Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Demaro1
Olorun
Level 86
God Stats
2W - 1L
1,376 SR
Queue Stats
6W - 11L
1,401 Elo+
Party 2
Yemoja
Yemoja
defacato
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,282 Elo+
Party 1
Amaterasu
Amaterasu
fishmonkey13
Amaterasu
Level 7
God Stats
2W - 1L
1,722 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 1
Izanami
Izanami
x_tiaa_xo
Izanami
Level 65
God Stats
4W - 4L
1,647 SR
Queue Stats
9W - 9L
1,465 Elo+
Solo
Team Averages
Level 68
1,549 SR
1,416 Elo+

VS

Team Averages
Level 62
1,464 SR
1,434 Elo+
Merlin
Merlin
Bozzooo
Merlin
Level 87
God Stats
33W - 27L
1,370 SR
Queue Stats
42W - 42L
1,478 Elo+
Solo
Ne Zha
Ne Zha
Cynder9
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,213 Elo+
Solo
Izanami
Izanami
Francouse
Izanami
Level 67
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Charon
Charon
MrBuzzii3
Charon
Level 26
God Stats
0W - 2L
1,268 SR
Queue Stats
15W - 26L
1,425 Elo+
Solo
Nu Wa
Nu Wa
bafk1989ii
Nu Wa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 1 / 3
8,259
826
10,052
5,728
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Demaro1
Olorun
14
1 / 1 / 1
7,815
782
2,854
5,412
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
defacato
Yemoja
14
1 / 0 / 3
7,778
778
3,755
6,329
5,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
fishmonkey13
Amaterasu
14
2 / 0 / 2
7,711
771
2,760
7,876
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
x_tiaa_xo
Izanami
14
0 / 0 / 1
7,732
773
2,209
6,017
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bozzooo
Merlin
13
0 / 1 / 1
7,360
736
3,366
6,257
2,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
Cynder9
Ne Zha
13
1 / 3 / 0
7,388
739
6,980
7,982
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Francouse
Izanami
13
0 / 1 / 0
7,087
709
2,829
6,876
2,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
MrBuzzii3
Charon
14
1 / 0 / 0
7,706
771
8,354
5,777
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
0 / 0 / 1
7,565
757
4,137
2,412
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
2
2
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
3
2.5
L
Merlin
Bozzooo
Merlin
0
1
1
0.5
L
Ne Zha
Cynder9
Ne Zha
1
3
0
0.33
W
Olorun
Demaro1
Olorun
1
1
1
1.5
L
Izanami
Francouse
Izanami
0
1
0
0
L
Charon
MrBuzzii3
Charon
1
0
0
1
L
Nu Wa
0
0
1
0.5
W
Yemoja
defacato
Yemoja
1
0
3
2.5
W
Amaterasu
fishmonkey13
Amaterasu
2
0
2
3
W
Izanami
x_tiaa_xo
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
25,666
31,362
Taken
29,304
18,178
Mitigated
15,225
13,298
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,052
139
0
1,043
5,728
2,169
573
3,647
1,576
31,927
0
L
Merlin
Bozzooo
Merlin
3,366
95
393
396
6,257
2,274
299
4,304
1,855
20,967
0
L
Ne Zha
Cynder9
Ne Zha
6,980
2,404
0
846
7,982
3,763
0
4,583
3,306
0
18,199
W
Olorun
Demaro1
Olorun
2,854
1,001
847
1,320
5,412
1,861
750
1,978
3,269
18,486
0
L
Izanami
Francouse
Izanami
2,829
1,421
0
1,211
6,876
2,622
0
3,983
2,855
0
21,813
L
Charon
MrBuzzii3
Charon
8,354
1,025
0
743
5,777
5,578
0
2,466
3,174
22,871
0
L
Nu Wa
4,137
932
0
0
2,412
988
451
1,325
1,052
21,410
0
W
Yemoja
defacato
Yemoja
3,755
786
4,898
2,267
6,329
5,170
428
3,007
2,862
21,680
0
W
Amaterasu
fishmonkey13
Amaterasu
2,760
1,306
0
1,597
7,876
6,668
460
2,313
5,279
0
10,528
W
Izanami
x_tiaa_xo
Izanami
2,209
834
0
1,326
6,017
2,310
0
2,989
2,519
0
27,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
37,106
211
Minions Killed
189
0
Camps Cleared
0
1,001,268
Distance Traveled
890,933
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,259
826
61
6
0
188,202
0
L
Merlin
7,360
736
48
5
0
196,623
0
L
Ne Zha
7,388
739
29
3
0
144,155
0
W
Olorun
7,815
782
32
3
0
165,461
0
L
Izanami
7,087
709
30
3
0
186,126
0
L
Charon
7,706
771
44
4
0
213,859
4
L
Nu Wa
7,565
757
38
4
0
150,170
0
W
Yemoja
7,778
778
36
4
0
192,187
0
W
Amaterasu
7,711
771
11
1
0
237,746
0
W
Izanami
7,732
773
71
7
0
217,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role