Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Capwolf228
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,423 Elo+
Party 1
Osiris
Osiris
FedeVidal28
Osiris
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 107L
1,487 Elo+
Party 3
Izanami
Izanami
KillWolfComback
Izanami
Level 60
God Stats
4W - 2L
1,490 SR
Queue Stats
70W - 79L
1,431 Elo+
Party 1
Ymir
Ymir
MrGatito_YT
Ymir
Level 85
God Stats
7W - 1L
1,586 SR
Queue Stats
96W - 90L
1,460 Elo+
Party 1
Team Averages
Level 65
1,515 SR
1,460 Elo+

VS

Team Averages
Level 88
1,432 SR
1,405 Elo+
Bake Kujira
Bake Kujira
DKillua
Bake Kujira
Level 123
God Stats
0W - 1L
1,188 SR
Queue Stats
4W - 7L
1,387 Elo+
Party 2
Thanatos
Thanatos
Diihz
Thanatos
Level 69
God Stats
6W - 2L
1,709 SR
Queue Stats
67W - 70L
1,513 Elo+
Solo
Anubis
Anubis
MITPZETE
Anubis
Level 63
God Stats
1W - 3L
1,435 SR
Queue Stats
3W - 5L
1,394 Elo+
Party 2
Osiris
Osiris
Ruan_Heaper
Osiris
Level 118
God Stats
2W - 4L
1,433 SR
Queue Stats
523W - 540L
1,367 Elo+
Solo
Charybdis
Charybdis
ZZ77
Charybdis
Level 68
God Stats
1W - 3L
1,396 SR
Queue Stats
21W - 46L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 0 / 5
10,128
596
14,451
15,287
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Capwolf228
Merlin
15
2 / 3 / 3
9,484
558
6,912
7,052
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
16
5 / 1 / 3
10,378
610
14,223
17,955
21,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 0
9,297
547
9,431
12,127
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 2
7,576
446
4,746
7,791
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DKillua
Bake Kujira
12
1 / 3 / 3
7,501
441
6,167
15,473
12,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Diihz
Thanatos
15
3 / 3 / 2
8,829
519
9,266
15,005
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
MITPZETE
Anubis
13
2 / 4 / 1
7,946
467
6,870
11,511
5,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
14
1 / 3 / 0
8,441
497
8,068
19,506
21,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
ZZ77
Charybdis
16
0 / 1 / 1
9,020
531
6,777
12,622
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
7
7
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
5
7.5
W
Merlin
Capwolf228
Merlin
2
3
3
1.17
L
Bake Kujira
DKillua
Bake Kujira
1
3
3
0.83
L
Thanatos
Diihz
Thanatos
3
3
2
1.33
W
Osiris
5
1
3
6.5
W
2
2
0
1
L
Anubis
MITPZETE
Anubis
2
4
1
0.63
W
0
1
2
1
L
Osiris
1
3
0
0.33
L
Charybdis
ZZ77
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,763
Damage
37,148
60,212
Taken
74,117
40,285
Mitigated
50,296
18,823
Healing
23,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,451
6,079
0
7,877
15,287
6,334
0
3,856
11,431
0
98,493
W
Merlin
Capwolf228
Merlin
6,912
535
0
500
7,052
2,218
265
4,047
3,005
59,994
0
L
Bake Kujira
DKillua
Bake Kujira
6,167
2,562
0
1,268
15,473
12,475
9
4,811
10,662
23,635
0
L
Thanatos
Diihz
Thanatos
9,266
2,702
0
9,944
15,005
6,570
0
898
14,107
0
80,164
W
Osiris
14,223
6,129
0
6,631
17,955
21,072
502
1,267
16,688
0
72,918
W
9,431
6,402
0
2,737
12,127
4,652
1,073
1,367
10,760
0
91,841
L
Anubis
MITPZETE
Anubis
6,870
161
0
4,079
11,511
5,434
0
4,398
7,113
54,816
0
W
4,746
491
0
1,078
7,791
6,009
0
2,680
5,111
23,147
0
L
Osiris
8,068
2,663
0
3,520
19,506
21,194
0
687
18,819
254
55,278
L
Charybdis
ZZ77
Charybdis
6,777
3,580
0
4,810
12,622
4,623
3,060
864
11,758
0
83,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
41,737
529
Minions Killed
465
0
Camps Cleared
0
1,741,581
Distance Traveled
1,578,791
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,128
596
130
8
0
409,158
8
W
Merlin
9,484
558
123
7
0
320,855
0
L
Bake Kujira
7,501
441
36
2
0
331,592
9
L
Thanatos
8,829
519
102
6
0
346,014
0
W
Osiris
10,378
610
102
6
0
319,360
4
W
Izanami
9,297
547
148
9
0
327,562
0
L
Anubis
7,946
467
101
6
0
284,680
0
W
Ymir
7,576
446
26
2
0
364,646
0
L
Osiris
8,441
497
81
5
0
303,164
0
L
Charybdis
9,020
531
145
9
0
313,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role