Player Matchup

Heimdallr
Heimdallr
Gold V
Aeugis
Heimdallr
Gold V
Level 141
God Stats
1W - 1L
1,317 SR
Queue Stats
28W - 30L
1,477 MMR
Solo
Sylvanus
Sylvanus
Silver II
DarckCraack
Sylvanus
Silver II
Level 44
God Stats
1W - 0L
1,727 SR
Queue Stats
19W - 17L
1,443 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
Netflix_and_Bang
Ix Chel
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,481 MMR
Solo
Thanatos
Thanatos
Silver I
iWitn3ss
Thanatos
Silver I
Level 43
God Stats
2W - 5L
1,623 SR
Queue Stats
25W - 28L
1,508 MMR
Solo
Janus
Janus
Silver I
kevwil
Janus
Silver I
Level 183
God Stats
3W - 1L
1,299 SR
Queue Stats
19W - 12L
1,544 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,493 SR
1,491 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,694 SR
1,490 MMR
King Arthur
King Arthur
Gold I
Evolved Kingdom
King Arthur
Gold I
Level 153
God Stats
18W - 17L
1,589 SR
Queue Stats
497W - 489L
1,504 MMR
Solo
Thoth
Thoth
Gold IV
HercRightNut
Thoth
Gold IV
Level 48
God Stats
1W - 3L
1,811 SR
Queue Stats
58W - 67L
1,494 MMR
Solo
Rama
Rama
Bronze III
RRiot
Rama
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze V
SwanDawn
Ao Kuang
Bronze V
Level 145
God Stats
0W - 3L
1,749 SR
Queue Stats
20W - 27L
1,520 MMR
Party 1
Yemoja
Yemoja
Silver III
millionbucks245
Yemoja
Silver III
Level 128
God Stats
1W - 3L
1,820 SR
Queue Stats
10W - 19L
1,433 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aeugis
Heimdallr
13
0 / 2 / 2
7,462
533
4,168
7,562
3,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
DarckCraack
Sylvanus
10
0 / 1 / 4
6,639
474
3,307
10,483
6,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 1 / 2
8,107
579
4,891
9,719
5,389
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
iWitn3ss
Thanatos
15
7 / 1 / 2
8,571
612
6,382
11,368
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
kevwil
Janus
14
2 / 1 / 3
8,219
587
5,334
5,556
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah PuchKukulkanCharonYu HuangArachne

VS

Bans
UllrMaman BrigitteNikeAchillesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evolved Kingdom
King Arthur
13
0 / 2 / 2
8,059
576
7,474
10,860
7,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
7,435
531
2,453
6,042
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
RRiot
Rama
10
0 / 0 / 1
6,465
462
5,489
5,673
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SwanDawn
Ao Kuang
13
3 / 3 / 1
7,706
550
3,693
10,893
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 0
5,879
420
4,087
7,023
5,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
6
6
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aeugis
Heimdallr
0
2
2
0.5
W
Sylvanus
DarckCraack
Sylvanus
0
1
4
2
L
King Arthur
Evolved Kingdom
King Arthur
0
2
2
0.5
L
1
3
1
0.5
W
1
1
2
2
L
Rama
RRiot
Rama
0
0
1
0.5
L
Ao Kuang
SwanDawn
Ao Kuang
3
3
1
1.17
W
Thanatos
iWitn3ss
Thanatos
7
1
2
8
W
Janus
kevwil
Janus
2
1
3
3.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
23,196
44,688
Taken
40,491
21,852
Mitigated
21,306
25,250
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aeugis
Heimdallr
4,168
3,142
0
2,517
7,562
3,224
715
1,891
5,671
0
60,699
W
Sylvanus
DarckCraack
Sylvanus
3,307
1,451
1,927
4,094
10,483
6,405
0
4,063
6,420
19,584
0
L
King Arthur
Evolved Kingdom
King Arthur
7,474
871
0
2,190
10,860
7,794
0
4,768
6,092
0
66,674
L
2,453
0
0
350
6,042
1,874
0
3,027
2,843
58,705
0
W
4,891
1,036
156
5,997
9,719
5,389
0
669
8,475
62,398
0
L
Rama
RRiot
Rama
5,489
4,889
0
2,511
5,673
1,887
288
1,061
4,612
0
47,816
L
Ao Kuang
SwanDawn
Ao Kuang
3,693
1,155
0
3,418
10,893
4,030
0
1,502
9,343
62,827
0
W
Thanatos
iWitn3ss
Thanatos
6,382
2,202
0
9,393
11,368
4,687
0
2,223
8,989
0
76,327
W
Janus
kevwil
Janus
5,334
549
0
1,166
5,556
2,147
126
2,129
3,427
73,666
0
L
4,087
879
771
1,640
7,023
5,721
0
2,836
4,069
13,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
35,544
467
Minions Killed
415
0
Camps Cleared
0
1,345,326
Distance Traveled
1,246,728
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,462
533
99
7
0
246,014
2
W
Sylvanus
6,639
474
25
2
0
262,024
4
L
King Arthur
8,059
576
111
8
0
258,852
2
L
Thoth
7,435
531
115
8
0
256,412
4
W
Ix Chel
8,107
579
98
7
0
217,660
1
L
Rama
6,465
462
79
6
0
159,336
0
L
Ao Kuang
7,706
550
90
6
0
305,711
0
W
Thanatos
8,571
612
113
8
0
330,349
0
W
Janus
8,219
587
132
9
0
289,279
6
L
Yemoja
5,879
420
20
1
0
266,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role