Player Matchup

Izanami
Izanami
BrandonBear
Izanami
Level 123
God Stats
3W - 3L
1,578 SR
Queue Stats
57W - 36L
1,627 Elo+
Party 2
Neith
Neith
Jbvol
Neith
Level 63
God Stats
1W - 2L
1,152 SR
Queue Stats
28W - 20L
1,561 Elo+
Party 2
Ullr
Ullr
SenpaiDigital
Ullr
Level 80
God Stats
4W - 2L
1,473 SR
Queue Stats
158W - 169L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Tr1tonV12
Cthulhu
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 74L
1,305 Elo+
Solo
Sobek
Sobek
Vexthelover
Sobek
Level 95
God Stats
3W - 3L
1,460 SR
Queue Stats
34W - 30L
1,570 Elo+
Party 2
Team Averages
Level 88
1,433 SR
1,501 Elo+

VS

Team Averages
Level 126
1,452 SR
1,585 Elo+
Skadi
Skadi
Fury Xperia
Skadi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 85L
1,591 Elo+
Party 1
Charybdis
Charybdis
Get Scoob
Charybdis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,624 Elo+
Party 1
Janus
Janus
Kalicc
Janus
Level 87
God Stats
2W - 9L
1,258 SR
Queue Stats
600W - 591L
1,552 Elo+
Solo
Chronos
Chronos
PeaceAmngWorlds
Chronos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 228L
1,564 Elo+
Solo
Loki
Loki
xXclock5674Xx
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrandonBear
Izanami
14
5 / 0 / 4
8,367
1,046
6,957
5,499
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Neith
Jbvol
Neith
12
0 / 1 / 8
6,869
859
5,285
5,403
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 4 / 2
7,271
909
4,393
7,450
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Tr1tonV12
Cthulhu
13
0 / 1 / 6
7,457
932
6,268
7,265
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 4
7,703
963
1,921
12,398
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
6,869
859
7,965
5,976
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Get Scoob
Charybdis
11
1 / 3 / 3
5,987
748
4,087
5,496
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Kalicc
Janus
13
3 / 1 / 3
7,103
888
6,948
4,003
1,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 5
6,527
816
3,896
5,085
1,960
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 3
6,435
804
4,023
6,602
2,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
12
Kills
8
9
Deaths
12
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
BrandonBear
Izanami
5
0
4
7
L
2
2
2
1.5
L
Charybdis
Get Scoob
Charybdis
1
3
3
0.83
W
Neith
Jbvol
Neith
0
1
8
4
L
Janus
Kalicc
Janus
3
1
3
4.5
L
1
2
5
1.75
W
4
4
2
1.25
W
Cthulhu
Tr1tonV12
Cthulhu
0
1
6
3
W
3
3
4
1.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,824
Damage
26,919
38,015
Taken
27,162
23,640
Mitigated
10,346
15,575
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BrandonBear
Izanami
6,957
3,910
911
2,305
5,499
2,151
1,048
1,211
4,288
0
26,041
L
7,965
854
551
1,203
5,976
2,390
116
1,751
4,225
0
22,423
L
Charybdis
Get Scoob
Charybdis
4,087
1,598
0
801
5,496
1,918
0
1,609
3,887
0
8,374
W
Neith
Jbvol
Neith
5,285
1,301
653
687
5,403
2,426
445
1,596
3,807
0
9,666
L
Janus
Kalicc
Janus
6,948
99
561
614
4,003
1,666
0
1,789
2,214
14,154
0
L
3,896
1,031
363
1,391
5,085
1,960
395
1,581
3,504
8,495
0
W
4,393
630
612
527
7,450
3,277
425
2,071
5,379
0
9,234
W
Cthulhu
Tr1tonV12
Cthulhu
6,268
34
936
2,072
7,265
6,446
56
2,708
4,557
13,424
0
W
1,921
104
2,483
4,389
12,398
9,340
0
3,258
9,140
4,596
0
L
4,023
780
0
0
6,602
2,412
0
1,459
5,143
0
8,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
32,921
93
Minions Killed
81
0
Camps Cleared
0
811,172
Distance Traveled
722,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,367
1,046
46
6
0
163,004
0
L
Skadi
6,869
859
33
4
0
157,823
0
L
Charybdis
5,987
748
7
1
0
103,328
0
W
Neith
6,869
859
12
2
0
156,643
0
L
Janus
7,103
888
27
3
0
176,941
0
L
Chronos
6,527
816
4
1
0
142,754
0
W
Ullr
7,271
909
15
2
0
137,380
0
W
Cthulhu
7,457
932
17
2
0
176,516
0
W
Sobek
7,703
963
3
0
0
177,629
0
L
Loki
6,435
804
10
1
0
141,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role