Player Matchup

Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DistrictGame
Bellona
Level 141
God Stats
162W - 111L
1,602 SR
Queue Stats
504W - 475L
1,491 Elo+
Solo
Thanatos
Thanatos
Lemon_Grub_
Thanatos
Level 149
God Stats
20W - 11L
1,614 SR
Queue Stats
166W - 190L
1,453 Elo+
Solo
Hades
Hades
TTVOneUpGod
Hades
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 1
Maui
Maui
Whatsapiecost
Maui
Level 47
God Stats
2W - 2L
1,762 SR
Queue Stats
78W - 73L
1,540 Elo+
Solo
Team Averages
Level 106
1,596 SR
1,439 Elo+

VS

Team Averages
Level 117
1,494 SR
1,485 Elo+
Serqet
Serqet
AciidRaindrops
Serqet
Level 129
God Stats
6W - 8L
1,451 SR
Queue Stats
322W - 286L
1,563 Elo+
Solo
Xing Tian
Xing Tian
Marnuscus
Xing Tian
Level 58
God Stats
1W - 1L
1,669 SR
Queue Stats
111W - 108L
1,478 Elo+
Party 2
Hera
Hera
Mr_WigglesPie
Hera
Level 191
God Stats
10W - 3L
1,769 SR
Queue Stats
567W - 556L
1,513 Elo+
Solo
Izanami
Izanami
TheCeaslessVoid
Izanami
Level 88
God Stats
0W - 3L
1,166 SR
Queue Stats
206W - 249L
1,430 Elo+
Party 2
Mulan
Mulan
TheIceVirus
Mulan
Level 121
God Stats
3W - 5L
1,416 SR
Queue Stats
300W - 322L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 2
6,030
548
7,253
5,379
1,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
DistrictGame
Bellona
11
4 / 2 / 1
7,195
654
9,546
12,967
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Lemon_Grub_
Thanatos
10
4 / 1 / 3
6,492
590
5,256
8,383
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,496
591
2,669
5,952
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
5,957
542
2,251
8,037
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,449
586
2,201
8,208
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Marnuscus
Xing Tian
9
1 / 1 / 0
5,648
513
3,398
8,727
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
5,855
532
6,620
5,636
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 5 / 0
5,314
483
3,522
7,432
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
5,034
458
4,599
11,559
5,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
4
4
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
L
1
0
1
1.5
W
Bellona
DistrictGame
Bellona
4
2
1
2.25
W
Thanatos
Lemon_Grub_
Thanatos
4
1
3
5.5
L
Xing Tian
Marnuscus
Xing Tian
1
1
0
1
L
1
3
1
0.5
W
3
0
1
3.5
L
1
5
0
0.2
L
0
5
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
20,340
40,718
Taken
41,562
22,124
Mitigated
19,127
18,855
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,253
3,133
0
1,893
5,379
1,932
0
1,587
3,792
0
43,919
L
2,201
495
0
5,542
8,208
3,263
0
275
7,933
0
47,297
W
Bellona
DistrictGame
Bellona
9,546
6,401
0
6,654
12,967
9,063
774
2,882
9,975
0
53,073
W
Thanatos
Lemon_Grub_
Thanatos
5,256
1,074
0
6,181
8,383
3,124
0
1,732
6,413
0
44,556
L
Xing Tian
Marnuscus
Xing Tian
3,398
540
0
2,709
8,727
6,523
72
1,241
7,486
12,443
0
L
6,620
1,622
0
1,701
5,636
1,307
308
1,322
4,314
40,859
0
W
2,669
39
26
1,753
5,952
2,759
1,675
2,443
3,359
34,513
0
L
3,522
3,014
0
1,039
7,432
2,224
289
2,082
5,350
0
38,910
L
4,599
917
0
1,530
11,559
5,810
0
0
11,559
0
26,984
W
2,251
785
0
2,348
8,037
5,246
0
1,374
6,663
14,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
28,300
292
Minions Killed
274
0
Camps Cleared
0
1,102,959
Distance Traveled
1,054,692
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,030
548
78
7
0
228,965
0
L
Serqet
6,449
586
89
8
0
263,842
0
W
Bellona
7,195
654
72
7
0
217,653
0
W
Thanatos
6,492
590
58
5
0
241,980
2
L
Xing Tian
5,648
513
15
1
0
243,859
1
L
Hera
5,855
532
61
6
0
192,170
0
W
Hades
6,496
591
67
6
0
195,640
0
L
Izanami
5,314
483
65
6
0
187,591
0
L
Mulan
5,034
458
44
4
0
167,230
0
W
Maui
5,957
542
17
2
0
218,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role