Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Alezzubi
Sun Wukong
Level 148
God Stats
1W - 2L
1,195 SR
Queue Stats
23W - 21L
1,525 Elo+
Party 1
Chernobog
Chernobog
ThePunisher4668
Chernobog
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,458 Elo+
Solo
Hera
Hera
Yoko_420
Hera
Level 154
God Stats
10W - 11L
1,614 SR
Queue Stats
238W - 222L
1,467 Elo+
Solo
Thor
Thor
autisticBirb
Thor
Level 128
God Stats
0W - 3L
1,316 SR
Queue Stats
16W - 19L
1,470 Elo+
Party 1
Team Averages
Level 126
1,425 SR
1,484 Elo+

VS

Team Averages
Level 136
1,538 SR
1,481 Elo+
Charon
Charon
HardMonkMonk
Charon
Level 109
God Stats
10W - 6L
1,629 SR
Queue Stats
254W - 284L
1,451 Elo+
Party 2
Arachne
Arachne
Jwuq
Arachne
Level 133
God Stats
5W - 4L
1,502 SR
Queue Stats
466W - 485L
1,454 Elo+
Party 2
Hachiman
Hachiman
SUPERSAIYAN4QS
Hachiman
Level 115
God Stats
16W - 20L
1,425 SR
Queue Stats
349W - 373L
1,479 Elo+
Party 2
Bake Kujira
Bake Kujira
TapeWorm419
Bake Kujira
Level 169
God Stats
12W - 4L
1,550 SR
Queue Stats
234W - 202L
1,529 Elo+
Solo
Nu Wa
Nu Wa
ThaChosenOne29
Nu Wa
Level 155
God Stats
6W - 5L
1,583 SR
Queue Stats
440W - 490L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 4 / 4
5,410
541
4,518
9,997
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Alezzubi
Sun Wukong
10
0 / 1 / 0
5,446
545
3,240
8,399
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
ThePunisher4668
Chernobog
9
2 / 2 / 0
5,365
537
4,174
8,321
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
10
1 / 3 / 1
5,592
559
2,883
5,305
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 2
5,424
542
3,581
8,792
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
2 / 3 / 4
5,800
580
3,893
9,533
7,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Jwuq
Arachne
11
7 / 0 / 2
6,687
669
5,775
6,321
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
11
1 / 1 / 6
6,498
650
6,073
5,606
1,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bake Kujira
TapeWorm419
Bake Kujira
11
0 / 0 / 0
6,680
668
4,904
6,570
5,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 2
6,544
654
4,983
4,246
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
11
12
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
4
0.75
L
Sun Wukong
Alezzubi
Sun Wukong
0
1
0
0
W
Charon
2
3
4
1.33
W
Arachne
Jwuq
Arachne
7
0
2
8
W
Hachiman
1
1
6
4
W
Bake Kujira
TapeWorm419
Bake Kujira
0
0
0
0
W
1
1
2
2
L
Chernobog
ThePunisher4668
Chernobog
2
2
0
1
L
Hera
1
3
1
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
25,628
40,814
Taken
32,276
18,237
Mitigated
19,312
11,473
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,518
468
669
3,115
9,997
5,703
21
2,935
7,006
21,033
0
L
Sun Wukong
Alezzubi
Sun Wukong
3,240
788
0
1,668
8,399
5,005
0
4,883
3,452
0
40,040
W
Charon
3,893
701
0
1,182
9,533
7,667
0
3,939
5,594
21,652
0
W
Arachne
Jwuq
Arachne
5,775
3,544
0
3,123
6,321
2,336
0
1,004
5,317
0
37,713
W
Hachiman
6,073
3,261
0
2,074
5,606
1,813
1,092
524
5,082
0
44,729
W
Bake Kujira
TapeWorm419
Bake Kujira
4,904
2,400
0
1,165
6,570
5,872
0
0
6,570
54,924
0
W
4,983
1,159
0
1,490
4,246
1,624
0
1,934
2,312
49,681
0
L
Chernobog
ThePunisher4668
Chernobog
4,174
2,217
74
2,027
8,321
2,877
0
1,756
6,525
0
34,035
L
Hera
2,883
700
0
399
5,305
1,487
0
2,438
2,683
41,845
0
L
3,581
668
0
3,521
8,792
3,165
0
1,398
7,368
0
38,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,237
Gold Earned
32,209
313
Minions Killed
335
0
Camps Cleared
0
991,163
Distance Traveled
1,012,117
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,410
541
29
3
0
209,945
2
L
Sun Wukong
5,446
545
76
8
0
190,614
1
W
Charon
5,800
580
24
2
0
202,876
0
W
Arachne
6,687
669
61
6
0
252,619
0
W
Hachiman
6,498
650
62
6
0
193,846
0
W
Bake Kujira
6,680
668
95
10
0
163,523
6
W
Nu Wa
6,544
654
93
9
0
199,253
0
L
Chernobog
5,365
537
69
7
0
195,482
2
L
Hera
5,592
559
67
7
0
193,034
2
L
Thor
5,424
542
72
7
0
202,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role