Player Matchup

Ao Kuang
Ao Kuang
A1swarley
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 83L
1,442 Elo+
Party 2
Merlin
Merlin
Egotistical Doc
Merlin
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 68L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
InfernalWrath
Sylvanus
Level 127
God Stats
3W - 0L
1,793 SR
Queue Stats
50W - 60L
1,408 Elo+
Party 2
Cerberus
Cerberus
SERGPOBEDA
Cerberus
Level 41
God Stats
2W - 2L
1,625 SR
Queue Stats
84W - 113L
1,412 Elo+
Solo
Pele
Pele
SS_Crazyhector
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,090 Elo+
Solo
Team Averages
Level 83
1,584 SR
1,362 Elo+

VS

Team Averages
Level 95
1,393 SR
1,426 Elo+
Hercules
Hercules
AC1 DIRTYYYYY
Hercules
Level 108
God Stats
3W - 1L
1,405 SR
Queue Stats
91W - 81L
1,450 Elo+
Party 3
Ra
Ra
Azai23
Ra
Level 125
God Stats
3W - 1L
1,541 SR
Queue Stats
51W - 62L
1,442 Elo+
Party 1
Skadi
Skadi
IMURSLAPPYPAPPY
Skadi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 33L
1,473 Elo+
Party 3
Lancelot
Lancelot
LordKingZeus
Lancelot
Level 124
God Stats
2W - 2L
1,269 SR
Queue Stats
203W - 215L
1,396 Elo+
Party 1
Ganesha
Ganesha
XxMonwamxX
Ganesha
Level 31
God Stats
0W - 2L
1,250 SR
Queue Stats
9W - 16L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A1swarley
Ao Kuang
19
14 / 2 / 3
10,992
846
20,530
16,298
16,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 1 / 16
9,492
730
15,195
8,829
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
InfernalWrath
Sylvanus
15
1 / 3 / 13
9,401
723
7,525
17,024
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
SERGPOBEDA
Cerberus
15
0 / 3 / 14
9,223
709
9,277
20,496
24,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 9
8,797
677
10,292
14,837
7,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AC1 DIRTYYYYY
Hercules
14
2 / 5 / 11
8,549
658
14,566
18,164
23,928
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
19
2 / 0 / 12
10,252
789
17,436
10,537
5,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 4 / 7
9,857
758
21,155
15,508
8,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
LordKingZeus
Lancelot
16
6 / 4 / 4
9,113
701
6,888
16,577
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
XxMonwamxX
Ganesha
14
0 / 5 / 13
9,080
698
10,187
16,278
19,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
62
18
Kills
15
15
Deaths
18
55
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
A1swarley
Ao Kuang
14
2
3
7.75
L
Hercules
AC1 DIRTYYYYY
Hercules
2
5
11
1.5
L
Ra
2
0
12
8
W
1
1
16
9
L
5
4
7
2.13
W
Sylvanus
InfernalWrath
Sylvanus
1
3
13
2.5
L
Lancelot
LordKingZeus
Lancelot
6
4
4
2
W
Cerberus
SERGPOBEDA
Cerberus
0
3
14
2.33
W
2
6
9
1.08
L
Ganesha
XxMonwamxX
Ganesha
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,819
Damage
70,232
77,484
Taken
77,064
73,725
Mitigated
65,442
38,537
Healing
28,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
A1swarley
Ao Kuang
20,530
6,026
873
5,884
16,298
16,813
0
4,580
11,616
29,438
0
L
Hercules
AC1 DIRTYYYYY
Hercules
14,566
3,653
2,674
5,328
18,164
23,928
0
11,192
6,473
0
19,704
L
Ra
17,436
2,075
5,193
5,917
10,537
5,439
198
7,394
3,061
45,126
0
W
15,195
1,267
454
1,388
8,829
4,656
125
2,254
6,411
38,891
0
L
21,155
8,160
1,156
2,213
15,508
8,400
0
11,972
3,272
0
35,248
W
Sylvanus
InfernalWrath
Sylvanus
7,525
1,725
10,008
6,633
17,024
20,313
0
6,571
10,242
12,145
0
L
Lancelot
LordKingZeus
Lancelot
6,888
1,664
0
3,090
16,577
7,763
0
9,541
6,801
0
15,187
W
Cerberus
SERGPOBEDA
Cerberus
9,277
492
2,183
9,786
20,496
24,285
0
7,376
13,120
22,695
0
W
10,292
1,944
128
1,200
14,837
7,658
0
6,267
8,472
0
19,638
L
Ganesha
XxMonwamxX
Ganesha
10,187
583
674
1,928
16,278
19,912
0
11,007
4,930
12,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,905
Gold Earned
46,851
154
Minions Killed
141
0
Camps Cleared
0
1,254,777
Distance Traveled
1,301,761
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,992
846
18
1
0
268,070
0
L
Hercules
8,549
658
12
1
0
268,058
0
L
Ra
10,252
789
62
5
0
304,773
0
W
Merlin
9,492
730
54
4
0
227,587
0
L
Skadi
9,857
758
46
4
0
227,172
0
W
Sylvanus
9,401
723
13
1
0
226,590
0
L
Lancelot
9,113
701
18
1
0
275,394
0
W
Cerberus
9,223
709
42
3
0
278,353
0
W
Pele
8,797
677
27
2
0
254,177
0
L
Ganesha
9,080
698
3
0
0
226,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role