Player Matchup

Achilles
Achilles
DarrellCombos
Achilles
Level 86
God Stats
0W - 3L
1,171 SR
Queue Stats
203W - 255L
1,407 Elo+
Party 2
Horus
Horus
glaivve
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 18L
1,500 Elo+
Party 1
Nemesis
Nemesis
robeljefe
Nemesis
Level 61
God Stats
8W - 6L
1,604 SR
Queue Stats
130W - 124L
1,380 Elo+
Party 2
Chernobog
Chernobog
wyd way
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,378 Elo+
Party 1
Bake Kujira
Bake Kujira
xavier132209
Bake Kujira
Level 51
God Stats
9W - 8L
1,613 SR
Queue Stats
30W - 26L
1,480 Elo+
Solo
Team Averages
Level 58
1,478 SR
1,429 Elo+

VS

Team Averages
Level 66
1,473 SR
1,490 Elo+
Da Ji
Da Ji
Dreamgirl1589
Da Ji
Level 108
God Stats
21W - 18L
1,528 SR
Queue Stats
682W - 708L
1,370 Elo+
Solo
Cthulhu
Cthulhu
HanSoloDolo27
Cthulhu
Level 59
God Stats
6W - 1L
1,727 SR
Queue Stats
6W - 4L
1,800 Elo+
Solo
Geb
Geb
Lord Junior12
Geb
Level 46
God Stats
3W - 5L
1,327 SR
Queue Stats
74W - 76L
1,426 Elo+
Solo
Anubis
Anubis
SPIDERSLOTH808
Anubis
Level 63
God Stats
4W - 0L
1,295 SR
Queue Stats
59W - 55L
1,422 Elo+
Solo
Sol
Sol
ethanf65
Sol
Level 56
God Stats
97W - 94L
1,487 SR
Queue Stats
232W - 246L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarrellCombos
Achilles
13
1 / 3 / 0
7,929
466
9,749
17,616
18,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
glaivve
Horus
10
0 / 2 / 2
6,299
371
1,801
12,442
8,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
robeljefe
Nemesis
16
3 / 1 / 1
9,019
531
12,062
15,481
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
wyd way
Chernobog
10
0 / 3 / 0
7,081
417
3,700
10,743
4,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bake Kujira
xavier132209
Bake Kujira
12
1 / 7 / 3
8,153
480
5,654
15,986
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
7,750
456
4,084
9,128
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
13
3 / 0 / 2
8,430
496
10,808
16,695
15,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 0 / 2
8,162
480
4,978
8,403
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 3 / 4
9,317
548
15,724
10,662
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 4
8,041
473
12,653
9,666
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
16
16
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
DarrellCombos
Achilles
1
3
0
0.33
W
0
0
3
1.5
W
Cthulhu
3
0
2
4
W
3
0
2
4
W
8
3
4
3.33
W
2
2
4
2
L
Horus
glaivve
Horus
0
2
2
0.5
L
Nemesis
robeljefe
Nemesis
3
1
1
3.5
L
Chernobog
wyd way
Chernobog
0
3
0
0
L
Bake Kujira
xavier132209
Bake Kujira
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,966
Damage
48,247
72,268
Taken
54,554
46,192
Mitigated
37,538
12,050
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DarrellCombos
Achilles
9,749
3,233
0
5,611
17,616
18,688
0
9,892
7,724
0
49,658
W
4,084
468
0
4,140
9,128
4,114
0
551
8,444
0
59,316
W
Cthulhu
10,808
2,743
834
4,865
16,695
15,518
90
612
15,000
39,877
627
W
4,978
531
0
3,269
8,403
8,560
228
583
7,781
14,380
0
W
15,724
1,157
0
4,057
10,662
5,273
2,246
1,813
8,807
62,855
0
W
12,653
5,435
0
4,251
9,666
4,073
2,653
2,095
7,532
67,932
4,304
L
Horus
glaivve
Horus
1,801
833
471
1,595
12,442
8,961
0
9,139
3,303
0
17,796
L
Nemesis
robeljefe
Nemesis
12,062
5,368
0
2,781
15,481
6,186
45
6,389
9,092
0
88,652
L
Chernobog
wyd way
Chernobog
3,700
2,163
0
1,252
10,743
4,963
0
6,562
4,181
0
38,558
L
Bake Kujira
xavier132209
Bake Kujira
5,654
3,326
0
340
15,986
7,394
765
11,320
4,666
46,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
41,700
352
Minions Killed
337
0
Camps Cleared
0
1,615,426
Distance Traveled
1,571,449
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,929
466
58
3
0
313,012
3
W
Da Ji
7,750
456
84
5
0
376,562
2
W
Cthulhu
8,430
496
43
3
0
299,672
2
W
Geb
8,162
480
14
1
0
338,916
6
W
Anubis
9,317
548
84
5
0
271,198
0
W
Sol
8,041
473
112
7
0
285,101
0
L
Horus
6,299
371
25
1
0
316,845
0
L
Nemesis
9,019
531
127
7
0
395,738
0
L
Chernobog
7,081
417
55
3
0
298,859
3
L
Bake Kujira
8,153
480
87
5
0
290,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role