Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gspag717
Ah Muzen Cab
Level 18
God Stats
43W - 43L
1,545 SR
Queue Stats
76W - 92L
1,432 Elo+
Party 1
Nike
Nike
UnownKing
Nike
Level 82
God Stats
0W - 1L
1,485 SR
Queue Stats
18W - 23L
1,425 Elo+
Party 1
Freya
Freya
joycie812
Freya
Level 49
God Stats
59W - 65L
1,508 SR
Queue Stats
67W - 75L
1,452 Elo+
Party 1
Team Averages
Level 69
1,508 SR
1,462 Elo+

VS

Team Averages
Level 56
1,591 SR
1,404 Elo+
Hercules
Hercules
Auwee
Hercules
Level 86
God Stats
2W - 0L
1,732 SR
Queue Stats
99W - 107L
1,466 Elo+
Solo
Arachne
Arachne
CardNewt375
Arachne
Level 63
God Stats
5W - 2L
1,572 SR
Queue Stats
42W - 40L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Dawsonabram
Nu Wa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,247 Elo+
Party 2
Ymir
Ymir
ItsJillyBean
Ymir
Level 59
God Stats
88W - 94L
1,493 SR
Queue Stats
115W - 122L
1,462 Elo+
Solo
Olorun
Olorun
Nosenia
Olorun
Level 49
God Stats
1W - 2L
1,657 SR
Queue Stats
12W - 14L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 5 / 1
7,128
1,018
5,718
11,712
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
 
Bacchus
12
1 / 3 / 1
7,117
1,017
5,435
11,197
14,856
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Gspag717
Ah Muzen Cab
12
0 / 2 / 0
6,997
1,000
4,844
6,994
2,817
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
12
0 / 1 / 2
6,607
944
2,317
3,552
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
joycie812
Freya
12
0 / 2 / 1
7,085
1,012
3,817
7,837
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

292

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Auwee
Hercules
13
4 / 1 / 8
8,363
1,195
8,520
7,715
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
CardNewt375
Arachne
13
2 / 0 / 8
7,916
1,131
4,207
6,180
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 1 / 10
8,071
1,153
10,316
3,715
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 7
6,966
995
3,811
2,813
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Nosenia
Olorun
13
5 / 0 / 4
8,656
1,237
11,345
4,951
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
2
Kills
13
13
Deaths
2
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
1
0.3
L
Bacchus
 
Bacchus
1
3
1
0.5
W
Hercules
Auwee
Hercules
4
1
8
8
W
Arachne
CardNewt375
Arachne
2
0
8
6
W
2
1
10
7
L
Ah Muzen Cab
Gspag717
Ah Muzen Cab
0
2
0
0
W
0
0
7
3.5
W
Olorun
Nosenia
Olorun
5
0
4
7
L
Nike
0
1
2
1
L
Freya
joycie812
Freya
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,131
Damage
38,199
41,292
Taken
25,374
27,914
Mitigated
15,984
5,079
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,718
1,305
0
3,497
11,712
5,011
0
6,362
5,055
0
18,451
L
Bacchus
 
Bacchus
5,435
266
0
273
11,197
14,856
0
7,510
3,421
14,306
0
W
Hercules
Auwee
Hercules
8,520
3,287
0
2,296
7,715
7,445
0
2,439
5,276
0
15,633
W
Arachne
CardNewt375
Arachne
4,207
3,121
0
1,163
6,180
3,584
0
2,605
3,575
0
11,463
W
10,316
4,466
0
250
3,715
1,474
0
1,387
2,328
19,877
0
L
Ah Muzen Cab
Gspag717
Ah Muzen Cab
4,844
1,953
0
0
6,994
2,817
0
4,277
2,675
0
26,129
W
3,811
518
0
0
2,813
1,784
0
1,336
1,477
13,953
120
W
Olorun
Nosenia
Olorun
11,345
7,371
150
1,463
4,951
1,697
0
1,485
3,466
28,477
0
L
Nike
2,317
135
0
0
3,552
1,936
0
2,291
1,223
0
5,400
L
Freya
joycie812
Freya
3,817
1,080
0
1,309
7,837
3,294
0
5,007
2,660
27,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
39,972
172
Minions Killed
147
4
Camps Cleared
6
535,116
Distance Traveled
647,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,128
1,018
28
4
1
120,576
0
L
Bacchus
7,117
1,017
13
2
1
127,393
0
W
Hercules
8,363
1,195
29
4
0
144,344
0
W
Arachne
7,916
1,131
18
3
2
152,530
0
W
Nu Wa
8,071
1,153
17
2
0
129,192
0
L
Ah Muzen Cab
6,997
1,000
71
10
0
122,602
0
W
Ymir
6,966
995
42
6
0
98,141
0
W
Olorun
8,656
1,237
41
6
4
123,606
0
L
Nike
6,607
944
5
1
2
55,765
0
L
Freya
7,085
1,012
55
8
0
108,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role