Player Matchup

Anhur
Anhur
LousyMountain
Anhur
Level 61
God Stats
13W - 10L
1,627 SR
Queue Stats
119W - 117L
1,509 Elo+
Party 4
Khepri
Khepri
MadMelena
Khepri
Level 58
God Stats
1W - 2L
1,572 SR
Queue Stats
57W - 79L
1,419 Elo+
Party 4
Anubis
Anubis
SlikuHolo
Anubis
Level 47
God Stats
14W - 10L
1,463 SR
Queue Stats
94W - 94L
1,421 Elo+
Party 1
He Bo
He Bo
crocadee
He Bo
Level 61
God Stats
1W - 1L
1,760 SR
Queue Stats
68W - 65L
1,504 Elo+
Party 1
Artemis
Artemis
xSatyaVaswani
Artemis
Level 164
God Stats
5W - 7L
1,600 SR
Queue Stats
212W - 173L
1,591 Elo+
Party 1
Team Averages
Level 78
1,604 SR
1,489 Elo+

VS

Team Averages
Level 123
1,546 SR
1,536 Elo+
Geb
Geb
AlexThoms12
Geb
Level 147
God Stats
1W - 0L
1,220 SR
Queue Stats
31W - 27L
1,519 Elo+
Party 3
Janus
Janus
ansagar
Janus
Level 122
God Stats
2W - 2L
1,389 SR
Queue Stats
206W - 170L
1,511 Elo+
Party 2
Medusa
Medusa
fandosea
Medusa
Level 119
God Stats
4W - 4L
1,580 SR
Queue Stats
41W - 31L
1,539 Elo+
Party 3
Fenrir
Fenrir
nag0ru
Fenrir
Level 143
God Stats
6W - 2L
1,889 SR
Queue Stats
196W - 170L
1,545 Elo+
Solo
Tyr
Tyr
sadsouichi
Tyr
Level 86
God Stats
1W - 0L
1,653 SR
Queue Stats
26W - 20L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,770
451
2,671
8,292
3,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
MadMelena
Khepri
10
0 / 4 / 1
6,488
433
2,519
13,916
13,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
SlikuHolo
Anubis
13
2 / 8 / 1
7,744
516
8,539
13,630
7,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
crocadee
He Bo
14
5 / 5 / 3
8,365
558
8,229
13,419
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
12
4 / 4 / 2
8,162
544
9,898
10,645
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,813
588
6,120
11,480
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
ansagar
Janus
14
1 / 4 / 1
8,721
581
3,574
8,805
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
fandosea
Medusa
15
6 / 1 / 2
9,247
616
13,057
7,737
3,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
nag0ru
Fenrir
15
5 / 3 / 5
8,957
597
10,024
13,163
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
11 / 3 / 2
10,975
732
12,519
15,127
5,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
24
24
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
0
3
0
0
L
Khepri
MadMelena
Khepri
0
4
1
0.13
L
Anubis
SlikuHolo
Anubis
2
8
1
0.31
W
Janus
ansagar
Janus
1
4
1
0.38
L
He Bo
crocadee
He Bo
5
5
3
1.3
W
Medusa
fandosea
Medusa
6
1
2
7
W
Fenrir
nag0ru
Fenrir
5
3
5
2.5
W
11
3
2
4
L
Artemis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,856
Damage
45,294
59,902
Taken
56,312
32,981
Mitigated
27,717
13,269
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,120
960
0
1,607
11,480
10,369
154
2,307
9,173
29,630
0
L
2,671
1,154
0
2,622
8,292
3,271
0
1,609
6,683
0
56,125
L
Khepri
MadMelena
Khepri
2,519
279
0
2,347
13,916
13,830
0
3,302
10,602
13,294
0
L
Anubis
SlikuHolo
Anubis
8,539
425
0
3,343
13,630
7,725
0
0
13,630
56,120
0
W
Janus
ansagar
Janus
3,574
232
0
625
8,805
3,269
0
2,429
6,376
70,353
0
L
He Bo
crocadee
He Bo
8,229
367
0
4,351
13,419
4,188
0
1,602
11,737
61,876
0
W
Medusa
fandosea
Medusa
13,057
7,711
0
3,373
7,737
3,241
1,537
1,915
5,822
0
78,844
W
Fenrir
nag0ru
Fenrir
10,024
2,470
0
2,483
13,163
5,345
265
4,102
9,061
0
57,733
W
12,519
2,035
0
6,669
15,127
5,493
282
8,835
6,292
0
83,131
L
Artemis
9,898
2,488
0
606
10,645
3,967
732
2,929
7,556
0
62,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
46,713
421
Minions Killed
507
0
Camps Cleared
0
1,371,934
Distance Traveled
1,602,062
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,813
588
41
3
0
318,774
0
L
Anhur
6,770
451
102
7
0
283,810
3
L
Khepri
6,488
433
24
2
0
280,390
4
L
Anubis
7,744
516
91
6
0
238,556
0
W
Janus
8,721
581
130
9
0
311,298
1
L
He Bo
8,365
558
91
6
0
309,043
0
W
Medusa
9,247
616
132
9
0
303,048
0
W
Fenrir
8,957
597
73
5
0
337,134
1
W
Tyr
10,975
732
131
9
0
331,808
1
L
Artemis
8,162
544
113
8
0
260,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role