Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Cat666hell
Hel
Level 144
God Stats
20W - 12L
1,590 SR
Queue Stats
69W - 66L
1,447 Elo+
Solo
Bake Kujira
Bake Kujira
Lethal Advent
Bake Kujira
Level 128
God Stats
4W - 1L
1,508 SR
Queue Stats
9W - 7L
1,799 Elo+
Solo
Fenrir
Fenrir
ZaperixNs
Fenrir
Level 155
God Stats
6W - 7L
1,491 SR
Queue Stats
50W - 64L
1,442 Elo+
Party 1
Team Averages
Level 144
1,518 SR
1,537 Elo+

VS

Team Averages
Level 144
1,513 SR
1,510 Elo+
Sobek
Sobek
 
Sobek
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bosstality
Fenrir
Level 100
God Stats
3W - 3L
1,551 SR
Queue Stats
77W - 95L
1,455 Elo+
Solo
Tyr
Tyr
ChrisedChris
Tyr
Level 150
God Stats
3W - 4L
1,372 SR
Queue Stats
461W - 455L
1,559 Elo+
Party 2
Ra
Ra
Razadoum
Ra
Level 144
God Stats
4W - 8L
1,534 SR
Queue Stats
228W - 239L
1,488 Elo+
Party 2
Freya
Freya
Vilkatha
Freya
Level 147
God Stats
4W - 3L
1,609 SR
Queue Stats
310W - 309L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 1 / 4
6,996
636
6,513
6,189
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
 
Neith
10
3 / 0 / 1
5,995
545
6,461
3,684
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 0
6,824
620
5,655
4,777
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Lethal Advent
Bake Kujira
10
1 / 0 / 3
6,256
569
3,619
7,098
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ZaperixNs
Fenrir
10
4 / 1 / 4
6,598
600
4,501
7,243
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 1 / 1
4,655
423
2,608
8,156
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Bosstality
Fenrir
10
1 / 2 / 0
5,715
520
2,145
8,065
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
5,709
519
2,869
10,352
7,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 1
5,980
544
1,896
6,818
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Vilkatha
Freya
8
1 / 5 / 0
5,300
482
4,630
9,626
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
4
4
W
Neith
 
Neith
3
0
1
3.5
L
Sobek
 
Sobek
0
1
1
0.5
L
Fenrir
Bosstality
Fenrir
1
2
0
0.5
W
1
0
0
1
L
0
1
0
0
W
Bake Kujira
Lethal Advent
Bake Kujira
1
0
3
2.5
L
0
2
1
0.25
L
Freya
Vilkatha
Freya
1
5
0
0.2
W
Fenrir
ZaperixNs
Fenrir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
14,148
28,991
Taken
43,017
13,078
Mitigated
23,459
10,692
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,513
337
0
2,247
6,189
2,268
0
2,385
3,700
45,528
0
W
Neith
 
Neith
6,461
1,757
0
1,235
3,684
1,235
594
1,994
1,481
0
33,582
L
Sobek
 
Sobek
2,608
167
143
3,600
8,156
6,147
0
3,089
5,067
14,383
0
L
Fenrir
Bosstality
Fenrir
2,145
326
0
868
8,065
3,078
0
1,581
6,484
0
40,815
W
5,655
591
224
4,311
4,777
1,645
538
0
4,777
43,579
0
L
2,869
333
0
2,725
10,352
7,854
0
5,398
4,954
0
42,470
W
Bake Kujira
Lethal Advent
Bake Kujira
3,619
1,482
0
1,515
7,098
5,145
0
2,980
3,933
31,881
0
L
1,896
251
132
2,685
6,818
2,691
0
4,030
2,788
43,895
0
L
Freya
Vilkatha
Freya
4,630
2,228
0
3,360
9,626
3,689
0
1,689
7,937
36,366
0
W
Fenrir
ZaperixNs
Fenrir
4,501
1,100
0
1,160
7,243
2,785
0
1,203
5,966
0
36,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
27,359
330
Minions Killed
314
0
Camps Cleared
0
1,128,904
Distance Traveled
1,094,945
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,996
636
89
8
0
222,754
4
W
Neith
5,995
545
53
5
0
223,940
0
L
Sobek
4,655
423
13
1
0
223,595
0
L
Fenrir
5,715
520
65
6
0
232,762
0
W
Hel
6,824
620
84
8
0
197,735
4
L
Tyr
5,709
519
67
6
0
219,548
0
W
Bake Kujira
6,256
569
51
5
0
229,097
4
L
Ra
5,980
544
94
9
0
229,966
2
L
Freya
5,300
482
75
7
0
189,074
0
W
Fenrir
6,598
600
53
5
0
255,378
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role