Player Matchup

Ra
Ra
Silver IV
Tekiy
Ra
Silver IV
Level 120
God Stats
3W - 0L
1,862 SR
Queue Stats
8W - 9L
1,405 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,862 SR
1,405 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,497 SR
1,363 MMR
Ah Puch
Ah Puch
Silver IV
Shadiar
Ah Puch
Silver IV
Level 119
God Stats
1W - 1L
1,497 SR
Queue Stats
2W - 6L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
2 / 2 / 0
11,747
979
7,575
11,978
10,927
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HachimanMedusaCernunnosApolloCamazotz

VS

Bans
AgniOsirisSolVulcanRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Shadiar
Ah Puch
16
2 / 2 / 0
11,352
946
10,254
11,288
8,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Shadiar
Ah Puch
2
2
0
1
W
Ra
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,575
Damage
10,254
11,978
Taken
11,288
10,927
Mitigated
8,779
2,080
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Shadiar
Ah Puch
10,254
1,833
0
5,056
11,288
8,779
335
7,864
3,369
65,612
0
W
Ra
7,575
2,025
0
2,080
11,978
10,927
1,031
10,626
1,352
57,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,747
Gold Earned
11,352
140
Minions Killed
119
4
Camps Cleared
6
211,691
Distance Traveled
221,181
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,352
946
119
10
6
221,181
0
W
Ra
11,747
979
140
12
4
211,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role