Player Matchup

Mercury
Mercury
 
Mercury
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Filippone
Shiva
Level 148
God Stats
4W - 10L
1,619 SR
Queue Stats
111W - 111L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Lyrà
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,584 Elo+
Solo
Raijin
Raijin
TH1B0LT
Raijin
Level 109
God Stats
0W - 3L
1,152 SR
Queue Stats
197W - 225L
1,365 Elo+
Solo
Nike
Nike
ballciansack
Nike
Level 141
God Stats
0W - 1L
1,316 SR
Queue Stats
23W - 18L
1,506 Elo+
Solo
Team Averages
Level 134
1,417 SR
1,499 Elo+

VS

Team Averages
Level 108
1,485 SR
1,510 Elo+
Ratatoskr
Ratatoskr
KomkiFes
Ratatoskr
Level 88
God Stats
49W - 50L
1,465 SR
Queue Stats
67W - 62L
1,513 Elo+
Solo
Raijin
Raijin
MR GURNZZZ
Raijin
Level 125
God Stats
1W - 1L
1,249 SR
Queue Stats
75W - 93L
1,394 Elo+
Solo
Da Ji
Da Ji
MagicalPhur
Da Ji
Level 53
God Stats
11W - 11L
1,590 SR
Queue Stats
19W - 20L
1,489 Elo+
Party 1
Rama
Rama
MxRKvII
Rama
Level 57
God Stats
2W - 2L
1,366 SR
Queue Stats
26W - 25L
1,465 Elo+
Solo
Charon
Charon
llNobiliumll
Charon
Level 218
God Stats
11W - 5L
1,756 SR
Queue Stats
271W - 142L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 3 / 2
11,023
1,002
8,680
14,636
6,550
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
Filippone
Shiva
16
2 / 11 / 3
11,130
1,012
24,784
30,448
44,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Lyrà
Nu Wa
17
1 / 7 / 4
11,118
1,011
15,976
14,241
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Raijin
TH1B0LT
Raijin
15
0 / 5 / 2
9,987
908
8,911
13,624
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
0 / 0 / 0
8,782
798
0
548
278
Team 1 Tickets

130

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KomkiFes
Ratatoskr
18
10 / 0 / 12
12,801
1,164
18,123
13,755
6,487
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
MR GURNZZZ
Raijin
18
3 / 1 / 16
11,434
1,039
10,780
9,465
4,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 12
10,857
987
10,579
12,811
7,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
MxRKvII
Rama
17
3 / 2 / 12
11,248
1,023
8,349
14,028
7,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
18
7 / 1 / 9
12,100
1,100
16,982
12,297
8,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
6
Kills
26
26
Deaths
6
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
2
1.33
L
Shiva
Filippone
Shiva
2
11
3
0.32
W
Ratatoskr
KomkiFes
Ratatoskr
10
0
12
16
L
Nu Wa
Lyrà
Nu Wa
1
7
4
0.43
W
Raijin
MR GURNZZZ
Raijin
3
1
16
11
W
3
2
12
4.5
W
Rama
MxRKvII
Rama
3
2
12
4.5
L
Raijin
TH1B0LT
Raijin
0
5
2
0.2
L
0
0
0
0
W
Charon
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,351
Damage
64,813
73,497
Taken
62,356
63,429
Mitigated
35,187
2,108
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,680
3,690
0
67
14,636
6,550
0
5,394
9,154
0
35,124
L
Shiva
Filippone
Shiva
24,784
2,855
110
1,634
30,448
44,051
0
9,971
18,583
108
50,381
W
Ratatoskr
KomkiFes
Ratatoskr
18,123
8,271
0
3,047
13,755
6,487
0
5,876
7,674
0
38,709
L
Nu Wa
Lyrà
Nu Wa
15,976
6,421
0
277
14,241
6,265
0
4,706
9,474
39,323
0
W
Raijin
MR GURNZZZ
Raijin
10,780
1,238
0
1,855
9,465
4,726
0
2,978
6,246
33,002
0
W
10,579
2,084
0
475
12,811
7,861
0
5,834
6,758
55
21,111
W
Rama
MxRKvII
Rama
8,349
7,810
0
2,944
14,028
7,311
0
3,555
9,776
0
34,638
L
Raijin
TH1B0LT
Raijin
8,911
863
0
20
13,624
6,285
0
6,689
6,786
27,984
0
L
0
0
0
0
548
278
0
548
0
0
0
W
Charon
16,982
1,708
0
0
12,297
8,802
0
6,752
5,416
46,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,040
Gold Earned
58,440
195
Minions Killed
243
8
Camps Cleared
9
872,953
Distance Traveled
1,095,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,023
1,002
40
4
5
273,821
0
L
Shiva
11,130
1,012
49
4
0
211,316
0
W
Ratatoskr
12,801
1,164
45
4
3
268,967
0
L
Nu Wa
11,118
1,011
51
5
3
197,647
0
W
Raijin
11,434
1,039
52
5
1
179,346
0
W
Da Ji
10,857
987
18
2
4
222,383
0
W
Rama
11,248
1,023
70
6
0
200,465
0
L
Raijin
9,987
908
55
5
0
187,856
0
L
Nike
8,782
798
0
0
0
2,313
0
W
Charon
12,100
1,100
58
5
1
224,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role