Player Matchup

Martichoras
Martichoras
BuffaloBro5587
Martichoras
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 3
Ao Kuang
Ao Kuang
Mayabytes
Ao Kuang
Level 53
God Stats
4W - 3L
1,283 SR
Queue Stats
68W - 68L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
SpanKJr2003
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,389 Elo+
Party 3
Jormungandr
Jormungandr
ZokLeore
Jormungandr
Level 119
God Stats
3W - 2L
1,502 SR
Queue Stats
122W - 114L
1,394 Elo+
Party 2
Hel
Hel
sirfoxalo
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,420 Elo+
Party 3
Team Averages
Level 84
1,457 SR
1,382 Elo+

VS

Team Averages
Level 83
1,393 SR
1,471 Elo+
King Arthur
King Arthur
Assassinate567
King Arthur
Level 87
God Stats
32W - 28L
1,534 SR
Queue Stats
196W - 174L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkzShadowz92
Morgan Le Fay
Level 66
God Stats
4W - 7L
1,387 SR
Queue Stats
229W - 211L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Kodarion
Zhong Kui
Level 122
God Stats
6W - 9L
1,564 SR
Queue Stats
303W - 294L
1,464 Elo+
Solo
Izanami
Izanami
Pasqu7111
Izanami
Level 65
God Stats
11W - 9L
1,576 SR
Queue Stats
63W - 45L
1,513 Elo+
Solo
Da Ji
Da Ji
Rohesemo
Da Ji
Level 74
God Stats
8W - 19L
905 SR
Queue Stats
102W - 104L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BuffaloBro5587
Martichoras
13
2 / 4 / 3
8,220
514
6,490
10,770
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Mayabytes
Ao Kuang
18
11 / 0 / 0
10,781
674
8,665
14,698
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
SpanKJr2003
Sylvanus
13
1 / 0 / 4
8,463
529
4,176
7,052
3,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
ZokLeore
Jormungandr
16
0 / 0 / 3
10,187
637
14,142
13,763
15,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 3 / 6
9,095
568
11,663
10,482
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Assassinate567
King Arthur
15
0 / 1 / 0
8,396
525
7,259
17,598
15,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
DarkzShadowz92
Morgan Le Fay
12
0 / 5 / 3
6,897
431
4,225
9,436
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Kodarion
Zhong Kui
13
4 / 3 / 1
7,807
488
13,163
15,930
10,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Pasqu7111
Izanami
13
1 / 4 / 2
7,716
482
2,733
11,237
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Da Ji
Rohesemo
Da Ji
13
2 / 4 / 2
8,119
507
3,907
14,192
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
7
7
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Assassinate567
King Arthur
0
1
0
0
W
Martichoras
BuffaloBro5587
Martichoras
2
4
3
0.88
L
Morgan Le Fay
DarkzShadowz92
Morgan Le Fay
0
5
3
0.3
L
Zhong Kui
Kodarion
Zhong Kui
4
3
1
1.5
W
Ao Kuang
Mayabytes
Ao Kuang
11
0
0
11
L
Izanami
Pasqu7111
Izanami
1
4
2
0.5
L
Da Ji
Rohesemo
Da Ji
2
4
2
0.75
W
Sylvanus
SpanKJr2003
Sylvanus
1
0
4
3
W
Jormungandr
ZokLeore
Jormungandr
0
0
3
1.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,136
Damage
31,287
56,765
Taken
68,393
34,554
Mitigated
39,698
20,953
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Assassinate567
King Arthur
7,259
823
0
3,973
17,598
15,605
0
12,606
4,992
207
72,615
W
Martichoras
BuffaloBro5587
Martichoras
6,490
1,468
71
1,974
10,770
4,297
1,155
5,282
5,488
0
48,258
L
Morgan Le Fay
DarkzShadowz92
Morgan Le Fay
4,225
635
0
1,189
9,436
3,574
0
6,679
2,757
39,955
0
L
Zhong Kui
Kodarion
Zhong Kui
13,163
1,140
175
7,102
15,930
10,464
0
8,336
7,594
56,283
0
W
Ao Kuang
Mayabytes
Ao Kuang
8,665
1,615
0
3,764
14,698
6,675
0
2,481
12,217
106,305
2,864
L
Izanami
Pasqu7111
Izanami
2,733
1,535
0
1,929
11,237
4,250
256
3,993
7,244
0
58,570
L
Da Ji
Rohesemo
Da Ji
3,907
731
0
1,111
14,192
5,805
675
6,111
8,081
0
60,648
W
Sylvanus
SpanKJr2003
Sylvanus
4,176
1,294
3,409
3,015
7,052
3,610
0
2,999
4,053
31,192
0
W
Jormungandr
ZokLeore
Jormungandr
14,142
4,603
0
3,145
13,763
15,250
0
1,324
12,439
88,568
483
W
11,663
672
1,481
4,094
10,482
4,722
967
5,983
4,499
68,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,746
Gold Earned
38,935
534
Minions Killed
472
0
Camps Cleared
0
1,522,393
Distance Traveled
1,458,723
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,396
525
131
8
0
334,176
4
W
Martichoras
8,220
514
74
5
0
287,351
0
L
Morgan Le Fay
6,897
431
61
4
0
222,113
2
L
Zhong Kui
7,807
488
82
5
0
290,380
0
W
Ao Kuang
10,781
674
136
9
0
365,783
0
L
Izanami
7,716
482
104
7
0
285,112
0
L
Da Ji
8,119
507
94
6
0
326,942
6
W
Sylvanus
8,463
529
52
3
0
265,417
0
W
Jormungandr
10,187
637
158
10
0
289,021
1
W
Hel
9,095
568
114
7
0
314,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role