Player Matchup

Cthulhu
Cthulhu
DAMYAN9
Cthulhu
Level 134
God Stats
0W - 2L
1,563 SR
Queue Stats
24W - 25L
1,487 Elo+
Party 1
Pele
Pele
DBAKANE
Pele
Level 157
God Stats
5W - 7L
1,411 SR
Queue Stats
367W - 395L
1,446 Elo+
Solo
Izanami
Izanami
Preslav16
Izanami
Level 135
God Stats
0W - 1L
1,289 SR
Queue Stats
27W - 17L
1,562 Elo+
Party 1
Hera
Hera
got_2_Kill302
Hera
Level 69
God Stats
6W - 1L
1,697 SR
Queue Stats
284W - 305L
1,455 Elo+
Solo
Horus
Horus
xwolfman4x
Horus
Level 100
God Stats
3W - 4L
1,759 SR
Queue Stats
126W - 110L
1,431 Elo+
Solo
Team Averages
Level 119
1,544 SR
1,476 Elo+

VS

Team Averages
Level 126
1,650 SR
1,493 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GabrieleUrjak
Kukulkan
Level 118
God Stats
5W - 1L
1,787 SR
Queue Stats
159W - 149L
1,503 Elo+
Solo
Skadi
Skadi
THE EV1L SP00N
Skadi
Level 103
God Stats
2W - 1L
1,542 SR
Queue Stats
187W - 189L
1,507 Elo+
Solo
Chiron
Chiron
fio08
Chiron
Level 146
God Stats
6W - 7L
1,474 SR
Queue Stats
388W - 403L
1,528 Elo+
Solo
Raijin
Raijin
lysevier
Raijin
Level 117
God Stats
2W - 0L
1,946 SR
Queue Stats
80W - 92L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAMYAN9
Cthulhu
14
1 / 5 / 8
8,278
828
11,256
16,614
15,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
DBAKANE
Pele
14
1 / 4 / 4
7,556
756
7,330
10,651
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Preslav16
Izanami
15
4 / 5 / 3
8,581
858
11,127
12,511
5,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 5 / 4
8,402
840
17,377
9,628
4,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
6
0 / 2 / 0
5,747
575
1,624
3,127
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 4 / 9
7,653
765
3,816
11,774
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Kukulkan
GabrieleUrjak
Kukulkan
16
2 / 1 / 12
8,651
865
8,661
10,542
4,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
9 / 1 / 4
9,245
925
10,423
6,746
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
fio08
Chiron
15
4 / 2 / 13
8,782
878
12,720
14,658
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
lysevier
Raijin
14
3 / 3 / 10
8,313
831
6,008
9,759
3,576
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
11
Kills
20
21
Deaths
11
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
4
9
1.63
L
Cthulhu
DAMYAN9
Cthulhu
1
5
8
1
L
Pele
DBAKANE
Pele
1
4
4
0.75
W
Kukulkan
GabrieleUrjak
Kukulkan
2
1
12
8
L
Izanami
Preslav16
Izanami
4
5
3
1.1
W
9
1
4
11
W
Chiron
fio08
Chiron
4
2
13
5.25
L
5
5
4
1.4
W
Raijin
lysevier
Raijin
3
3
10
2.67
L
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,714
Damage
41,628
52,531
Taken
53,479
31,211
Mitigated
21,883
12,575
Healing
25,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,816
1,020
9,209
4,633
11,774
4,405
352
6,215
5,559
8,432
0
L
Cthulhu
DAMYAN9
Cthulhu
11,256
0
891
3,084
16,614
15,851
0
3,198
13,362
19,783
0
L
Pele
DBAKANE
Pele
7,330
276
322
1,573
10,651
4,272
0
4,167
6,474
0
19,755
W
Kukulkan
GabrieleUrjak
Kukulkan
8,661
42
1,022
1,359
10,542
4,713
554
5,765
4,777
21,219
0
L
Izanami
Preslav16
Izanami
11,127
6,833
1,109
3,879
12,511
5,371
212
5,577
6,910
0
24,212
W
10,423
4,745
272
191
6,746
3,219
1,658
3,644
3,102
0
21,338
W
Chiron
fio08
Chiron
12,720
4,665
1,518
4,310
14,658
5,970
670
7,767
6,891
0
23,773
L
17,377
3,159
270
601
9,628
4,278
127
4,644
4,984
28,045
0
W
Raijin
lysevier
Raijin
6,008
719
1,171
2,227
9,759
3,576
258
5,242
4,517
14,965
0
L
Horus
1,624
513
284
562
3,127
1,439
0
811
2,316
0
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
42,644
94
Minions Killed
108
0
Camps Cleared
0
788,499
Distance Traveled
960,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,653
765
9
1
0
194,642
0
L
Cthulhu
8,278
828
13
1
0
205,058
0
L
Pele
7,556
756
24
2
0
196,298
0
W
Kukulkan
8,651
865
30
3
0
201,949
0
L
Izanami
8,581
858
34
3
0
181,924
0
W
Skadi
9,245
925
17
2
0
184,258
0
W
Chiron
8,782
878
28
3
0
199,894
0
L
Hera
8,402
840
23
2
0
160,580
0
W
Raijin
8,313
831
24
2
0
179,713
0
L
Horus
5,747
575
0
0
0
44,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role