Player Matchup

Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Blackjuanito
Sun Wukong
Level 117
God Stats
2W - 0L
1,315 SR
Queue Stats
44W - 41L
1,398 Elo+
Solo
Fenrir
Fenrir
Cptblazer7474
Fenrir
Level 69
God Stats
76W - 70L
1,457 SR
Queue Stats
366W - 399L
1,413 Elo+
Solo
Scylla
Scylla
DStewie
Scylla
Level 59
God Stats
1W - 0L
1,242 SR
Queue Stats
5W - 1L
1,433 Elo+
Solo
Cerberus
Cerberus
jeanstreet
Cerberus
Level 82
God Stats
3W - 1L
1,311 SR
Queue Stats
19W - 17L
1,401 Elo+
Solo
Team Averages
Level 82
1,365 SR
1,429 Elo+

VS

Team Averages
Level 106
1,488 SR
1,468 Elo+
Sobek
Sobek
 
Sobek
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Greenleaf15
Anhur
Level 147
God Stats
129W - 158L
1,538 SR
Queue Stats
897W - 954L
1,387 Elo+
Solo
Chang'e
Chang'e
ICeman6978
Chang'e
Level 109
God Stats
4W - 9L
1,349 SR
Queue Stats
138W - 141L
1,480 Elo+
Solo
Maman Brigitte
Maman Brigitte
Vaingorious
Maman Brigitte
Level 157
God Stats
4W - 1L
1,890 SR
Queue Stats
30W - 41L
1,406 Elo+
Solo
Thanatos
Thanatos
阿li嘎多美羊羊桑
Thanatos
Level 45
God Stats
0W - 3L
1,161 SR
Queue Stats
32W - 27L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 10
6,661
1,332
4,514
1,006
329
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Blackjuanito
Sun Wukong
11
1 / 0 / 7
6,229
1,246
4,632
4,333
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 0 / 7
6,780
1,356
6,772
4,190
3,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Scylla
DStewie
Scylla
12
3 / 0 / 6
7,417
1,483
5,375
1,608
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
jeanstreet
Cerberus
12
3 / 0 / 10
7,029
1,406
4,963
5,834
5,583
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

401

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 0
5,353
1,071
1,080
1,378
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 0
6,314
1,263
2,579
10,756
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ICeman6978
Chang'e
10
0 / 5 / 0
5,686
1,137
4,690
8,215
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
Vaingorious
Maman Brigitte
10
0 / 1 / 0
5,828
1,166
2,797
4,705
1,576
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 0
5,769
1,154
3,772
4,954
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
13
Kills
0
0
Deaths
13
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
10
7
L
Sobek
 
Sobek
0
1
0
0
W
Sun Wukong
Blackjuanito
Sun Wukong
1
0
7
4.5
W
4
0
7
7.5
W
Scylla
DStewie
Scylla
3
0
6
6
L
0
4
0
0
L
Chang'e
ICeman6978
Chang'e
0
5
0
0
L
Maman Brigitte
Vaingorious
Maman Brigitte
0
1
0
0
W
Cerberus
jeanstreet
Cerberus
3
0
10
8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,256
Damage
14,918
16,971
Taken
30,008
12,077
Mitigated
12,479
4,793
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,514
2,114
0
155
1,006
329
0
430
576
0
8,209
L
Sobek
 
Sobek
1,080
438
0
113
1,378
617
0
142
1,099
1,633
0
W
Sun Wukong
Blackjuanito
Sun Wukong
4,632
1,626
0
1,859
4,333
2,773
0
1,671
2,662
0
15,738
W
6,772
1,054
0
352
4,190
3,058
0
2,866
1,324
0
9,534
W
Scylla
DStewie
Scylla
5,375
119
0
0
1,608
334
0
94
1,514
25,115
0
L
2,579
1,464
0
1,741
10,756
5,996
0
2,194
8,435
0
10,612
L
Chang'e
ICeman6978
Chang'e
4,690
1,235
854
1,372
8,215
2,462
0
4,022
4,113
15,511
0
L
Maman Brigitte
Vaingorious
Maman Brigitte
2,797
0
0
0
4,705
1,576
0
1,997
2,663
17,654
0
W
Cerberus
jeanstreet
Cerberus
4,963
602
70
2,357
5,834
5,583
0
3,506
2,328
10,859
0
L
3,772
202
0
1,310
4,954
1,828
0
1,983
2,933
0
11,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
28,950
109
Minions Killed
91
6
Camps Cleared
3
535,537
Distance Traveled
400,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,661
1,332
9
2
1
99,285
0
L
Sobek
5,353
1,071
0
0
0
21,438
0
W
Sun Wukong
6,229
1,246
24
5
3
104,017
0
W
Fenrir
6,780
1,356
6
1
0
119,517
0
W
Scylla
7,417
1,483
56
11
1
103,660
0
L
Anhur
6,314
1,263
14
3
0
86,436
0
L
Chang'e
5,686
1,137
21
4
2
87,902
0
L
Maman Brigitte
5,828
1,166
35
7
1
100,457
0
W
Cerberus
7,029
1,406
14
3
1
109,058
0
L
Thanatos
5,769
1,154
21
4
0
104,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role