
7,020
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
BrantCamo
Atlas
12
3 / 1 / 7
8,399
600
4,418
10,978
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SECRETAGENTCOOL
Sun Wukong
13
6 / 0 / 3
8,718
623
8,168
10,775
7,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
xV3RTIG0
Tsukuyomi
13
4 / 1 / 2
7,666
548
5,695
10,128
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,103
436
4,337
15,013
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SmokinHotMel
Izanami
12
0 / 3 / 0
6,762
483
3,395
10,435
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 0
6,885
492
3,768
11,553
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
T-Slaps
Persephone
11
1 / 4 / 0
7,090
506
5,068
7,599
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
10
1 / 7 / 0
6,714
480
8,436
14,197
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
3
3
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
3
5.5
W
Kukulkan
 
Kukulkan
2
1
4
4
W
Atlas
BrantCamo
Atlas
3
1
7
6.5
L
0
3
1
0.17
W
Sun Wukong
SECRETAGENTCOOL
Sun Wukong
6
0
3
7.5
L
Izanami
SmokinHotMel
Izanami
0
3
0
0
L
1
2
0
0.5
L
Persephone
T-Slaps
Persephone
1
4
0
0.25
L
Medusa
1
7
0
0.14
W
Tsukuyomi
xV3RTIG0
Tsukuyomi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,333
Damage
25,004
48,029
Taken
58,797
26,447
Mitigated
23,359
19,604
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,150
7,324
0
5,551
9,128
3,599
662
2,392
6,736
0
79,098
W
Kukulkan
 
Kukulkan
8,902
217
0
785
7,020
2,844
525
3,757
3,263
70,445
0
W
Atlas
BrantCamo
Atlas
4,418
1,933
0
2,941
10,978
9,262
0
2,723
8,255
16,792
0
L
4,337
1,342
0
3,946
15,013
5,251
0
4,310
10,703
0
29,911
W
Sun Wukong
SECRETAGENTCOOL
Sun Wukong
8,168
1,745
0
4,837
10,775
7,041
567
0
10,775
0
48,225
L
Izanami
SmokinHotMel
Izanami
3,395
2,340
0
2,024
10,435
3,395
0
2,722
7,713
0
59,143
L
3,768
1,524
0
2,463
11,553
7,705
0
1,755
9,798
25,408
0
L
Persephone
T-Slaps
Persephone
5,068
809
0
911
7,599
2,515
392
2,385
5,194
47,694
0
L
Medusa
8,436
3,116
0
1,793
14,197
4,493
0
2,144
12,053
0
44,053
W
Tsukuyomi
xV3RTIG0
Tsukuyomi
5,695
1,402
0
5,490
10,128
3,701
0
700
9,428
0
47,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,621
Gold Earned
33,554
372
Minions Killed
318
0
Camps Cleared
0
1,432,885
Distance Traveled
1,335,360
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,787
628
129
9
0
274,705
1
W
Kukulkan
8,051
575
100
7
0
263,490
0
W
Atlas
8,399
600
7
1
0
271,744
6
L
Ne Zha
6,103
436
45
3
0
315,738
2
W
Sun Wukong
8,718
623
71
5
0
290,160
1
L
Izanami
6,762
483
87
6
0
263,453
1
L
Atlas
6,885
492
40
3
0
287,454
0
L
Persephone
7,090
506
82
6
0
238,255
0
L
Medusa
6,714
480
64
5
0
230,460
0
W
Tsukuyomi
7,666
548
65
5
0
332,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role