Player Matchup

Merlin
Merlin
 
Merlin
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DirtyRotten6687
Nemesis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
378W - 394L
1,468 Elo+
Solo
Yu Huang
Yu Huang
KatanaZro
Yu Huang
Level 44
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 3
Loki
Loki
KiraAnki
Loki
Level 83
God Stats
0W - 1L
1,120 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 3
Osiris
Osiris
TVcasualty77
Osiris
Level 148
God Stats
5W - 4L
1,598 SR
Queue Stats
376W - 404L
1,432 Elo+
Solo
Team Averages
Level 94
1,395 SR
1,385 Elo+

VS

Team Averages
Level 113
1,501 SR
1,457 Elo+
Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ONYX BUNY
Tyr
Level 121
God Stats
1W - 2L
1,237 SR
Queue Stats
241W - 249L
1,429 Elo+
Party 1
Artemis
Artemis
kranobounio
Artemis
Level 85
God Stats
4W - 0L
1,865 SR
Queue Stats
79W - 88L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
zeroo111
Gilgamesh
Level 89
God Stats
3W - 3L
1,405 SR
Queue Stats
219W - 212L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 1 / 4
7,827
870
9,477
4,873
2,248
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,332
259
0
0
0
Yu Huang
KatanaZro
Yu Huang
15
2 / 1 / 4
7,721
858
11,942
5,030
2,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Loki
14
2 / 3 / 2
7,139
793
7,835
7,280
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
13
2 / 4 / 2
7,067
785
5,541
10,931
13,080
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 0 / 7
8,453
939
4,597
5,564
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
 
Sun Wukong
13
1 / 1 / 5
7,457
829
4,180
7,916
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 4
6,686
743
3,356
14,853
8,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
kranobounio
Artemis
15
3 / 1 / 5
8,258
918
7,506
6,418
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
zeroo111
Gilgamesh
13
3 / 1 / 4
7,907
879
5,161
12,691
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
6
Kills
9
9
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
4
2
W
Chronos
 
Chronos
2
0
7
5.5
W
Sun Wukong
 
Sun Wukong
1
1
5
3.5
L
0
0
0
0
L
Yu Huang
KatanaZro
Yu Huang
2
1
4
4
L
Loki
2
3
2
1
W
0
3
4
0.67
L
Osiris
2
4
2
0.75
W
Artemis
kranobounio
Artemis
3
1
5
5.5
W
Gilgamesh
zeroo111
Gilgamesh
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
24,800
28,114
Taken
47,442
20,908
Mitigated
25,751
6,346
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,477
1,402
323
937
4,873
2,248
0
643
4,193
29,987
0
W
Chronos
 
Chronos
4,597
631
730
1,205
5,564
2,154
392
1,427
4,137
16,051
0
W
Sun Wukong
 
Sun Wukong
4,180
558
1,403
1,124
7,916
5,396
113
4,689
3,227
0
9,207
L
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
KatanaZro
Yu Huang
11,942
385
0
1,163
5,030
2,438
0
786
4,197
19,750
0
L
Loki
7,835
742
420
757
7,280
3,142
0
1,712
5,489
0
15,623
W
3,356
82
1,769
4,874
14,853
8,914
0
6,849
8,004
0
5,661
L
Osiris
5,541
1,203
1,018
1,728
10,931
13,080
0
1,456
9,005
0
10,243
W
Artemis
kranobounio
Artemis
7,506
2,028
964
714
6,418
2,432
605
3,016
3,402
0
25,314
W
Gilgamesh
zeroo111
Gilgamesh
5,161
1,108
623
3,744
12,691
6,855
0
5,438
7,253
0
8,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
38,761
102
Minions Killed
97
0
Camps Cleared
0
668,652
Distance Traveled
961,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,827
870
48
5
0
158,729
0
W
Chronos
8,453
939
32
4
0
220,700
0
W
Sun Wukong
7,457
829
10
1
0
184,764
0
L
Nemesis
2,332
259
0
0
0
0
0
L
Yu Huang
7,721
858
21
2
0
179,297
0
L
Loki
7,139
793
17
2
0
183,179
0
W
Tyr
6,686
743
4
0
0
184,331
0
L
Osiris
7,067
785
16
2
0
147,447
0
W
Artemis
8,258
918
41
5
0
164,500
0
W
Gilgamesh
7,907
879
10
1
0
206,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role