Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BigDobby
Serqet
Level 127
God Stats
2W - 2L
1,623 SR
Queue Stats
45W - 40L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
ThatTylerLad
Kuzenbo
Level 127
God Stats
0W - 2L
1,333 SR
Queue Stats
42W - 38L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
scotty1569
Morgan Le Fay
Level 155
God Stats
0W - 1L
1,537 SR
Queue Stats
66W - 82L
1,557 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,522 Elo+

VS

Team Averages
Level 126
1,601 SR
1,644 Elo+
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gaycactus
Cthulhu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,625 Elo+
Party 1
Thoth
Thoth
Sanjitan
Thoth
Level 84
God Stats
3W - 3L
1,445 SR
Queue Stats
149W - 122L
1,597 Elo+
Party 3
Osiris
Osiris
guillaume_db
Osiris
Level 109
God Stats
15W - 8L
1,618 SR
Queue Stats
203W - 176L
1,526 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sobekmain5
Ah Muzen Cab
Level 170
God Stats
2W - 0L
1,943 SR
Queue Stats
21W - 1L
1,970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 2 / 3
6,663
476
5,658
11,445
7,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
 
Anhur
8
0 / 5 / 1
5,581
399
2,070
10,327
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
BigDobby
Serqet
13
4 / 3 / 2
7,547
539
7,289
13,827
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
ThatTylerLad
Kuzenbo
12
1 / 3 / 3
7,319
523
7,683
12,895
13,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
scotty1569
Morgan Le Fay
15
6 / 2 / 0
9,121
652
13,495
11,467
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 2 / 1
7,860
561
6,573
14,151
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gaycactus
Cthulhu
13
0 / 1 / 9
7,210
515
6,654
7,506
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
Sanjitan
Thoth
13
0 / 5 / 3
7,829
559
5,553
7,813
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
14
3 / 2 / 0
8,743
625
7,091
15,901
14,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
sobekmain5
Ah Muzen Cab
15
8 / 2 / 3
9,320
666
13,366
9,573
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
15
15
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
3
1.25
L
Anhur
 
Anhur
0
5
1
0.1
W
Bakasura
 
Bakasura
4
2
1
2.25
L
Serqet
BigDobby
Serqet
4
3
2
1.67
W
Cthulhu
Gaycactus
Cthulhu
0
1
9
4.5
W
Thoth
Sanjitan
Thoth
0
5
3
0.3
L
Kuzenbo
ThatTylerLad
Kuzenbo
1
3
3
0.83
W
Osiris
3
2
0
1.5
L
Morgan Le Fay
scotty1569
Morgan Le Fay
6
2
0
3
W
Ah Muzen Cab
sobekmain5
Ah Muzen Cab
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,195
Damage
39,237
59,961
Taken
54,944
37,454
Mitigated
31,729
11,285
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,658
388
0
2,271
11,445
7,537
0
1,997
9,253
0
47,370
L
Anhur
 
Anhur
2,070
346
0
411
10,327
3,292
0
2,214
8,113
0
18,944
W
Bakasura
 
Bakasura
6,573
4,376
0
4,518
14,151
5,530
0
4,394
9,211
0
46,392
L
Serqet
BigDobby
Serqet
7,289
2,221
0
4,278
13,827
5,780
0
1,743
11,576
0
50,118
W
Cthulhu
Gaycactus
Cthulhu
6,654
113
259
601
7,506
5,469
0
2,303
5,157
32,431
323
W
Thoth
Sanjitan
Thoth
5,553
169
0
413
7,813
2,668
340
4,344
3,423
63,721
0
L
Kuzenbo
ThatTylerLad
Kuzenbo
7,683
2,866
0
2,512
12,895
13,409
18
1,922
10,389
34,667
0
W
Osiris
7,091
1,829
0
6,800
15,901
14,671
0
6,535
8,673
0
64,286
L
Morgan Le Fay
scotty1569
Morgan Le Fay
13,495
750
0
1,813
11,467
7,436
152
4,008
7,129
81,524
1,131
W
Ah Muzen Cab
sobekmain5
Ah Muzen Cab
13,366
7,173
0
1,627
9,573
3,391
2,454
2,723
6,770
0
75,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
40,962
418
Minions Killed
513
0
Camps Cleared
0
1,419,661
Distance Traveled
1,464,791
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,663
476
77
6
0
292,448
7
L
Anhur
5,581
399
49
4
0
257,853
0
W
Bakasura
7,860
561
100
7
0
334,093
0
L
Serqet
7,547
539
75
5
0
326,489
0
W
Cthulhu
7,210
515
55
4
0
304,327
0
W
Thoth
7,829
559
119
9
0
279,461
0
L
Kuzenbo
7,319
523
85
6
0
274,962
4
W
Osiris
8,743
625
116
8
0
271,044
1
L
Morgan Le Fay
9,121
652
132
9
0
267,909
0
W
Ah Muzen Cab
9,320
666
123
9
0
275,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role