Player Matchup

Ratatoskr
Ratatoskr
AgentGoGurt
Ratatoskr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,290 Elo+
Solo
Cthulhu
Cthulhu
Asenald
Cthulhu
Level 28
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 1
Discordia
Discordia
LoveHinataLove
Discordia
Level 109
God Stats
0W - 1L
1,744 SR
Queue Stats
17W - 18L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
MysticEvi1
Sun Wukong
Level 87
God Stats
0W - 2L
1,272 SR
Queue Stats
35W - 43L
1,430 Elo+
Solo
Cernunnos
Cernunnos
Ultiheals
Cernunnos
Level 63
God Stats
16W - 22L
1,462 SR
Queue Stats
93W - 96L
1,386 Elo+
Solo
Team Averages
Level 71
1,451 SR
1,410 Elo+

VS

Team Averages
Level 75
1,478 SR
1,410 Elo+
Sylvanus
Sylvanus
Bleezzuss
Sylvanus
Level 67
God Stats
14W - 7L
1,671 SR
Queue Stats
199W - 213L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
Desalation__
Tsukuyomi
Level 116
God Stats
2W - 2L
1,538 SR
Queue Stats
22W - 26L
1,406 Elo+
Solo
Ra
Ra
LT REEFFER
Ra
Level 56
God Stats
7W - 7L
1,420 SR
Queue Stats
127W - 147L
1,368 Elo+
Solo
Anubis
Anubis
leobad300
Anubis
Level 59
God Stats
2W - 1L
1,204 SR
Queue Stats
30W - 29L
1,434 Elo+
Solo
Izanami
Izanami
storewideHED
Izanami
Level 78
God Stats
3W - 4L
1,559 SR
Queue Stats
7W - 11L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AgentGoGurt
Ratatoskr
15
0 / 4 / 3
9,563
869
3,972
14,233
5,493
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Asenald
Cthulhu
15
0 / 7 / 4
10,504
955
11,037
34,032
34,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
LoveHinataLove
Discordia
16
2 / 2 / 3
10,537
958
18,216
10,296
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MysticEvi1
Sun Wukong
15
2 / 8 / 2
10,106
919
11,780
21,533
24,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cernunnos
Ultiheals
Cernunnos
15
1 / 9 / 1
9,932
903
18,698
22,959
7,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

60

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bleezzuss
Sylvanus
18
1 / 1 / 26
12,156
1,105
7,966
18,933
23,760
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Desalation__
Tsukuyomi
18
14 / 0 / 10
13,312
1,210
35,631
15,394
9,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 19
10,758
978
8,914
13,260
9,223
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
leobad300
Anubis
18
3 / 2 / 20
11,243
1,022
15,701
8,682
6,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
storewideHED
Izanami
18
11 / 0 / 16
12,926
1,175
29,433
11,061
7,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
121
5
Kills
30
30
Deaths
5
13
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AgentGoGurt
Ratatoskr
0
4
3
0.38
L
Cthulhu
Asenald
Cthulhu
0
7
4
0.29
W
Sylvanus
Bleezzuss
Sylvanus
1
1
26
14
W
Tsukuyomi
Desalation__
Tsukuyomi
14
0
10
19
W
1
2
19
5.25
L
Discordia
LoveHinataLove
Discordia
2
2
3
1.75
L
Sun Wukong
MysticEvi1
Sun Wukong
2
8
2
0.38
L
Cernunnos
Ultiheals
Cernunnos
1
9
1
0.17
W
Anubis
leobad300
Anubis
3
2
20
6.5
W
Izanami
storewideHED
Izanami
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,703
Damage
97,645
103,053
Taken
67,330
75,487
Mitigated
57,053
5,808
Healing
30,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AgentGoGurt
Ratatoskr
3,972
578
0
119
14,233
5,493
0
4,427
9,757
0
14,579
L
Cthulhu
Asenald
Cthulhu
11,037
930
0
2,372
34,032
34,618
0
11,392
22,516
20,512
0
W
Sylvanus
Bleezzuss
Sylvanus
7,966
1,874
10,043
6,069
18,933
23,760
0
7,520
11,413
12,408
0
W
Tsukuyomi
Desalation__
Tsukuyomi
35,631
11,162
0
3,550
15,394
9,785
0
5,777
9,617
0
59,168
W
8,914
1,162
2,978
3,728
13,260
9,223
0
7,352
5,908
30,607
0
L
Discordia
LoveHinataLove
Discordia
18,216
229
0
0
10,296
3,142
0
2,908
7,388
53,728
0
L
Sun Wukong
MysticEvi1
Sun Wukong
11,780
1,350
175
1,201
21,533
24,428
0
8,239
13,224
0
14,608
L
Cernunnos
Ultiheals
Cernunnos
18,698
7,923
0
1,941
22,959
7,806
0
5,372
17,587
0
43,741
W
Anubis
leobad300
Anubis
15,701
1,453
0
2,058
8,682
6,375
0
4,051
4,631
23,393
0
W
Izanami
storewideHED
Izanami
29,433
14,365
0
1,831
11,061
7,910
0
4,553
6,508
0
62,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,642
Gold Earned
60,395
176
Minions Killed
217
6
Camps Cleared
6
890,927
Distance Traveled
959,076
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,563
869
18
2
1
197,461
0
L
Cthulhu
10,504
955
28
3
1
180,060
0
W
Sylvanus
12,156
1,105
10
1
0
180,985
0
W
Tsukuyomi
13,312
1,210
43
4
2
235,951
0
W
Ra
10,758
978
51
5
2
201,722
0
L
Discordia
10,537
958
78
7
0
191,526
0
L
Sun Wukong
10,106
919
9
1
0
158,158
0
L
Cernunnos
9,932
903
43
4
4
163,722
0
W
Anubis
11,243
1,022
21
2
0
165,987
1
W
Izanami
12,926
1,175
92
8
2
174,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role