Player Matchup

Ne Zha
Ne Zha
DomiGAME_sk
Ne Zha
Level 138
God Stats
2W - 1L
1,417 SR
Queue Stats
389W - 384L
1,528 Elo+
Solo
Hera
Hera
MONSTERxMJDx
Hera
Level 216
God Stats
2W - 2L
1,691 SR
Queue Stats
172W - 166L
1,483 Elo+
Solo
Hercules
Hercules
WarriorKallas
Hercules
Level 124
God Stats
9W - 2L
1,689 SR
Queue Stats
44W - 47L
1,467 Elo+
Solo
Arachne
Arachne
madzac0511
Arachne
Level 141
God Stats
16W - 13L
1,598 SR
Queue Stats
411W - 430L
1,525 Elo+
Party 2
Hachiman
Hachiman
xvCxrter
Hachiman
Level 114
God Stats
23W - 27L
1,505 SR
Queue Stats
87W - 92L
1,463 Elo+
Party 2
Team Averages
Level 147
1,580 SR
1,493 Elo+

VS

Team Averages
Level 88
1,503 SR
1,403 Elo+
Bakasura
Bakasura
Gamingninja01
Bakasura
Level 176
God Stats
2W - 2L
1,400 SR
Queue Stats
120W - 163L
1,436 Elo+
Party 1
Anhur
Anhur
Homer-Lars
Anhur
Level 27
God Stats
4W - 6L
1,361 SR
Queue Stats
56W - 51L
1,432 Elo+
Party 1
Sol
Sol
Siemone
Sol
Level 108
God Stats
5W - 5L
1,532 SR
Queue Stats
25W - 27L
1,417 Elo+
Party 1
Bacchus
Bacchus
TheKevinNL
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
mariexfv
Baron Samedi
Level 122
God Stats
2W - 1L
1,723 SR
Queue Stats
69W - 67L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 1 / 9
8,133
542
4,802
12,141
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 3
10,143
676
10,785
6,585
2,798
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
WarriorKallas
Hercules
14
0 / 2 / 1
8,694
580
4,077
12,782
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
madzac0511
Arachne
14
5 / 0 / 0
8,494
566
8,209
14,341
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
xvCxrter
Hachiman
16
8 / 0 / 6
9,678
645
19,058
10,449
4,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gamingninja01
Bakasura
14
2 / 1 / 0
7,757
517
7,211
14,780
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
9
0 / 8 / 0
5,884
392
2,527
12,720
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
13
0 / 4 / 1
7,505
500
8,398
14,404
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TheKevinNL
Bacchus
10
0 / 5 / 0
6,415
428
3,177
13,645
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
mariexfv
Baron Samedi
13
1 / 2 / 1
7,856
524
9,615
9,199
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
3
3
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
1
9
6.5
L
Bakasura
Gamingninja01
Bakasura
2
1
0
2
L
Anhur
0
8
0
0
W
5
0
3
6.5
L
Sol
0
4
1
0.13
L
Bacchus
TheKevinNL
Bacchus
0
5
0
0
W
Hercules
WarriorKallas
Hercules
0
2
1
0.25
W
Arachne
madzac0511
Arachne
5
0
0
5
L
Baron Samedi
mariexfv
Baron Samedi
1
2
1
0.75
W
Hachiman
xvCxrter
Hachiman
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,931
Damage
30,928
56,298
Taken
64,748
28,940
Mitigated
37,931
24,705
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,802
1,415
160
4,082
12,141
7,948
540
2,882
8,056
0
18,384
L
Bakasura
Gamingninja01
Bakasura
7,211
4,582
0
5,332
14,780
6,213
0
1,698
13,036
0
60,638
L
Anhur
2,527
983
0
819
12,720
3,918
42
5
12,715
0
29,152
W
10,785
3,413
0
2,830
6,585
2,798
70
3,035
3,470
94,104
0
L
Sol
8,398
3,374
0
6,199
14,404
4,666
570
7,120
7,058
65,283
0
L
Bacchus
TheKevinNL
Bacchus
3,177
644
0
1,785
13,645
13,866
0
804
12,776
18,685
0
W
Hercules
WarriorKallas
Hercules
4,077
1,534
0
4,453
12,782
7,742
643
6,197
5,309
0
62,937
W
Arachne
madzac0511
Arachne
8,209
5,417
0
5,771
14,341
5,746
0
5,278
8,626
0
70,220
L
Baron Samedi
mariexfv
Baron Samedi
9,615
874
0
3,769
9,199
9,268
0
812
8,378
55,441
0
W
Hachiman
xvCxrter
Hachiman
19,058
12,804
0
7,409
10,449
4,706
219
3,225
7,014
0
94,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
35,417
579
Minions Killed
418
0
Camps Cleared
0
1,593,308
Distance Traveled
1,406,879
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,133
542
18
1
0
331,566
4
L
Bakasura
7,757
517
134
9
0
366,535
2
L
Anhur
5,884
392
54
4
0
262,717
4
W
Hera
10,143
676
182
12
0
300,550
0
L
Sol
7,505
500
115
8
0
257,772
2
L
Bacchus
6,415
428
19
1
0
270,619
0
W
Hercules
8,694
580
126
8
0
324,921
0
W
Arachne
8,494
566
103
7
0
348,174
2
L
Baron Samedi
7,856
524
96
6
0
249,236
2
W
Hachiman
9,678
645
150
10
0
288,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role