Player Matchup

The Morrigan
The Morrigan
Cookiecrasher
The Morrigan
Level 29
God Stats
1W - 1L
1,295 SR
Queue Stats
11W - 11L
1,426 Elo+
Solo
Chaac
Chaac
MatVik
Chaac
Level 105
God Stats
9W - 9L
1,496 SR
Queue Stats
253W - 237L
1,544 Elo+
Party 1
Sobek
Sobek
RoomMush
Sobek
Level 58
God Stats
3W - 0L
1,552 SR
Queue Stats
48W - 58L
1,410 Elo+
Solo
Surtr
Surtr
SabZeroDK
Surtr
Level 122
God Stats
2W - 0L
1,709 SR
Queue Stats
190W - 181L
1,533 Elo+
Party 1
Fenrir
Fenrir
Stotmdrake
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,510 SR
1,483 Elo+

VS

Team Averages
Level 77
1,624 SR
1,412 Elo+
Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Abbs
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,260 Elo+
Solo
Rama
Rama
Bebruks
Rama
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,472 Elo+
Solo
Agni
Agni
Conflictdesert
Agni
Level 87
God Stats
1W - 2L
1,736 SR
Queue Stats
18W - 19L
1,585 Elo+
Solo
Zeus
Zeus
Linasa
Zeus
Level 62
God Stats
1W - 1L
1,881 SR
Queue Stats
17W - 59L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cookiecrasher
The Morrigan
19
8 / 2 / 12
11,492
884
20,084
7,623
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MatVik
Chaac
18
3 / 2 / 17
10,572
813
20,243
17,375
21,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
RoomMush
Sobek
15
5 / 6 / 15
10,182
783
8,384
18,836
27,730
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
SabZeroDK
Surtr
16
8 / 5 / 12
10,577
814
5,784
16,262
19,368
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Stotmdrake
Fenrir
15
1 / 6 / 12
8,762
674
4,588
14,443
17,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
1 / 3 / 13
8,847
681
7,758
14,937
18,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Abbs
Medusa
17
10 / 5 / 6
10,267
790
15,695
14,068
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Bebruks
Rama
14
3 / 6 / 10
8,562
659
16,199
13,445
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 6 / 11
9,069
698
10,254
10,451
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Linasa
Zeus
16
2 / 5 / 12
9,115
701
7,638
9,927
4,624
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
72
25
Kills
20
21
Deaths
25
68
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
13
2.5
L
Medusa
Abbs
Medusa
10
5
6
2.6
L
Rama
Bebruks
Rama
3
6
10
1.33
L
4
6
11
1.58
W
The Morrigan
Cookiecrasher
The Morrigan
8
2
12
7
L
Zeus
Linasa
Zeus
2
5
12
1.6
W
Chaac
MatVik
Chaac
3
2
17
5.75
W
Sobek
RoomMush
Sobek
5
6
15
2.08
W
Surtr
SabZeroDK
Surtr
8
5
12
2.8
W
Fenrir
Stotmdrake
Fenrir
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,083
Damage
57,544
74,539
Taken
62,828
90,624
Mitigated
41,856
18,877
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,758
920
525
1,904
14,937
18,368
0
6,902
8,035
27,452
0
L
Medusa
Abbs
Medusa
15,695
5,845
1,231
786
14,068
6,947
100
7,814
6,254
0
24,600
L
Rama
Bebruks
Rama
16,199
8,340
584
1,206
13,445
6,739
731
6,224
7,221
0
29,790
L
10,254
996
1,031
896
10,451
5,178
0
3,894
6,557
20,190
0
W
The Morrigan
Cookiecrasher
The Morrigan
20,084
1,869
947
2,361
7,623
4,484
428
3,374
4,176
43,891
0
L
Zeus
Linasa
Zeus
7,638
1,760
191
302
9,927
4,624
264
3,588
6,339
28,045
0
W
Chaac
MatVik
Chaac
20,243
1,003
2,013
7,790
17,375
21,593
502
5,528
11,847
0
38,405
W
Sobek
RoomMush
Sobek
8,384
693
0
1,703
18,836
27,730
0
5,884
12,952
12,008
276
W
Surtr
SabZeroDK
Surtr
5,784
1,691
232
2,362
16,262
19,368
42
5,950
10,312
230
12,704
W
Fenrir
Stotmdrake
Fenrir
4,588
692
0
1,469
14,443
17,449
110
4,914
9,529
0
8,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
45,860
128
Minions Killed
157
0
Camps Cleared
0
1,187,745
Distance Traveled
1,110,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,847
681
20
2
0
235,442
0
L
Medusa
10,267
790
17
1
0
215,661
0
L
Rama
8,562
659
31
2
0
204,909
0
L
Agni
9,069
698
37
3
0
241,487
0
W
The Morrigan
11,492
884
64
5
0
239,332
0
L
Zeus
9,115
701
52
4
0
212,782
0
W
Chaac
10,572
813
29
2
0
287,004
0
W
Sobek
10,182
783
4
0
0
223,035
0
W
Surtr
10,577
814
15
1
0
205,437
0
W
Fenrir
8,762
674
16
1
0
232,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role